/* * Copyright (c) 2017 Cisco and/or its affiliates. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at: * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include "icnet_transport_socket_consumer.h" #include "icnet_transport_socket_producer.h" #include "icnet_http_default_values.h" #include "icnet_http_server_publisher.h" #include #include #define HTTP_VERSION "1.0" namespace icnet { namespace http { //typedef std::vector HTTPResponse; typedef std::vector HttpRequest; typedef std::function &, const uint8_t *, std::size_t)> OnHttpRequest; class HTTPServerAcceptor { public: HTTPServerAcceptor(std::string &&server_locator, OnHttpRequest callback); HTTPServerAcceptor(std::string &server_locator, OnHttpRequest callback); void listen(bool async); HttpRequest &&request(); // void asyncSendResponse(); // HTTPClientConnection& get(std::string &url, HTTPHeaders headers = {}, HTTPPayload payload = {}); // // HTTPResponse&& response(); private: void processIncomingInterest(transport::ProducerSocket &p, const transport::Interest &interest); OnHttpRequest callback_; HttpRequest request_; std::shared_ptr acceptor_producer_; }; } // end namespace http } // end namespace icnet