/* * Copyright (c) 2015 Cisco and/or its affiliates. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at: * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /* * node.h: VLIB processing nodes * * Copyright (c) 2008 Eliot Dresselhaus * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef included_vlib_node_h #define included_vlib_node_h #include <vppinfra/cpu.h> #include <vppinfra/longjmp.h> #include <vppinfra/lock.h> #include <vlib/trace.h> /* for vlib_trace_filter_t */ /* Forward declaration. */ struct vlib_node_runtime_t; struct vlib_frame_t; /* Internal nodes (including output nodes) move data from node to node (or out of the graph for output nodes). */ typedef uword (vlib_node_function_t) (struct vlib_main_t * vm, struct vlib_node_runtime_t * node, struct vlib_frame_t * frame); typedef enum { /* An internal node on the call graph (could be output). */ VLIB_NODE_TYPE_INTERNAL, /* Nodes which input data into the processing graph. Input nodes are called for each iteration of main loop. */ VLIB_NODE_TYPE_INPUT, /* Nodes to be called before all input nodes. Used, for example, to clean out driver TX rings before processing input. */ VLIB_NODE_TYPE_PRE_INPUT, /* "Process" nodes which can be suspended and later resumed. */ VLIB_NODE_TYPE_PROCESS, VLIB_N_NODE_TYPE, } vlib_node_type_t; typedef struct _vlib_node_registration { /* Vector processing function for this node. */ vlib_node_function_t *function; /* Node name. */ char *name; /* Name of sibling (if applicable). */ char *sibling_of; /* Node index filled in by registration. */ u32 index; /* Type of this node. */ vlib_node_type_t type; /* Error strings indexed by error code for this node. */ char **error_strings; /* Buffer format/unformat for this node. */ format_function_t *format_buffer; unformat_function_t *unformat_buffer; /* Trace format/unformat for this node. */ format_function_t *format_trace; unformat_function_t *unformat_trace; /* Function to validate incoming frames. */ u8 *(*validate_frame) (struct vlib_main_t * vm, struct vlib_node_runtime_t *, struct vlib_frame_t * f); /* Per-node runtime data. */ void *runtime_data; /* Process stack size. */ u16 process_log2_n_stack_bytes; /* Number of bytes of per-node run time data. */ u8 runtime_data_bytes; /* State for input nodes. */ u8 state; /* Node flags. */ u16 flags; /* Size of scalar and vector arguments in bytes. */ u16 scalar_size, vector_size; /* Number of error codes used by this node. */ u16 n_errors; /* Number of next node names that follow. */ u16 n_next_nodes; /* Constructor link-list, don't ask... */ struct _vlib_node_registration *next_registration; /* Names of next nodes which this node feeds into. */ char *next_nodes[]; } vlib_node_registration_t; #define VLIB_REGISTER_NODE(x,...) \ __VA_ARGS__ vlib_node_registration_t x; \ static void __vlib_add_node_registration_##x (void) \ __attribute__((__constructor__)) ; \ static void __vlib_add_node_registration_##x (void) \ { \ vlib_main_t * vm = vlib_get_main(); \ x.next_registration = vm->node_main.node_registrations; \ vm->node_main.node_registrations = &x; \ } \ __VA_ARGS__ vlib_node_registration_t x #if CLIB_DEBUG > 0 #define VLIB_NODE_FUNCTION_CLONE_TEMPLATE(arch, fn) #define VLIB_NODE_FUNCTION_MULTIARCH_CLONE(fn) #define VLIB_NODE_FUNCTION_MULTIARCH(node, fn) #else #define VLIB_NODE_FUNCTION_CLONE_TEMPLATE(arch, fn, tgt) \ uword \ __attribute__ ((flatten)) \ __attribute__ ((target (tgt))) \ CLIB_CPU_OPTIMIZED \ fn ## _ ## arch ( struct vlib_main_t * vm, \ struct vlib_node_runtime_t * node, \ struct