/* * Copyright (c) 2017 Cisco and/or its affiliates. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at: * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /** * @file parc_SortedList.h * @ingroup datastructures * @brief <#Brief Description#> * * <#Detailed Description#> * */ #ifndef PARCLibrary_parc_SortedList #define PARCLibrary_parc_SortedList #include #include #include #include struct PARCSortedList; typedef struct PARCSortedList PARCSortedList; typedef int (*PARCSortedListEntryCompareFunction)(const PARCObject *objA, const PARCObject *objB); /** * Increase the number of references to a `PARCSortedList` instance. * * Note that new `PARCSortedList` is not created, * only that the given `PARCSortedList` reference count is incremented. * Discard the reference by invoking `parcSortedList_Release`. * * @param [in] instance A pointer to a valid PARCSortedList instance. * * @return The same value as @p instance. * * Example: * @code * { * PARCSortedList *a = parcSortedList_Create(); * * PARCSortedList *b = parcSortedList_Acquire(); * * parcSortedList_Release(&a); * parcSortedList_Release(&b); * } * @endcode */ PARCSortedList *parcSortedList_Acquire(const PARCSortedList *instance); #ifdef PARCLibrary_DISABLE_VALIDATION # define parcSortedList_OptionalAssertValid(_instance_) #else # define parcSortedList_OptionalAssertValid(_instance_) parcSortedList_AssertValid(_instance_) #endif /** * Assert that the given `PARCSortedList` instance is valid. * * @param [in] instance A pointer to a valid PARCSortedList instance. * * Example: * @code * { * PARCSortedList *a = parcSortedList_Create(); * * parcSortedList_AssertValid(a); * * printf("Instance is valid.\n"); * * parcSortedList_Release(&b); * } * @endcode */ void parcSortedList_AssertValid(const PARCSortedList *instance); /** * Create an instance of PARCSortedList * * <#Paragraphs Of Explanation#> * * @return non-NULL A pointer to a valid PARCSortedList instance. * @return NULL An error occurred. * * Example: * @code * { * PARCSortedList *a = parcSortedList_Create(); * * parcSortedList_Release(&a); * } * @endcode */ PARCSortedList *parcSortedList_Create(void); /** * Create an instance of PARCSortedList and provide a comparison function. * * @param [in] compare A pointer to a function that implements the Compare contract. * * @return non-NULL A pointer to a valid PARCSortedList instance. * @return NULL An error occurred. * * Example: * @code * { * PARCSortedList *a = parcSortedList_Create(); * * parcSortedList_Release(&a); * } * @endcode */ PARCSortedList *parcSortedList_CreateCompare(PARCSortedListEntryCompareFunction compare); /** * Create an independent copy the given `PARCBuffer` * * A new buffer is created as a complete copy of the original. * * @param [in] original A pointer to a valid PARCSortedList instance. * * @return NULL Memory could not be allocated. * @return non-NULL A pointer to a new `PARCSortedList` instance. * * Example: * @code * { * PARCSortedList *a = parcSortedList_Create(); * * PARCSortedList *copy = parcSortedList_Copy(&b); * * parcSortedList_Release(&b); * parcSortedList_Release(©); * } * @endcode */ PARCSortedList *parcSortedList_Copy(const PARCSortedList *original); /** * Print a human readable representation of the given `PARCSortedList`. * * @param [in] instance A pointer to a valid PARCSortedList instance. * @param [in] indentation The indentation level to use for printing. * * Example: * @code * { * PARCSortedList *a = parcSortedList_Create(); * * parcSortedList_Display(a, 0); * * parcSortedList_Release(&a); * } * @endcode */ void parcSortedList_Display(const PARCSortedList *instance, int indentation); /** * Determine if two `PARCSortedList` instances are equal. * * The following equivalence relations on non-null `PARCSortedList` instances are maintained: * * * It is reflexive: for any non-null reference value x, `parcSortedList_Equals(x, x)` must return true. * * * It is symmetric: for any non-null reference values x and y, `parcSortedList_Equals(x, y)` must return true if and only if * `parcSortedList_Equals(y x)` returns true. * * * It is transitive: for any non-null reference values x, y, and z, if * `parcSortedList_Equals(x, y)` returns true and * `parcSortedList_Equals(y, z)` returns true, * then `parcSortedList_Equals(x, z)` must return true. * * * It is consistent: for any non-null reference values x and y, multiple invocations of `parcSortedList_Equals(x, y)` * consistently return true or consistently return false. * * * For any non-null reference value x, `parcSortedList_Equals(x, NULL)` must return false. * * @param [in] x A pointer to a valid PARCSortedList instance. * @param [in] y A pointer to a valid PARCSortedList instance. * * @return true The instances x and y are equal. * * Example: * @code * { * PARCSortedList *a = parcSortedList_Create(); * PARCSortedList *b = parcSortedList_Create(); * * if (parcSortedList_Equals(a, b)) { * printf("Instances are equal.\n"); * } * * parcSortedList_Release(&a); * parcSortedList_Release(&b); * } * @endcode * @see parcSortedList_HashCode */ bool parcSortedList_Equals(const PARCSortedList *x, const PARCSortedList *y); /** * Returns a hash code value for the given instance. * * The general contract of `HashCode` is: * * Whenever it is invoked on the same instance more than once during an execution of an application, * the `HashCode` function must consistently return the same value, * provided no information used in a corresponding comparisons on the instance is modified. * * This value need not remain consistent from one execution of an application to another execution of the same application. * If two instances are equal according to the {@link parcSortedList_Equals} method, * then calling the {@link parcSortedList_HashCode} method on each of the two instances must produce the same integer result. * * It is not required that if two instances are unequal according to the * {@link parcSortedList_Equals} function, * then calling the `parcSortedList_HashCode` * method on each of the two objects must produce distinct integer results. * * @param [in] instance A pointer to a valid PARCSortedList instance. * * @return The hashcode for the given instance. * * Example: * @code * { * PARCSortedList *a = parcSortedList_Create(); * * PARCHashCode hashValue = parcSortedList_HashCode(buffer); * parcSortedList_Release(&a); * } * @endcode */ PARCHashCode parcSortedList_HashCode(const PARCSortedList *instance); /** * Determine if an instance of `PARCSortedList` is valid. * * Valid means the internal state of the type is consistent with its required current or future behaviour. * This may include the validation of internal instances of types. * * @param [in] instance A pointer to a valid PARCSortedList instance. * * @return true The instance is valid. * @return false The instance is not valid. * * Example: * @code * { * PARCSortedList *a = parcSortedList_Create(); * * if (parcSortedList_IsValid(a)) { * printf("Instance is valid.\n"); * } * * parcSortedList_Release(&a); * } * @endcode * */ bool parcSortedList_IsValid(const PARCSortedList *instance); /** * Release a previously acquired reference to the given `PARCSortedList` instance, * decrementing the reference count for the instance. * * The pointer to the instance is set to NULL as a side-effect of this function. * * If the invocation causes the last reference to the instance to be released, * the instance is deallocated and the instance's implementation will perform * additional cleanup and release other privately held references. * * @param [in,out] instancePtr A pointer to a pointer to the instance to release. * * Example: * @code * { * PARCSortedList *a = parcSortedList_Create(); * * parcSortedList_Release(&a); * } * @endcode */ void parcSortedList_Release(PARCSortedList **instancePtr); /** * Create a `PARCJSON` instance (representation) of the given object. * * @param [in] instance A pointer to a valid PARCSortedList instance. * * @return NULL Memory could not be allocated to contain the `PARCJSON` instance. * @return non-NULL An allocated C string that must be deallocated via parcMemory_Deallocate(). * * Example: * @code * { * PARCSortedList *a = parcSortedList_Create(); * * PARCJSON *json = parcSortedList_ToJSON(a); * * printf("JSON representation: %s\n", parcJSON_ToString(json)); * parcJSON_Release(&json); * * parcSortedList_Release(&a); * } * @endcode */ PARCJSON *parcSortedList_ToJSON(const PARCSortedList *instance); /** * Produce a null-terminated string representation of the specified `PARCSortedList`. * * The result must be freed by the caller via {@link parcMemory_Deallocate}. * * @param [in] instance A pointer to a valid PARCSortedList instance. * * @return NULL Cannot allocate memory. * @return non-NULL A pointer to an allocated, null-terminated C string that must be deallocated via {@link parcMemory_Deallocate}. * * Example: * @code * { * PARCSortedList *a = parcSortedList_Create(); * * char *string = parcSortedList_ToString(a); * * parcSortedList_Release(&a); * * parcMemory_Deallocate(&string); * } * @endcode * * @see parcSortedList_Display */ char *parcSortedList_ToString(const PARCSortedList *instance); /** * Wakes up a single thread that is waiting on this object (see `parcSortedList_Wait)`. * If any threads are waiting on this object, one of them is chosen to be awakened. * The choice is arbitrary and occurs at the discretion of the underlying implementation. * * The awakened thread will not be able to proceed until the current thread relinquishes the lock on this object. * The awakened thread will compete in the usual manner with any other threads that might be actively * competing to synchronize on this object; * for example, the awakened thread enjoys no reliable privilege or disadvantage in being the next thread to lock this object. * * @param [in] object A pointer to a valid PARCSortedList instance. * * Example: * @code * { * * parcSortedList_Notify(object); * } * @endcode */ parcObject_ImplementNotify(parcSortedList, PARCSortedList); /** * Wakes up all threads that are waiting on the given object's lock. * * A thread waits on an object by calling one of the wait methods, `parcSortedList_Wait`, `parcSortedList_WaitFor`, `parcSortedList_WaitUntil`. * The awakened threads will proceed after the current thread relinquishes the lock on the given object. * The awakened threads will compete in the usual manner with any other threads that might be actively competing * to synchronize on this object. * Awakened threads have no priority between them in being the next thread to lock this object. * * This method can only be called by a thread that is the owner of this object's lock. * * @param [in] object A pointer to a valid `PARCSortedList` instance. * * Example: * @code * { * if (parcSortedList_Lock(object)) { * parcSortedList_NotifyAll(object); * parcSortedList_Unlock(object); * } * } * @endcode */ parcObject_ImplementNotifyAll(parcSortedList, PARCSortedList); /** * Causes the calling thread to wait until either another thread invokes the parcSortedList_Notify() function on the same object. * * * @param [in] object A pointer to a valid `PARCSortedList` instance. * * Example: * @code * { * * parcSortedList_Wait(object); * } * @endcode */ parcObject_ImplementWait(parcSortedList, PARCSortedList); parcObject_ImplementWaitFor(parcSortedList, PARCSortedList); /** * Causes the calling thread to wait until either another thread invokes the `parcSortedList_Notify()` * function on the same object or the system time equals or exceeds the specified time. * * The calling thread must own the object's lock. * The calling thread will release ownership of this lock and wait until another thread invokes * `parcSortedList_Notify` or the computer's system time equals or exceeds that specified by @p time. * on the same object. * The original calling thread then re-obtains ownership of the lock and resumes execution. * * This function must only be called by a thread that is the owner of this object's lock. * * @param [in] object A pointer to a valid PARCSortedList instance. * * @returns false if the alloted time was exceeded. * @returns true if another thread invoked the `parcSortedList_Notify()` or `parcSortedList_NotifyAll()` function * * Example: * @code * { * struct timeval tv; * gettimeofday(&tv, NULL); * * struct timespec absoluteTime; * absoluteTime.tv_sec = tv.tv_sec + 0; * absoluteTime.tv_nsec = 0; * * parcSortedList_WaitUntil(object, &absoluteTime); * } * @endcode */ parcObject_ImplementWaitUntil(parcSortedList, PARCSortedList); /** * Obtain the lock on the given `PARCSortedList` instance. * * If the lock is already held by another thread, this function