/* * Copyright (c) 2014, Peter Thorson. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the WebSocket++ Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL PETER THORSON BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * */ #ifndef WEBSOCKETPP_MESSAGE_BUFFER_MESSAGE_HPP #define WEBSOCKETPP_MESSAGE_BUFFER_MESSAGE_HPP #include #include #include namespace websocketpp { namespace message_buffer { /* # message: * object that stores a message while it is being sent or received. Contains * the message payload itself, the message header, the extension data, and the * opcode. * * # connection_message_manager: * An object that manages all of the message_buffers associated with a given * connection. Implements the get_message_buffer(size) method that returns * a message buffer at least size bytes long. * * Message buffers are reference counted with shared ownership semantics. Once * requested from the manager the requester and it's associated downstream code * may keep a pointer to the message indefinitely at a cost of extra resource * usage. Once the reference count drops to the point where the manager is the * only reference the messages is recycled using whatever method is implemented * in the manager. * * # endpoint_message_manager: * An object that manages connection_message_managers. Implements the * get_message_manager() method. This is used once by each connection to * request the message manager that they are supposed to use to manage message * buffers for their own use. * * TYPES OF CONNECTION_MESSAGE_MANAGERS * - allocate a message with the exact size every time one is requested * - maintain a pool of pre-allocated messages and return one when needed. * Recycle previously used messages back into the pool * * TYPES OF ENDPOINT_MESSAGE_MANAGERS * - allocate a new connection manager for each connection. Message pools * become connection specific. This increases memory usage but improves * concurrency. * - allocate a single connection manager and share a pointer to it with all * connections created by this endpoint. The message pool will be shared * among all connections, improving memory usage and performance at the cost * of reduced concurrency */ /// Represents a buffer for a single WebSocket message. /** * * */ template class con_msg_manager> class message { public: typedef lib::shared_ptr ptr; typedef con_msg_manager con_msg_man_type; typedef typename con_msg_man_type::ptr con_msg_man_ptr; typedef typename con_msg_man_type::weak_ptr con_msg_man_weak_ptr; /// Construct an empty message /** * Construct an empty message */ message(const con_msg_man_ptr manager) : m_manager(manager) , m_prepared(false) , m_fin(true) , m_terminal(false) , m_compressed(false) {} /// Construct a message and fill in some values /** * */ message(const con_msg_man_ptr manager, frame::opcode::value op, size_t size = 128) : m_manager(manager) , m_opcode(op) , m_prepared(false) , m_fin(true) , m_terminal(false) , m_compressed(false) { m_payload.reserve(size); } /// Return whether or not the message has been prepared for sending /** * The prepared flag indicates that the message has been prepared by a * websocket protocol processor and is ready to be written to the wire. * * @return whether or not the message has been prepared for sending */ bool get_prepared() const { return m_prepared; } /// Set or clear the flag that indicates that the message has been prepared /** * This flag should not be set by end user code without a very good reason. * * @param value The value to set the prepared flag to */ void set_prepared(bool value) { m_prepared = value; } /// Return whether or not the message is flagged as compressed /** * @return whether or not the message is/should be compressed */ bool get_compressed() const { return m_compressed; } /// Set or clear the compression flag /** * Setting the compression flag indicates that the data in this message * would benefit from compression. If both endpoints negotiate a compression * extension WebSocket++ will attempt to compress messages with this flag. * Setting this flag does not guarantee that the message will be compressed. * * @param value The value to set the compressed flag to */ void set_compressed(bool value) { m_compressed = value; } /// Get whether or not the message is terminal /** * Messages can be flagged as terminal, which results in the connection * being close after they are written rather than the implementation going * on to the next message in the queue. This is typically used internally * for close messages only. * * @return Whether or not this message is marked terminal */ bool get_terminal() const { return m_terminal; } /// Set the terminal flag /** * This flag should not be set by end user code without a very good reason. * * @see get_terminal() * * @param value The value to set the terminal flag to. */ void set_terminal(bool value) { m_terminal = value; } /// Read the fin bit /** * A message with the fin bit set will be sent as the last message of its * sequence. A message with the fin bit cleared will require subsequent * frames of opcode continuation until one of them has the fin bit set. * * The remote end likely will not deliver any bytes until the frame with the fin * bit set has been received. * * @return Whether or not the fin bit is set */ bool get_fin() const { return m_fin; } /// Set the fin bit /** * @see get_fin for a more detailed explaination of the fin bit * * @param value The value to set the fin bit to. */ void set_fin(bool value) { m_fin = value; } /// Return the message opcode frame::opcode::value get_opcode() const { return m_opcode; } /// Set the opcode void set_opcode(frame::opcode::value op) { m_opcode = op; } /// Return the prepared frame header /** * This value is typically set by a websocket protocol processor * and shouldn't be tampered with. */ std::string const & get_header() const { return m_header; } /// Set prepared frame header /** * Under normal circumstances this should not be called by end users * * @param header A string to set the header to. */ void set_header(std::string const & header) { m_header = header; } std::string const & get_extension_data() const { return m_extension_data; } /// Get a reference to the payload string /** * @return A const reference to the message's payload string */ std::string const & get_payload() const { return m_payload; } /// Get a non-const reference to the payload string /** * @return A reference to the message's payload string */ std::string & get_raw_payload() { return m_payload; } /// Set payload data /** * Set the message buffer's payload to the given value. * * @param payload A string to set the payload to. */ void set_payload(std::string const & payload) { m_payload = payload; } /// Set payload data /** * Set the message buffer's payload to the given value. * * @param payload A pointer to a data array to set to. * @param len The length of new payload in bytes. */ void set_payload(void const * payload, size_t len) { m_payload.reserve(len); char const * pl = static_cast(payload); m_payload.assign(pl, pl + len); } /// Append payload data /** * Append data to the message buffer's payload. * * @param payload A string containing the data array to append. */ void append_payload(std::string const & payload) { m_payload.append(payload); } /// Append payload data /** * Append data to the message buffer's payload. * * @param payload A pointer to a data array to append * @param len The length of payload in bytes */ void append_payload(void const * payload, size_t len) { m_payload.reserve(m_payload.size()+len); m_payload.append(static_cast(payload),len); } /// Recycle the message /** * A request to recycle this message was received. Forward that request to * the connection message manager for processing. Errors and exceptions * from the manager's recycle member function should be passed back up the * call chain. The caller to message::recycle will deal with them. * * Recycle must *only* be called by the message shared_ptr's destructor. * Once recycled successfully, ownership of the memory has been passed to * another system and must not be accessed again. * * @return true if the message was successfully recycled, false otherwise. */ bool recycle() { con_msg_man_ptr shared = m_manager.lock(); if (shared) { return shared->recycle(this); } else { return false; } } private: con_msg_man_weak_ptr m_manager; std::string m_header; std::string m_extension_data; std::string m_payload; frame::opcode::value m_opcode; bool m_prepared; bool m_fin; bool m_terminal; bool m_compressed; }; } // namespace message_buffer } // namespace websocketpp #endif // WEBSOCKETPP_MESSAGE_BUFFER_MESSAGE_HPP