vlib_frame_t * frame) \ { return fn (vm, node, frame); } #define VLIB_NODE_FUNCTION_MULTIARCH_CLONE(fn) \ foreach_march_variant(VLIB_NODE_FUNCTION_CLONE_TEMPLATE, fn) #define VLIB_NODE_FUNCTION_MULTIARCH(node, fn) \ VLIB_NODE_FUNCTION_MULTIARCH_CLONE(fn) \ CLIB_MULTIARCH_SELECT_FN(fn, static inline) \ static void __attribute__((__constructor__)) \ __vlib_node_function_multiarch_select_##node (void) \ { node.function = fn ## _multiarch_select(); } #endif always_inline vlib_node_registration_t * vlib_node_next_registered (vlib_node_registration_t * c) { c = clib_elf_section_data_next (c, c->n_next_nodes * sizeof (c->next_nodes[0])); return c; } typedef struct { /* Total calls, clock ticks and vector elements processed for this node. */ u64 calls, vectors, clocks, suspends; u64 max_clock; u64 max_clock_n; } vlib_node_stats_t; #define foreach_vlib_node_state \ /* Input node is called each iteration of main loop. \ This is the default (zero). */ \ _ (POLLING) \ /* Input node is called when device signals an interrupt. */ \ _ (INTERRUPT) \ /* Input node is never called. */ \ _ (DISABLED) typedef enum { #define _(f) VLIB_NODE_STATE_##f, foreach_vlib_node_state #undef _ VLIB_N_NODE_STATE, } vlib_node_state_t; typedef struct vlib_node_t { /* Vector processing function for this node. */ vlib_node_function_t *function; /* Node name. */ u8 *name; /* Node name index in elog string table. */ u32 name_elog_string; /* Total statistics for this node. */ vlib_node_stats_t stats_total; /* Saved values as of last clear (or zero if never cleared). Current values are always stats_total - stats_last_clear. */ vlib_node_stats_t stats_last_clear; /* Type of this node. */ vlib_node_type_t type; /* Node index. */ u32 index; /* Index of corresponding node runtime. */ u32 runtime_index; /* Runtime data for this node. */ void *runtime_data; /* Node flags. */ u16 flags; /* Processing function keeps frame. Tells node dispatching code not to free frame after dispatch is done. */ #define VLIB_NODE_FLAG_FRAME_NO_FREE_AFTER_DISPATCH (1 << 0) /* Node counts as output/drop/punt node for stats purposes. */ #define VLIB_NODE_FLAG_IS_OUTPUT (1 << 1) #define VLIB_NODE_FLAG_IS_DROP (1 << 2) #define VLIB_NODE_FLAG_IS_PUNT (1 << 3) #define VLIB_NODE_FLAG_IS_HANDOFF (1 << 4) /* Set if current node runtime has traced vectors. */ #define VLIB_NODE_FLAG_TRACE (1 << 5) #define VLIB_NODE_FLAG_SWITCH_FROM_INTERRUPT_TO_POLLING_MODE (1 << 6) #define VLIB_NODE_FLAG_SWITCH_FROM_POLLING_TO_INTERRUPT_MODE (1 << 7) /* State for input nodes. */ u8 state; /* Number of bytes of run time data. */ u8 runtime_data_bytes; /* Number of error codes used by this node. */ u16 n_errors; /* Size of scalar and vector arguments in bytes. */ u16 scalar_size, vector_size; /* Handle/index in error heap for this node. */ u32 error_heap_handle; u32 error_heap_index; /* Error strings indexed by error code for this node. */ char **error_strings; /* Vector of next node names. Only used before next_nodes array is initialized. */ char **next_node_names; /* Next node indices for this node. */ u32 *next_nodes; /* Name of node that we are sibling of. */ char *sibling_of; /* Bitmap of all of this node's siblings. */ uword *sibling_bitmap; /* Total number of vectors sent to each next node. */ u64 *n_vectors_by_next_node; /* Hash table mapping next node index into slot in next_nodes vector. Quickly determines whether this node is connected to given next node and, if so, with which slot. */ uword *next_slot_by_node; /* Bitmap of node indices which feed this