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-/*
- * Copyright (c) 2017 Cisco and/or its affiliates.
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at:
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-/**
- * @file parc_Deque.h
- * @ingroup datastructures
- * @brief PARC Double-ended Queue (Deque)
- *
- *
- */
-#ifndef libparc_parc_Deque_h
-#define libparc_parc_Deque_h
-#include <stdbool.h>
-#include <stdint.h>
-
-#include <parc/algol/parc_List.h>
-#include <parc/algol/parc_Object.h>
-#include <parc/algol/parc_Iterator.h>
-
-struct parc_deque;
-/**
- * A double-ended queue.
- *
- * @see {@link parcDeque_Create}
- * @see {@link parcDeque_CreateCustom}
- */
-typedef struct parc_deque PARCDeque;
-
-/**
- * Create a `PARCDeque` instance with the default element equality and copy functions.
- *
- * The queue is created with no elements.
- *
- * The default element equals function is used by the `{@link parcDeque_Equals} function and
- * simply compares the values using the `==` operator.
- * Users that need more sophisticated comparisons of the elements need to supply their own
- * function via the {@link parcDeque_CreateCustom} function.
- *
- * @return non-NULL A pointer to a `PARCDeque` instance.
- *
- * Example:
- * @code
- * <#example#>
- * @endcode
- *
- */
-PARCDeque *parcDeque_Create(void);
-
-PARCIterator *parcDeque_Iterator(PARCDeque *deque);
-
-/**
- * Create a PARCDeque instance that uses the {@link PARCObjectDescriptor} providing functions for element equality and copy function.
- *
- * The queue is created with no elements.
- *
- * @param [in] interface A pointer to a `PARCObjectDescriptor` instance.
- *
- * @return non-NULL A pointer to a `PARCDeque` instance.
- *
- * Example:
- * @code
- * <#example#>
- * @endcode
- */
-PARCDeque *parcDeque_CreateObjectInterface(const PARCObjectDescriptor *interface);
-
-/**
- * Create a `PARCDeque` instance with a custom element equality and copy function.
- *
- * The queue is created with no elements.
- *
- * The supplied element equals function is used by the `parcDeque_Equals`
- * function which must return `true` if the elements are equal, and `false` if unequal.
- *
- * @param [in] elementEquals The function to be used for equals
- * @param [in] elementCopy The function to be used for copy
- *
- * @return non-NULL A pointer to a `PARCDeque` instance.
- *
- * Example:
- * @code
- * <#example#>
- * @endcode
- *
- * @see {@link parcDeque_CreateObjectInterface}
- */
-PARCDeque *parcDeque_CreateCustom(bool (*elementEquals)(const void *, const void *), void *(*elementCopy)(const void *));
-
-/**
- * Acquire a new reference to an instance of `PARCDeque`.
- *
- * The reference count to the instance is incremented.
- *
- * @param [in] deque The instance of `PARCDeque` to which to refer.
- *
- * @return The same value as the input parameter @p deque
- *
- * Example:
- * @code
- * <#example#>
- * @endcode
- */
-PARCDeque *parcDeque_Acquire(const PARCDeque *deque);
-
-/**
- * Release a previously acquired reference to the specified instance,
- * decrementing the reference count for the instance.
- *
- * The pointer to the instance is set to NULL as a side-effect of this function.
- *
- * If the invocation causes the last reference to the instance to be released,
- * the instance is deallocated and the instance's interface will perform
- * additional cleanup and release other privately held references.
- *
- * @param [in,out] dequePtr A pointer to a pointer to the instance of `PARCDeque` to release.
- *
- *
- * Example:
- * @code
- * {
- * PARCDeque *buffer = parcDeque_Create(10);
- *
- * parcDeque_Release(&buffer);
- * }
- * @endcode
- */
-void parcDeque_Release(PARCDeque **dequePtr);
-
-/**
- * Copy a a `PARCDeque` to another.
