/* SPDX-License-Identifier: BSD-3-Clause * * Copyright (C) 2014-2016 Freescale Semiconductor, Inc. * Copyright 2018 NXP * */ #ifndef _QBMAN_PORTAL_H_ #define _QBMAN_PORTAL_H_ #include "qbman_sys.h" #include uint32_t qman_version; #define QMAN_REV_4000 0x04000000 #define QMAN_REV_4100 0x04010000 #define QMAN_REV_4101 0x04010001 /* All QBMan command and result structures use this "valid bit" encoding */ #define QB_VALID_BIT ((uint32_t)0x80) /* All QBMan command use this "Read trigger bit" encoding */ #define QB_RT_BIT ((uint32_t)0x100) /* Management command result codes */ #define QBMAN_MC_RSLT_OK 0xf0 /* QBMan DQRR size is set at runtime in qbman_portal.c */ static inline uint8_t qm_cyc_diff(uint8_t ringsize, uint8_t first, uint8_t last) { /* 'first' is included, 'last' is excluded */ if (first <= last) return last - first; return (2 * ringsize) + last - first; } /* --------------------- */ /* portal data structure */ /* --------------------- */ struct qbman_swp { struct qbman_swp_desc desc; /* The qbman_sys (ie. arch/OS-specific) support code can put anything it * needs in here. */ struct qbman_swp_sys sys; /* Management commands */ struct { #ifdef QBMAN_CHECKING enum swp_mc_check { swp_mc_can_start, /* call __qbman_swp_mc_start() */ swp_mc_can_submit, /* call __qbman_swp_mc_submit() */ swp_mc_can_poll, /* call __qbman_swp_mc_result() */ } check; #endif uint32_t valid_bit; /* 0x00 or 0x80 */ } mc; /* Management response */ struct { uint32_t valid_bit; /* 0x00 or 0x80 */ } mr; /* Push dequeues */ uint32_t sdq; /* Volatile dequeues */ struct { /* VDQCR supports a "1 deep pipeline", meaning that if you know * the last-submitted command is already executing in the * hardware (as evidenced by at least 1 valid dequeue result), * you can write another dequeue command to the register, the * hardware will start executing it as soon as the * already-executing command terminates. (This minimises latency * and stalls.) With that in mind, this "busy" variable refers * to whether or not a command can be submitted, not whether or * not a previously-submitted command is still executing. In * other words, once proof is seen that the previously-submitted * command is executing, "vdq" is no longer "busy". */ atomic_t busy; uint32_t valid_bit; /* 0x00 or 0x80 */ /* We need to determine when vdq is no longer busy. This depends * on whether the "busy" (last-submitted) dequeue command is * targeting DQRR or main-memory, and detected is based on the * presence of the dequeue command's "token" showing up in * dequeue entries in DQRR or main-memory (respectively). */ struct qbman_result *storage; /* NULL if DQRR */ } vdq; /* DQRR */ struct { uint32_t next_idx; uint32_t valid_bit; uint8_t dqrr_size; int reset_bug; } dqrr; struct { uint32_t pi; uint32_t pi_vb; uint32_t pi_ring_size; uint32_t pi_mask; uint32_t ci; int available; } eqcr; }; /* -------------------------- */ /* portal management commands */ /* -------------------------- */ /* Different management commands all use this common base layer of code to issue * commands and poll for results. The first function returns a pointer to where * the caller should fill in their MC command (though they should ignore the * verb byte), the second function commits merges in the caller-supplied command * verb (which should not include the valid-bit) and submits the command to * hardware, and the third function checks for a completed response (returns * non-NULL if only if the response is complete). */ void *qbman_swp_mc_start(struct qbman_swp *p); void qbman_swp_mc_submit(struct qbman_swp *p, void *cmd, uint8_t cmd_verb); void *qbman_swp_mc_result(struct qbman_swp *p); /* Wraps up submit + poll-for-result */ static inline void *qbman_swp_mc_complete(struct qbman_swp *swp, void *cmd, uint8_t cmd_verb) { int loopvar = 1000; qbman_swp_mc_submit(swp, cmd, cmd_verb); do { cmd = qbman_swp_mc_result(swp); } while (!cmd && loopvar--); QBMAN_BUG_ON(!loopvar); return cmd; } /* ---------------------- */ /* Descriptors/cachelines */ /* ---------------------- */ /* To avoid needless dynamic allocation, the driver API often gives the caller * a "descriptor" type that the caller can instantiate however they like. * Ultimately though, it is just a cacheline of binary storage (or something * smaller when it is known that the descriptor doesn't need all 64 bytes) for * holding pre-formatted pieces of hardware commands. The performance-critical * code can then copy these descriptors directly into hardware command * registers more efficiently than trying to construct/format commands * on-the-fly. The API user sees the descriptor as an array of 32-bit words in * order for the compiler to know its size, but the internal details are not * exposed. The following macro is used within the driver for converting *any* * descriptor pointer to a usable array pointer. The use of a macro (instead of * an inline) is necessary to work with different descriptor types and to work * correctly with const and non-const inputs (and similarly-qualified outputs). */ #define qb_cl(d) (&(d)->dont_manipulate_directly[0]) #ifdef RTE_ARCH_ARM64 #define clean(p) \ { asm volatile("dc cvac, %0;" : : "r" (p) : "memory"); } #define invalidate(p) \ { asm volatile("dc ivac, %0" : : "r"(p) : "memory"); } #else #define clean(p) #define invalidate(p) #endif #endif