/* * Copyright (c) 2018 Cisco and/or its affiliates. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at: * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef included_vector_avx2_h #define included_vector_avx2_h #include #include #define foreach_avx2_vec256i \ _(i,8,32,epi8) _(i,16,16,epi16) _(i,32,8,epi32) _(i,64,4,epi64) #define foreach_avx2_vec256u \ _(u,8,32,epi8) _(u,16,16,epi16) _(u,32,8,epi32) _(u,64,4,epi64) #define foreach_avx2_vec256f \ _(f,32,8,ps) _(f,64,4,pd) #define _mm256_set1_epi64 _mm256_set1_epi64x /* splat, load_unaligned, store_unaligned, is_all_zero, is_equal, is_all_equal */ #define _(t, s, c, i) \ static_always_inline t##s##x##c \ t##s##x##c##_splat (t##s x) \ { return (t##s##x##c) _mm256_set1_##i (x); } \ \ static_always_inline t##s##x##c \ t##s##x##c##_load_unaligned (void *p) \ { return (t##s##x##c) _mm256_loadu_si256 (p); } \ \ static_always_inline void \ t##s##x##c##_store_unaligned (t##s##x##c v, void *p) \ { _mm256_storeu_si256 ((__m256i *) p, (__m256i) v); } \ \ static_always_inline int \ t##s##x##c##_is_all_zero (t##s##x##c x) \ { return _mm256_testz_si256 ((__m256i) x, (__m256i) x); } \ \ static_always_inline int \ t##s##x##c##_is_equal (t##s##x##c a, t##s##x##c b) \ { return t##s##x##c##_is_all_zero (a ^ b); } \ \ static_always_inline int \ t##s##x##c##_is_all_equal (t##s##x##c v, t##s x) \ { return t##s##x##c##_is_equal (v, t##s##x##c##_splat (x)); } \ \ static_always_inline t##s##x##c \ t##s##x##c##_interleave_lo (t##s##x##c a, t##s##x##c b) \ { return (t##s##x##c) _mm256_unpacklo_##i ((__m256i) a, (__m256i) b); } \ \ static_always_inline t##s##x##c \ t##s##x##c##_interleave_hi (t##s##x##c a, t##s##x##c b) \ { return (t##s##x##c) _mm256_unpackhi_##i ((__m256i) a, (__m256i) b); } \ foreach_avx2_vec256i foreach_avx2_vec256u #undef _ always_inline u32x8 u32x8_permute (u32x8 v, u32x8 idx) { return (u32x8) _mm256_permutevar8x32_epi32 ((__m256i) v, (__m256i) idx); } #define u64x4_permute(v, m0, m1, m2, m3) \ (u64x4) _mm256_permute4x64_epi64 ( \ (__m256i) v, ((m0) | (m1) << 2 | (m2) << 4 | (m3) << 6)) /* _extract_lo, _extract_hi */ #define _(t1,t2) \ always_inline t1 \ t2##_extract_lo (t2 v) \ { return (t1) _mm256_extracti128_si256 ((__m256i) v, 0); } \ \ always_inline t1 \ t2##_extract_hi (t2 v) \ { return (t1) _mm256_extracti128_si256 ((__m256i) v, 1); } \ \ always_inline t2 \ t2##_insert_lo (t2 v1, t1 v2) \ { return (t2) _mm256_inserti128_si256 ((__m256i) v1, (__m128i) v2, 0); }\ \ always_inline t2 \ t2##_insert_hi (t2 v1, t1 v2) \ { return (t2) _mm256_inserti128_si256 ((__m256i) v1, (__m128i) v2, 1); }\ _(u8x16, u8x32) _(u16x8, u16x16) _(u32x4, u32x8) _(u64x2, u64x4) #undef _ /* 256 bit packs. */ #define _(f, t, fn) \ always_inline t t##_pack (f lo, f hi) \ { \ return (t) fn ((__m256i) lo, (__m256i) hi); \ } _ (i16x16, i8x32, _mm256_packs_epi16) _ (i16x16, u8x32, _mm256_packus_epi16) _ (i32x8, i16x16, _mm256_packs_epi32) _ (i32x8, u16x16, _mm256_packus_epi32) #undef _ static_always_inline u32 u8x32_msb_mask (u8x32 v) { return _mm256_movemask_epi8 ((__m256i) v); } static_always_inline u32 i8x32_msb_mask (i8x32 v) { return _mm256_movemask_epi8 ((__m256i) v); } /* _from_ */ #define _(f,t,i) \ static_always_inline t \ t##_from_##f (f x) \ { return (t) _mm256_cvt##i ((__m128i) x); } _(u16x8, u32x8, epu16_epi32) _(u16x8, u64x4, epu16_epi64) _(u32x4, u64x4, epu32_epi64) _ (u8x16, u16x16, epu8_epi16) _(u8x16, u32x8, epu8_epi32) _(u8x16, u64x4, epu8_epi64) _(i16x8, i32x8, epi16_epi32) _(i16x8, i64x4, epi16_epi64) _(i32x4, i64x4, epi32_epi64) _ (i8x16, i16x16, epi8_epi16) _(i8x16, i32x8, epi8_epi32) _(i8x16, i64x4, epi8_epi64) #undef _ static_always_inline u64x4 u64x4_byte_swap (u64x4 v) { u8x32 swap = { 7, 6, 5, 4, 3, 2, 1, 0, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0, 15, 14, 13, 12, 11, 10, 9, 8, }; return (u64x4) _mm256_shuffle_epi8 ((__m256i) v, (__m256i) swap); } static_always_inline u32x8 u32x8_byte_swap (u32x8 v) { u8x32 swap = { 3, 2, 1, 0, 7, 6, 5, 4, 11, 10, 9, 8, 15, 14, 13, 12, 3, 2, 1, 0, 7, 6, 5, 4, 11, 10, 9, 8, 15, 14, 13, 12 }; return (u32x8) _mm256_shuffle_epi8 ((__m256i) v, (__m256i) swap); } static_always_inline u16x16 u16x16_byte_swap (u16x16 v) { u8x32 swap = { 1, 0, 3, 2, 5, 4, 7, 6, 9, 8, 11, 10, 13, 12, 15, 14, 1, 0, 3, 2, 5, 4, 7, 6, 9, 8, 11, 10, 13, 12, 15, 14 }; return (u16x16) _mm256_shuffle_epi8 ((__m256i) v, (__m256i) swap); } #define u8x32_align_right(a, b, imm) \ (u8x32) _mm256_alignr_epi8 ((__m256i) a, (__m256i) b, imm) #define u64x4_align_right(a, b, imm) \ (u64x4) _mm256_alignr_epi64 ((__m256i) a, (__m256i) b, imm) static_always_inline u32 u32x8_sum_elts (u32x8 sum8) { sum8 += (u32x8) u8x32_align_right (sum8, sum8, 8); sum8 += (u32x8) u8x32_align_right (sum8, sum8, 4); return sum8[0] + sum8[4]; } static_always_inline u32x8 u32x8_hadd (u32x8 v1, u32x8 v2) { return (u32x8) _mm256_hadd_epi32 ((__m256i) v1, (__m256i) v2); } static_always_inline u32 u32x8_hxor (u32x8 v) { u32x4 v4; v4 = u32x8_extract_lo (v) ^ u32x8_extract_hi (v); v4 ^= (u32x4) u8x16_align_right (v4, v4, 8); v4 ^= (u32x4) u8x16_align_right (v4, v4, 4); return v4[0]; } static_always_inline u8x32 u8x32_xor3 (u8x32 a, u8x32 b, u8x32 c) { #if __AVX512F__ return (u8x32) _mm256_ternarylogic_epi32 ((__m256i) a, (__m256i) b, (__m256i) c, 0x96); #endif return a ^ b ^ c; } static_always_inline u8x32 u8x32_reflect_u8x16 (u8x32 x) { static const u8x32 mask = { 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0, }; return (u8x32) _mm256_shuffle_epi8 ((__m256i) x, (__m256i) mask); } static_always_inline u16x16 u16x16_mask_last (u16x16 v, u8 n_last) { const u16x16 