// Copyright 2012 Google, Inc. All rights reserved. // Copyright 2009-2011 Andreas Krennmair. All rights reserved. // // Use of this source code is governed by a BSD-style license // that can be found in the LICENSE file in the root of the source // tree. package layers import ( "encoding/binary" "fmt" "github.com/google/gopacket" ) // UDP is the layer for UDP headers. type UDP struct { BaseLayer SrcPort, DstPort UDPPort Length uint16 Checksum uint16 sPort, dPort []byte tcpipchecksum } // LayerType returns gopacket.LayerTypeUDP func (u *UDP) LayerType() gopacket.LayerType { return LayerTypeUDP } func (udp *UDP) DecodeFromBytes(data []byte, df gopacket.DecodeFeedback) error { udp.SrcPort = UDPPort(binary.BigEndian.Uint16(data[0:2])) udp.sPort = data[0:2] udp.DstPort = UDPPort(binary.BigEndian.Uint16(data[2:4])) udp.dPort = data[2:4] udp.Length = binary.BigEndian.Uint16(data[4:6]) udp.Checksum = binary.BigEndian.Uint16(data[6:8]) udp.BaseLayer = BaseLayer{Contents: data[:8]} switch { case udp.Length >= 8: hlen := int(udp.Length) if hlen > len(data) { df.SetTruncated() hlen = len(data) } udp.Payload = data[8:hlen] case udp.Length == 0: // Jumbogram, use entire rest of data udp.Payload = data[8:] default: return fmt.Errorf("UDP packet too small: %d bytes", udp.Length) } return nil } // SerializeTo writes the serialized form of this layer into the // SerializationBuffer, implementing gopacket.SerializableLayer. // See the docs for gopacket.SerializableLayer for more info. func (u *UDP) SerializeTo(b gopacket.SerializeBuffer, opts gopacket.SerializeOptions) error { var jumbo bool payload := b.Bytes() if _, ok := u.pseudoheader.(*IPv6); ok { if len(payload)+8 > 65535 { jumbo = true } } bytes, err := b.PrependBytes(8) if err != nil { return err } binary.BigEndian.PutUint16(bytes, uint16(u.SrcPort)) binary.BigEndian.PutUint16(bytes[2:], uint16(u.DstPort)) if opts.FixLengths { if jumbo { u.Length = 0 } else { u.Length = uint16(len(payload)) + 8 } } binary.BigEndian.PutUint16(bytes[4:], u.Length) if opts.ComputeChecksums { // zero out checksum bytes bytes[6] = 0 bytes[7] = 0 csum, err := u.computeChecksum(b.Bytes(), IPProtocolUDP) if err != nil { return err } u.Checksum = csum } binary.BigEndian.PutUint16(bytes[6:], u.Checksum) return nil } func (u *UDP) CanDecode() gopacket.LayerClass { return LayerTypeUDP } // NextLayerType use the destination port to select the // right next decoder. It tries first to decode via the // destination port, then the source port. func (u *UDP) NextLayerType() gopacket.LayerType { if lt := u.DstPort.LayerType(); lt != gopacket.LayerTypePayload { return lt } return u.SrcPort.LayerType() } func decodeUDP(data []byte, p gopacket.PacketBuilder) error { udp := &UDP{} err := udp.DecodeFromBytes(data, p) p.AddLayer(udp) p.SetTransportLayer(udp) if err != nil { return err } return p.NextDecoder(udp.NextLayerType()) } func (u *UDP) TransportFlow() gopacket.Flow { return gopacket.NewFlow(EndpointUDPPort, u.sPort, u.dPort) }