- *
- * @param [in] deque A pointer to an instance of `PARCDeque`
- *
- * @return A pointer to a copy of the original instance of `PARCDeque`
- *
- * Example:
- * @code
- * {
- * <#example#>
- * }
- * @endcode
- */
-PARCDeque *parcDeque_Copy(const PARCDeque *deque);
-
-/**
- * Append an element to the tail end of the specified `PARCDeque`
- *
- * @param [in,out] deque A pointer to the instance of `PARCDeque` to which the element will be appended
- * @param [in] element A pointer to the element to be appended to the instance of `PARCDeque`
- *
- * @return non NULL A pointer to the specific instance of `PARCDeque`
- *
- * Example:
- * @code
- * <#example#>
- * @endcode
- */
-PARCDeque *parcDeque_Append(PARCDeque *deque, void *element);
-
-/**
- * Prepend an element to the head end of the specified `PARCDeque`
- *
- *
- * @param [in,out] deque A pointer to the instance of `PARCDeque` to which the element will be prepended
- * @param [in] element A pointer to the element to be appended to the instance of `PARCDeque`
- *
- * @return non NULL A pointer to the specific instance of `PARCDeque`
- *
- *
- * Example:
- * @code
- * <#example#>
- * @endcode
- */
-PARCDeque *parcDeque_Prepend(PARCDeque *deque, void *element);
-
-/**
- * Return the first element of the specified `PARCDeque` and remove it from the queue
- *
- * @param [in,out] deque A pointer to the instance of `PARCDeque` from which the first element will be returned and removed
- *
- * @return non NULL A pointer to the element removed
- *
- * Example:
- * @code
- * <#example#>
- * @endcode
- *
- */
-void *parcDeque_RemoveFirst(PARCDeque *deque);
-
-/**
- * Return the last element of the specified `PARCDeque` and remove it from the queue
- *
- * @param [in,out] deque A pointer to the instance of `PARCDeque` from which the last element will be returned and removed
- *
- * @return non NULL A pointer to the element removed
- *
- * Example:
- * @code
- * <#example#>
- * @endcode
- *
- */
-void *parcDeque_RemoveLast(PARCDeque *deque);
-
-/**
- * Return the first element of the specified `PARCDeque` but do NOT remove it from the queue
- *
- * @param [in] deque A pointer to the instance of `PARCDeque` from which the first element will be returned
- *
- * @return non NULL A pointer to the first element
- *
- * Example:
- * @code
- * <#example#>
- * @endcode
- *
- */
-void *parcDeque_PeekFirst(const PARCDeque *deque);
-
-/**
- * Return the last element of the specified `PARCDeque` but do NOT remove it from the queue
- *
- * @param [in] deque A pointer to the instance of `PARCDeque` from which the last element will be returned
- *
- * @return non NULL A pointer to the last element
- *
- * Example:
- * @code
- * <#example#>
- * @endcode
- *
- */
-void *parcDeque_PeekLast(const PARCDeque *deque);
-
-/**
- * Return the size of the specified queue
- *
- * @param [in] deque A pointer to the instance of `PARCDeque`
- *
- * @return `size_t` The size of the queue
- *
- * Example:
- * @code
- * <#example#>
- * @endcode
- *
- */
-size_t parcDeque_Size(const PARCDeque *deque);
-
-/**
- * Return True if the `PARCDeque` is empty or False if not.
- *
- * @param [in] deque A pointer to the instance of `PARCDeque`
- *
- * @return bool True if the `PARCDeque` is empty or False if not.
- *
- * Example:
- * @code
- * <#example#>
- * @endcode
- *
- */
-bool parcDeque_IsEmpty(const PARCDeque *deque);
-
-/**
- * Get a pointer to the specified element.
- *
- * @param [in] deque A pointer to a `PARCDeque` instance.
- * @param [in] index The index of the element to be retrieved.
- *
- * @throws `parcTrapOutOfBounds`
- *
- * Example:
- * @code
- * <#example#>
- * @endcode
- *
- */
-void *parcDeque_GetAtIndex(const PARCDeque *deque, size_t index);
-
-/**
- * Determine if two `PARCDeque` instances are equal.
- *
- * This function implements the following equivalence relations on non-null `PARCDeque` instances:
- *
- * * It is reflexive: for any non-null reference value x, `parcDeque_Equals(x, x)` must return true.
- *
- * * It is symmetric: for any non-null reference values x and y, `parcDeque_Equals(x, y)` must return true if and only if
- * `parcDeque_Equals(y x)` returns true.
- *
- * * It is transitive: for any non-null reference values x, y, and z, if
- * `parcDeque_Equals(x, y)` returns true and
- * `parcDeque_Equals(y, z)` returns true,
- * then `parcDeque_Equals(x, z)` must return true.
- *
- * * It is consistent: for any non-null reference values x and y, multiple invocations of `parcDeque_Equals(x, y)`
- * consistently return true or consistently return false.
- *
- * * For any non-null reference value x, `parcDeque_Equals(x, NULL)` must return false.