node. */ uword *prev_node_bitmap; /* Node/next-index which own enqueue rights with to this node. */ u32 owner_node_index, owner_next_index; /* Buffer format/unformat for this node. */ format_function_t *format_buffer; unformat_function_t *unformat_buffer; /* Trace buffer format/unformat for this node. */ format_function_t *format_trace; /* Function to validate incoming frames. */ u8 *(*validate_frame) (struct vlib_main_t * vm, struct vlib_node_runtime_t *, struct vlib_frame_t * f); /* for pretty-printing, not typically valid */ u8 *state_string; } vlib_node_t; #define VLIB_INVALID_NODE_INDEX ((u32) ~0) /* Max number of vector elements to process at once per node. */ #define VLIB_FRAME_SIZE 256 #define VLIB_FRAME_ALIGN CLIB_CACHE_LINE_BYTES /* Calling frame (think stack frame) for a node. */ typedef struct vlib_frame_t { /* Frame flags. */ u16 flags; /* Number of scalar bytes in arguments. */ u8 scalar_size; /* Number of bytes per vector argument. */ u8 vector_size; /* Number of vector elements currently in frame. */ u16 n_vectors; /* Scalar and vector arguments to next node. */ u8 arguments[0]; } vlib_frame_t; typedef struct { /* Frame index. */ u32 frame_index; /* Node runtime for this next. */ u32 node_runtime_index; /* Next frame flags. */ u32 flags; /* Reflects node frame-used flag for this next. */ #define VLIB_FRAME_NO_FREE_AFTER_DISPATCH \ VLIB_NODE_FLAG_FRAME_NO_FREE_AFTER_DISPATCH /* This next frame owns enqueue to node corresponding to node_runtime_index. */ #define VLIB_FRAME_OWNER (1 << 15) /* Set when frame has been allocated for this next. */ #define VLIB_FRAME_IS_ALLOCATED VLIB_NODE_FLAG_IS_OUTPUT /* Set when frame has been added to pending vector. */ #define VLIB_FRAME_PENDING VLIB_NODE_FLAG_IS_DROP /* Set when frame is to be freed after dispatch. */ #define VLIB_FRAME_FREE_AFTER_DISPATCH VLIB_NODE_FLAG_IS_PUNT /* Set when frame has traced packets. */ #define VLIB_FRAME_TRACE VLIB_NODE_FLAG_TRACE /* Number of vectors enqueue to this next since last overflow. */ u32 vectors_since_last_overflow; } vlib_next_frame_t; always_inline void vlib_next_frame_init (vlib_next_frame_t * nf) { memset (nf, 0, sizeof (nf[0])); nf->frame_index = ~0; nf->node_runtime_index = ~0; } /* A frame pending dispatch by main loop. */ typedef struct { /* Node and runtime for this frame. */ u32 node_runtime_index; /* Frame index (in the heap). */ u32 frame_index; /* Start of next frames for this node. */ u32 next_frame_index; /* Special value for next_frame_index when there is no next frame. */ #define VLIB_PENDING_FRAME_NO_NEXT_FRAME ((u32) ~0) } vlib_pending_frame_t; typedef struct vlib_node_runtime_t { CLIB_CACHE_LINE_ALIGN_MARK (cacheline0); /**< cacheline mark */ vlib_node_function_t *function; /**< Node function to call. */ vlib_error_t *errors; /**< Vector of errors for this node. */ #if __SIZEOF_POINTER__ == 4 u8 pad[8]; #endif u32 clocks_since_last_overflow; /**< Number of clock cycles. */ u32 max_clock; /**< Maximum clock cycle for an invocation. */ u32 max_clock_n; /**< Number of vectors in the recorded max_clock. */ u32 calls_since_last_overflow; /**< Number of calls. */ u32 vectors_since_last_overflow; /**< Number of vector elements processed by this node. */ u32 next_frame_index; /**< Start of next frames for this node. */ u32 node_index; /**< Node index. */ u32 input_main_loops_per_call; /**< For input nodes: decremented on each main loop interation until it reaches zero and function is called. Allows some input nodes to be called more than others. */ u32 