/* * Copyright (c) 2020 Cisco and/or its affiliates. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at: * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /** * @file msgbuf_pool.h * @brief hICN msgbuf pool. * * THe msgbuf pool is used to store packet payloads while the packets are in * transit, as well as holding them into the packet cache (PIT, CSS), WLDR, * mapme, etc. * * Control packets might receive a special treatment in that they are eventually * transformed into a ack/nack, but this should not affect any part of this * design. * * Do we need a reference count, or simply a lock ? * What about weak references ? * We need to be sure that a pool element is never referenced ever again after * it is deleted from the pool as its ID might be reaffected. * * It might even be better to store references to msgbuf's as they might hold * additional information of interest about the packet... a bit like a skbuff in * linux. Is this relevant for the packet cache ? */ #ifndef HICNLIGHT_MSGBUF_POOL_H #define HICNLIGHT_MSGBUF_POOL_H #include "msgbuf.h" #define MTU 1500 typedef struct { msgbuf_t * buffers; } msgbuf_pool_t; // 0 for init size means a default value (of 1024) // 0 for max_size means no limit msgbuf_pool_t * _msgbuf_pool_create(size_t init_size, size_t max_size); #define msgbuf_pool_create() _msgbuf_pool_create(0, 0) void msgbuf_pool_free(msgbuf_pool_t * msgbuf_pool); int msgbuf_pool_get(msgbuf_pool_t * msgbuf_pool, msgbuf_t * msgbuf); int msgbuf_pool_getn(msgbuf_pool_t * msgbuf_pool, msgbuf_t ** msgbuf, size_t n); off_t msgbuf_pool_get_id(msgbuf_pool_t * msgbuf_pool, msgbuf_t * msgbuf); msgbuf_t * msgbuf_pool_at(const msgbuf_pool_t * msgbuf_pool, off_t id); #endif /* HICNLIGHT_MSGBUF_POOL_H */