/* * Copyright (c) 2017-2019 Cisco and/or its affiliates. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at: * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #include #include #include #include #include #include namespace transport { namespace core { using asio::ip::tcp; class TcpSocketConnector : public Connector { static constexpr uint16_t packet_store_size = 32; public: TcpSocketConnector(PacketReceivedCallback &&receive_callback, OnReconnect &&reconnect_callback, asio::io_service &io_service, std::string app_name = "Libtransport"); ~TcpSocketConnector() override; void send(const Packet::MemBufPtr &packet) override; void send(const uint8_t *packet, std::size_t len, const PacketSentCallback &packet_sent = 0) override; void close() override; void enableBurst() override; void connect(std::string ip_address = "127.0.0.1", std::string port = "9695"); private: void doConnect(); void doReadHeader(); void doReadBody(std::size_t body_length); void doWrite(); bool checkConnected(); private: void handleDeadline(const std::error_code &ec); void startConnectionTimer(); void tryReconnect(); asio::io_service &io_service_; asio::ip::tcp::socket socket_; asio::ip::tcp::resolver resolver_; asio::ip::tcp::resolver::iterator endpoint_iterator_; asio::steady_timer timer_; utils::ObjectPool::Ptr read_msg_; bool is_reconnection_; bool data_available_; std::string app_name_; }; } // end namespace core } // end namespace transport