main_loop_count_last_dispatch; /**< Saved main loop counter of last dispatch of this node. */ u32 main_loop_vector_stats[2]; u16 flags; /**< Copy of main node flags. */ u16 state; /**< Input node state. */ u16 n_next_nodes; u16 cached_next_index; /**< Next frame index that vector arguments were last enqueued to last time this node ran. Set to zero before first run of this node. */ u16 thread_index; /**< thread this node runs on */ u8 runtime_data[0]; /**< Function dependent node-runtime data. This data is thread local, and it is not cloned from main thread. It needs to be initialized for each thread before it is used unless runtime_data template exists in vlib_node_t. */ } vlib_node_runtime_t; #define VLIB_NODE_RUNTIME_DATA_SIZE (sizeof (vlib_node_runtime_t) - STRUCT_OFFSET_OF (vlib_node_runtime_t, runtime_data)) typedef struct { /* Number of allocated frames for this scalar/vector size. */ u32 n_alloc_frames; /* Vector of free frame indices for this scalar/vector size. */ u32 *free_frame_indices; } vlib_frame_size_t; typedef struct { /* Users opaque value for event type. */ uword opaque; } vlib_process_event_type_t; typedef struct { /* Node runtime for this process. */ vlib_node_runtime_t node_runtime; /* Where to longjmp when process is done. */ clib_longjmp_t return_longjmp; #define VLIB_PROCESS_RETURN_LONGJMP_RETURN ((uword) ~0 - 0) #define VLIB_PROCESS_RETURN_LONGJMP_SUSPEND ((uword) ~0 - 1) /* Where to longjmp to resume node after suspend. */ clib_longjmp_t resume_longjmp; #define VLIB_PROCESS_RESUME_LONGJMP_SUSPEND 0 #define VLIB_PROCESS_RESUME_LONGJMP_RESUME 1 u16 flags; #define VLIB_PROCESS_IS_SUSPENDED_WAITING_FOR_CLOCK (1 << 0) #define VLIB_PROCESS_IS_SUSPENDED_WAITING_FOR_EVENT (1 << 1) /* Set to indicate that this process has been added to resume vector. */ #define VLIB_PROCESS_RESUME_PENDING (1 << 2) /* Process function is currently running. */ #define VLIB_PROCESS_IS_RUNNING (1 << 3) /* Size of process stack. */ u16 log2_n_stack_bytes; u32 suspended_process_frame_index; /* Number of times this process was suspended. */ u32 n_suspends; /* Vectors of pending event data indexed by event type index. */ void **pending_event_data_by_type_index; /* Bitmap of event type-indices with non-empty vectors. */ uword *non_empty_event_type_bitmap; /* Bitmap of event type-indices which are one time events. */ uword *one_time_event_type_bitmap; /* Type is opaque pointer -- typically a pointer to an event handler function. Hash table to map opaque to a type index. */ uword *event_type_index_by_type_opaque; /* Pool of currently valid event types. */ vlib_process_event_type_t *event_type_pool; /* * When suspending saves clock time (10us ticks) when process * is to be resumed. */ u64 resume_clock_interval; /* Handle from timer code, to cancel an unexpired timer */ u32 stop_timer_handle; /* Default output function and its argument for any CLI outputs within the process. */ vlib_cli_output_function_t *output_function; uword output_function_arg; #ifdef CLIB_UNIX /* Pad to a multiple of the page size so we can mprotect process stacks */ #define PAGE_SIZE_MULTIPLE 0x1000 #define ALIGN_ON_MULTIPLE_PAGE_BOUNDARY_FOR_MPROTECT __attribute__ ((aligned (PAGE_SIZE_MULTIPLE))) #else #define ALIGN_ON_MULTIPLE_PAGE_BOUNDARY_FOR_MPROTECT #endif /* Process stack. Starts here and extends 2^log2_n_stack_bytes bytes. */ #define VLIB_PROCESS_STACK_MAGIC (0xdead7ead) u32 stack[0] ALIGN_ON_MULTIPLE_PAGE_BOUNDARY_FOR_MPROTECT; } vlib_process_t __attribute__ ((aligned (CLIB_CACHE_LINE_BYTES))); #ifdef CLIB_UNIX /* Ensure that the stack is aligned on the multiple of the page size */ typedef char assert_process_stack_must_be_aligned_exactly_to_page_size_multiple[(sizeof (vlib_process_t) - PAGE_SIZE_MULTIPLE) == 0 ? 