// Copyright 2012 Google, Inc. All rights reserved. // // Use of this source code is governed by a BSD-style license // that can be found in the LICENSE file in the root of the source // tree. package layers import ( "encoding/binary" "errors" "fmt" "github.com/google/gopacket" ) // Loopback contains the header for loopback encapsulation. This header is // used by both BSD and OpenBSD style loopback decoding (pcap's DLT_NULL // and DLT_LOOP, respectively). type Loopback struct { BaseLayer Family ProtocolFamily } // LayerType returns LayerTypeLoopback. func (l *Loopback) LayerType() gopacket.LayerType { return LayerTypeLoopback } // DecodeFromBytes decodes the given bytes into this layer. func (l *Loopback) DecodeFromBytes(data []byte, df gopacket.DecodeFeedback) error { if len(data) < 4 { return errors.New("Loopback packet too small") } // The protocol could be either big-endian or little-endian, we're // not sure. But we're PRETTY sure that the value is less than // 256, so we can check the first two bytes. var prot uint32 if data[0] == 0 && data[1] == 0 { prot = binary.BigEndian.Uint32(data[:4]) } else { prot = binary.LittleEndian.Uint32(data[:4]) } if prot > 0xFF { return fmt.Errorf("Invalid loopback protocol %q", data[:4]) } l.Family = ProtocolFamily(prot) l.BaseLayer = BaseLayer{data[:4], data[4:]} return nil } // CanDecode returns the set of layer types that this DecodingLayer can decode. func (l *Loopback) CanDecode() gopacket.LayerClass { return LayerTypeLoopback } // NextLayerType returns the layer type contained by this DecodingLayer. func (l *Loopback) NextLayerType() gopacket.LayerType { return l.Family.LayerType() } // SerializeTo writes the serialized form of this layer into the // SerializationBuffer, implementing gopacket.SerializableLayer. func (l *Loopback) SerializeTo(b gopacket.SerializeBuffer, opts gopacket.SerializeOptions) error { bytes, err := b.PrependBytes(4) if err != nil { return err } binary.LittleEndian.PutUint32(bytes, uint32(l.Family)) return nil } func decodeLoopback(data []byte, p gopacket.PacketBuilder) error { l := Loopback{} if err := l.DecodeFromBytes(data, gopacket.NilDecodeFeedback); err != nil { return err } p.AddLayer(&l) return p.NextDecoder(l.Family) }