/* * Copyright (c) 2017-2019 Cisco and/or its affiliates. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at: * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /** * The EventMessenger is the system that messages events between * producers and consumers. * * Events are delivered in a deferred event cycle to avoid event callbacks * firing when the event generator is still running. */ #ifndef messenger_h #define messenger_h #include #include #include struct messenger; typedef struct messenger Messenger; /** * @function eventmessenger_Create * @abstract Creates an event notification system * @discussion * Typically there's only one of these managed by forwarder. * * @param dispatcher is the event dispatcher to use to schedule events. */ Messenger *messenger_Create(Dispatcher *dispatcher); /** * @function eventMessenger_Destroy * @abstract Destroys the messenger system, no notification is sent */ void messenger_Destroy(Messenger **messengerPtr); /** * @function eventMessenger_Send * @abstract Send an event message, takes ownership of the event memory */ void messenger_Send(Messenger *messenger, Missive *missive); /** * @function eventMessenger_Register * @abstract Receive all event messages */ void messenger_Register(Messenger *messenger, const MessengerRecipient *recipient); /** * @function eventMessenger_Unregister * @abstract Stop receiving event messages */ void messenger_Unregister(Messenger *messenger, const MessengerRecipient *recipient); #endif // messenger_h