0 : -1]; #endif typedef struct { u32 node_index; u32 one_time_event; } vlib_one_time_waiting_process_t; typedef struct { u16 n_data_elts; u16 n_data_elt_bytes; /* n_data_elts * n_data_elt_bytes */ u32 n_data_bytes; /* Process node & event type to be used to signal event. */ u32 process_node_index; u32 event_type_index; union { u8 inline_event_data[64 - 3 * sizeof (u32) - 2 * sizeof (u16)]; /* Vector of event data used only when data does not fit inline. */ u8 *event_data_as_vector; }; } vlib_signal_timed_event_data_t; always_inline uword vlib_timing_wheel_data_is_timed_event (u32 d) { return d & 1; } always_inline u32 vlib_timing_wheel_data_set_suspended_process (u32 i) { return 0 + 2 * i; } always_inline u32 vlib_timing_wheel_data_set_timed_event (u32 i) { return 1 + 2 * i; } always_inline uword vlib_timing_wheel_data_get_index (u32 d) { return d / 2; } typedef struct { /* Public nodes. */ vlib_node_t **nodes; /* Node index hashed by node name. */ uword *node_by_name; u32 flags; #define VLIB_NODE_MAIN_RUNTIME_STARTED (1 << 0) /* Nodes segregated by type for cache locality. Does not apply to nodes of type VLIB_NODE_TYPE_INTERNAL. */ vlib_node_runtime_t *nodes_by_type[VLIB_N_NODE_TYPE]; /* Node runtime indices for input nodes with pending interrupts. */ u32 *pending_interrupt_node_runtime_indices; clib_spinlock_t pending_interrupt_lock; /* Input nodes are switched from/to interrupt to/from polling mode when average vector length goes above/below polling/interrupt thresholds. */ u32 polling_threshold_vector_length; u32 interrupt_threshold_vector_length; /* Vector of next frames. */ vlib_next_frame_t *next_frames; /* Vector of internal node's frames waiting to be called. */ vlib_pending_frame_t *pending_frames; /* Timing wheel for scheduling time-based node dispatch. */ void *timing_wheel; vlib_signal_timed_event_data_t *signal_timed_event_data_pool; /* Opaque data vector added via timing_wheel_advance. */ u32 *data_from_advancing_timing_wheel; /* CPU time of next process to be ready on timing wheel. */ f64 time_next_process_ready; /* Vector of process nodes. One for each node of type VLIB_NODE_TYPE_PROCESS. */ vlib_process_t **processes; /* Current running process or ~0 if no process running. */ u32 current_process_index; /* Pool of pending process frames. */ vlib_pending_frame_t *suspended_process_frames; /* Vector of event data vectors pending recycle. */ void **recycled_event_data_vectors; /* Current counts of nodes in each state. */ u32 input_node_counts_by_state[VLIB_N_NODE_STATE]; /* Hash of (scalar_size,vector_size) to frame_sizes index. */ uword *frame_size_hash; /* Per-size frame allocation information. */ vlib_frame_size_t *frame_sizes; /* Time of last node runtime stats clear. */ f64 time_last_runtime_stats_clear; /* Node registrations added by constructors */ vlib_node_registration_t *node_registrations; } vlib_node_main_t; #define FRAME_QUEUE_MAX_NELTS 32 typedef struct { CLIB_CACHE_LINE_ALIGN_MARK (cacheline0); u64 head; u64 head_hint; u64 tail; u32 n_in_use; u32 nelts; u32 written; u32 threshold; i32 n_vectors[FRAME_QUEUE_MAX_NELTS]; } frame_queue_trace_t; typedef struct { u64 count[FRAME_QUEUE_MAX_NELTS]; } frame_queue_nelt_counter_t; #endif /* included_vlib_node_h */ /* * fd.io coding-style-patch-verification: ON * * Local Variables: * eval: (c-set-style "gnu") * End: */