masks[17] = { {0}, {-1}, {-1, -1}, {-1, -1, -1}, {-1, -1, -1, -1}, {-1, -1, -1, -1, -1}, {-1, -1, -1, -1, -1, -1}, {-1, -1, -1, -1, -1, -1, -1}, {-1, -1, -1, -1, -1, -1, -1, -1}, {-1, -1, -1, -1, -1, -1, -1, -1, -1}, {-1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, {-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, {-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, {-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, {-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, {-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, {-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, }; ASSERT (n_last < 17); return v & masks[16 - n_last]; } static_always_inline f32x8 f32x8_from_u32x8 (u32x8 v) { return (f32x8) _mm256_cvtepi32_ps ((__m256i) v); } static_always_inline u32x8 u32x8_from_f32x8 (f32x8 v) { return (u32x8) _mm256_cvttps_epi32 ((__m256) v); } #define u32x8_blend(a,b,m) \ (u32x8) _mm256_blend_epi32 ((__m256i) a, (__m256i) b, m) #define u16x16_blend(v1, v2, mask) \ (u16x16) _mm256_blend_epi16 ((__m256i) (v1), (__m256i) (v2), mask) static_always_inline u64x4 u64x4_gather (void *p0, void *p1, void *p2, void *p3) { u64x4 r = { *(u64 *) p0, *(u64 *) p1, *(u64 *) p2, *(u64 *) p3 }; return r; } static_always_inline u32x8 u32x8_gather (void *p0, void *p1, void *p2, void *p3, void *p4, void *p5, void *p6, void *p7) { u32x8 r = { *(u32 *) p0, *(u32 *) p1, *(u32 *) p2, *(u32 *) p3, *(u32 *) p4, *(u32 *) p5, *(u32 *) p6, *(u32 *) p7, }; return r; } static_always_inline void u64x4_scatter (u64x4 r, void *p0, void *p1, void *p2, void *p3) { *(u64 *) p0 = r[0]; *(u64 *) p1 = r[1]; *(u64 *) p2 = r[2]; *(u64 *) p3 = r[3]; } static_always_inline void u32x8_scatter (u32x8 r, void *p0, void *p1, void *p2, void *p3, void *p4, void *p5, void *p6, void *p7) { *(u32 *) p0 = r[0]; *(u32 *) p1 = r[1]; *(u32 *) p2 = r[2]; *(u32 *) p3 = r[3]; *(u32 *) p4 = r[4]; *(u32 *) p5 = r[5]; *(u32 *) p6 = r[6]; *(u32 *) p7 = r[7]; } static_always_inline void u64x4_scatter_one (u64x4 r, int index, void *p) { *(u64 *) p = r[index]; } static_always_inline void u32x8_scatter_one (u32x8 r, int index, void *p) { *(u32 *) p = r[index]; } #define u32x8_gather_u32(base, indices, scale) \ (u32x8) _mm256_i32gather_epi32 ((const int *) base, (__m256i) indices, scale) #ifdef __AVX512F__ #define u32x8_scatter_u32(base, indices, v, scale) \ _mm256_i32scatter_epi32 (base, (__m256i) indices, (__m256i) v, scale) #else #define u32x8_scatter_u32(base, indices, v, scale) \ for (u32 i = 0; i < 8; i++) \ *((u32u *) ((u8 *) base + (scale) * (indices)[i])) = (v)[i]; #endif static_always_inline u8x32 u8x32_blend (u8x32 v1, u8x32 v2, u8x32 mask) { return (u8x32) _mm256_blendv_epi8 ((__m256i) v1, (__m256i) v2, (__m256i) mask); } #define u8x32_word_shift_left(a, n) \ (u8x32) _mm256_bslli_epi128 ((__m256i) a, n) #define u8x32_word_shift_right(a, n) \ (u8x32) _mm256_bsrli_epi128 ((__m256i) a, n) #define u32x8_permute_lanes(a, b, m) \ (u32x8) _mm256_permute2x128_si256 ((__m256i) a, (__m256i) b, m) #define u64x4_permute_lanes(a, b, m) \ (u64x4) _mm256_permute2x128_si256 ((__m256i) a, (__m256i) b, m) static_always_inline u32x8 u32x8_min (u32x8 a, u32x8 b) { return (u32x8) _mm256_min_epu32 ((__m256i) a, (__m256i) b); } static_always_inline u32 u32x8_min_scalar (u32x8 v) { return u32x4_min_scalar (u32x4_min (u32x8_extract_lo (v), u32x8_extract_hi (v))); } static_always_inline void u32x8_transpose (u32x8 a[8]) { u64x4 r[8], x, y; r[0] = (u64x4) u32x8_interleave_lo (a[0], a[1]); r[1] = (u64x4) u32x8_interleave_hi (a[0], a[1]); r[2] = (u64x4) u32x8_interleave_lo (a[2], a[3]); r[3] = (u64x4) u32x8_interleave_hi (a[2], a[3]); r[4] = (u64x4) u32x8_interleave_lo (a[4], a[5]); r[5] = (u64x4) u32x8_interleave_hi (a[4], a[5]); r[6] = (u64x4) u32x8_interleave_lo (a[6], a[7]); r[7] = (u64x4) u32x8_interleave_hi (a[6], a[7]); x = u64x4_interleave_lo (r[0], r[2]); y = u64x4_interleave_lo (r[4], r[6]); a[0] = u32x8_permute_lanes (x, y, 0x20); a[4] = u32x8_permute_lanes (x, y, 0x31); x = u64x4_interleave_hi (r[0], r[2]); y = u64x4_interleave_hi (r[4], r[6]); a[1] = u32x8_permute_lanes (x, y, 0x20); a[5] = u32x8_permute_lanes (x, y, 0x31); x = u64x4_interleave_lo (r[1], r[3]); y = u64x4_interleave_lo (r[5], r[7]); a[2] = u32x8_permute_lanes (x, y, 0x20); a[6] = u32x8_permute_lanes (x, y, 0x31); x = u64x4_interleave_hi (r[1], r[3]); y = u64x4_interleave_hi (r[5], r[7]); a[3] = u32x8_permute_lanes (x, y, 0x20); a[7] = u32x8_permute_lanes (x, y, 0x31); } static_always_inline void u64x4_transpose (u64x4 a[8]) { u64x4 r[4]; r[0] = u64x4_interleave_lo (a[0], a[1]); r[1] = u64x4_interleave_hi (a[0], a[1]); r[2] = u64x4_interleave_lo (a[2], a[3]); r[3] = u64x4_interleave_hi (a[2], a[3]); a[0] = u64x4_permute_lanes (r[0], r[2], 0x20); a[1] = u64x4_permute_lanes (r[1], r[3], 0x20); a[2] = u64x4_permute_lanes (r[0], r[2], 0x31); a[3] = u64x4_permute_lanes (r[1], r[3], 0x31); } static_always_inline u8x32 u8x32_splat_u8x16 (u8x16 a) { return (u8x32) _mm256_broadcastsi128_si256 ((__m128i) a); } static_always_inline u32x8 u32x8_splat_u32x4 (u32x4 a) { return (u32x8) _mm256_broadcastsi128_si256 ((__m128i) a); } static_always_inline u64x4 u64x4_splat_u64x2 (u64x2 a) { return (u64x4) _mm256_broadcastsi128_si256 ((__m128i) a); } static_always_inline u8x32 u8x32_load_partial (u8 *data, uword n) { #if defined(CLIB_HAVE_VEC256_MASK_LOAD_STORE) return u8x32_mask_load_zero (data, pow2_mask (n)); #else u8x32 r = {}; if (n > 16) { r = u8x32_insert_lo (r, *(u8x16u *) data); r = u8x32_insert_hi (r, u8x16_load_partial (data + 16, n - 16)); } else r = u8x32_insert_lo (r, u8x16_load_partial (data, n)); return r; #endif } static_always_inline void u8x32_store_partial (u8x32 r, u8 *data, uword n) { #if defined(CLIB_HAVE_VEC256_MASK_LOAD_STORE) u8x32_mask_store (r, data, pow2_mask (n)); #else if (n > 16) { *(u8x16u *) data = u8x32_extract_lo (r); u8x16_store_partial (u8x32_extract_hi (r), data + 16, n - 16); } else u8x16_store_partial (u8x32_extract_lo (r), data, n); #endif } #endif /* included_vector_avx2_h */ /* * fd.io coding-style-patch-verification: ON * * Local Variables: * eval: (c-set-style "gnu") * End: */