will block. * If the lock is aleady held by the current thread, this function will return `false`. * * Implementors must avoid deadlock by attempting to lock the object a second time within the same calling thread. * * @param [in] object A pointer to a valid `PARCSortedList` instance. * * @return true The lock was obtained successfully. * @return false The lock is already held by the current thread, or the `PARCSortedList` is invalid. * * Example: * @code * { * if (parcSortedList_Lock(object)) { * * } * } * @endcode */ parcObject_ImplementLock(parcSortedList, PARCSortedList); /** * Try to obtain the advisory lock on the given PARCSortedList instance. * * Once the lock is obtained, the caller must release the lock as soon as possible. * * @param [in] object A pointer to a valid PARCSortedList instance. * * @return true The PARCSortedList is locked. * @return false The PARCSortedList is unlocked. * * Example: * @code * { * parcSortedList_TryLock(object); * } * @endcode */ parcObject_ImplementTryLock(parcSortedList, PARCSortedList); /** * Try to unlock the advisory lock on the given `PARCSortedList` instance. * * @param [in] object A pointer to a valid `PARCSortedList` instance. * * @return true The `PARCSortedList` was locked and now is unlocked. * @return false The `PARCSortedList` was not locked and remains unlocked. * * Example: * @code * { * parcSortedList_Unlock(object); * } * @endcode */ parcObject_ImplementUnlock(parcSortedList, PARCSortedList); /** * Determine if the advisory lock on the given `PARCSortedList` instance is locked. * * @param [in] object A pointer to a valid `PARCSortedList` instance. * * @return true The `PARCSortedList` is locked. * @return false The `PARCSortedList` is unlocked. * Example: * @code * { * if (parcSortedList_IsLocked(object)) { * ... * } * } * @endcode */ parcObject_ImplementIsLocked(parcSortedList, PARCSortedList); PARCIterator *parcSortedList_CreateIterator(PARCSortedList *instance); void parcSortedList_Add(PARCSortedList *instance, PARCObject *element); size_t parcSortedList_Size(const PARCSortedList *list); PARCObject *parcSortedList_GetAtIndex(const PARCSortedList *list, const size_t index); /** * Return the first element of the specified list. * The element's reference count is not modified, * the caller must acquire its own reference to the element if it is needed beyond lifetime of the given list. * * @param [in] list A pointer to the instance of `PARCSortedList` from which the first element will be returned. * * @return non NULL A pointer to the element * * Example: * @code * <#example#> * @endcode */ PARCObject *parcSortedList_GetFirst(const PARCSortedList *list); /** * Return the last element of the specified list. * The element's reference count is not modified, * the caller must acquire its own reference to the element if it is needed beyond lifetime of the given list. * * @param [in] list A pointer to the instance of `PARCSortedList` from which the last element will be returned. * * @return non NULL A pointer to the element * * Example: * @code * <#example#> * @endcode */ PARCObject *parcSortedList_GetLast(const PARCSortedList *list); bool parcSortedList_Remove(PARCSortedList *list, const PARCObject *object); /** * Return the first element of the specified list and remove it from the list. * The element's reference count is not modified, * the caller must release the returned element when it is finished with it. * * @param [in] list A pointer to the instance of `PARCSortedList` from which the first element will be returned and removed * * @return non NULL A pointer to the element removed * * Example: * @code * <#example#> * @endcode */ PARCObject *parcSortedList_RemoveFirst(PARCSortedList *list); /** * Return the last element of the specified list and remove it from the list. * The element's reference count is not modified, * the caller must release the returned element when it is finished with it. * * @param [in] list A pointer to the instance of `PARCSortedList` from which the last element will be removed and returned. * * @return non-NULL A pointer to the element removed * * Example: * @code * <#example#> * @endcode */ PARCObject *parcSortedList_RemoveLast(PARCSortedList *list); #endif