// Copyright 2012 Google, Inc. All rights reserved. // // Use of this source code is governed by a BSD-style license // that can be found in the LICENSE file in the root of the source // tree. package layers import ( "github.com/google/gopacket" ) // BaseLayer is a convenience struct which implements the LayerData and // LayerPayload functions of the Layer interface. type BaseLayer struct { // Contents is the set of bytes that make up this layer. IE: for an // Ethernet packet, this would be the set of bytes making up the // Ethernet frame. Contents []byte // Payload is the set of bytes contained by (but not part of) this // Layer. Again, to take Ethernet as an example, this would be the // set of bytes encapsulated by the Ethernet protocol. Payload []byte } // LayerContents returns the bytes of the packet layer. func (b *BaseLayer) LayerContents() []byte { return b.Contents } // LayerPayload returns the bytes contained within the packet layer. func (b *BaseLayer) LayerPayload() []byte { return b.Payload } type layerDecodingLayer interface { gopacket.Layer DecodeFromBytes([]byte, gopacket.DecodeFeedback) error NextLayerType() gopacket.LayerType } func decodingLayerDecoder(d layerDecodingLayer, data []byte, p gopacket.PacketBuilder) error { err := d.DecodeFromBytes(data, p) if err != nil { return err } p.AddLayer(d) next := d.NextLayerType() if next == gopacket.LayerTypeZero { return nil } return p.NextDecoder(next) } // hacky way to zero out memory... there must be a better way? var lotsOfZeros [1024]byte