- *
- * Two `PARCDeque` instances with different element equality functions are always unequal.
- *
- * @param [in] x A pointer to a `PARCDeque` instance.
- * @param [in] y A pointer to a `PARCDeque` instance.
- *
- * @return true `PARCDeque` x and y are equal.
- * @return false `PARCDeque` x and y are not equal.
- *
- * Example:
- * @code
- * <#example#>
- * @endcode
- */
-bool parcDeque_Equals(const PARCDeque *x, const PARCDeque *y);
-
-/**
- * Print a human readable representation of the given `PARCDeque`.
- *
- * @param [in] indentation The level of indentation to use to pretty-print the output.
- * @param [in] deque A pointer to the instance to display.
- *
- * Example:
- * @code
- * {
- * PARCDeque *instance = parcDeque_Create();
- *
- * parcDeque_Display(instance, 0);
- *
- * parcDeque_Release(&instance);
- * }
- * @endcode
- *
- */
-void parcDeque_Display(const PARCDeque *deque, int indentation);
-
-/**
- * Wakes up a single thread that is waiting on this object (see `parcDeque_Wait)`.
- * If any threads are waiting on this object, one of them is chosen to be awakened.
- * The choice is arbitrary and occurs at the discretion of the underlying implementation.
- *
- * The awakened thread will not be able to proceed until the current thread relinquishes the lock on this object.
- * The awakened thread will compete in the usual manner with any other threads that might be actively
- * competing to synchronize on this object;
- * for example, the awakened thread enjoys no reliable privilege or disadvantage in being the next thread to lock this object.
- *
- * @param [in] object A pointer to a valid PARCDeque instance.
- *
- * Example:
- * @code
- * {
- *
- * parcDeque_Notify(object);
- * }
- * @endcode
- */
-parcObject_ImplementNotify(parcDeque, PARCDeque);
-
-/**
- * Causes the calling thread to wait until either another thread invokes the parcDeque_Notify() function on the same object.
- * *
- * @param [in] object A pointer to a valid `PARCDeque` instance.
- *
- * Example:
- * @code
- * {
- *
- * parcDeque_Wait(object);
- * }
- * @endcode
- */
-parcObject_ImplementWait(parcDeque, PARCDeque);
-
-/**
- * Obtain the lock on the given `PARCDeque` instance.
- *
- * If the lock is already held by another thread, this function will block.
- * If the lock is aleady held by the current thread, this function will return `false`.
- *
- * Implementors must avoid deadlock by attempting to lock the object a second time within the same calling thread.
- *
- * @param [in] object A pointer to a valid `PARCDeque` instance.
- *
- * @return true The lock was obtained successfully.
- * @return false The lock is already held by the current thread, or the `PARCDeque` is invalid.
- *
- * Example:
- * @code
- * {
- * if (parcDeque_Lock(object)) {
- *
- * }
- * }
- * @endcode
- */
-parcObject_ImplementLock(parcDeque, PARCDeque);
-
-/**
- * Try to obtain the advisory lock on the given PARCDeque instance.
- *
- * Once the lock is obtained, the caller must release the lock as soon as possible.
- *
- * @param [in] object A pointer to a valid PARCDeque instance.
- *
- * @return true The PARCDeque is locked.
- * @return false The PARCDeque is unlocked.
- *
- * Example:
- * @code
- * {
- * parcDeque_TryLock(object);
- * }
- * @endcode
- */
-parcObject_ImplementTryLock(parcDeque, PARCDeque);
-
-/**
- * Try to unlock the advisory lock on the given `PARCDeque` instance.
- *
- * @param [in] object A pointer to a valid `PARCDeque` instance.
- *
- * @return true The `PARCDeque` was locked and now is unlocked.
- * @return false The `PARCDeque` was not locked and remains unlocked.
- *
- * Example:
- * @code
- * {
- * parcDeque_Unlock(object);
- * }
- * @endcode
- */
-parcObject_ImplementUnlock(parcDeque, PARCDeque);
-
-/**
- * Determine if the advisory lock on the given `PARCDeque` instance is locked.
- *
- * @param [in] object A pointer to a valid `PARCDeque` instance.
- *
- * @return true The `PARCDeque` is locked.
- * @return false The `PARCDeque` is unlocked.
- * Example:
- * @code
- * {
- * if (parcDeque_IsLocked(object)) {
- * ...
- * }
- * }
- * @endcode
- */
-parcObject_ImplementIsLocked(parcDeque, PARCDeque);
-
-#endif // libparc_parc_Deque_h