/* * Copyright (c) 2018 Cisco and/or its affiliates. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at: * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef included_vector_avx2_h #define included_vector_avx2_h #include <vppinfra/clib.h> #include <x86intrin.h> /* *INDENT-OFF* */ #define foreach_avx2_vec256i \ _(i,8,32,epi8) _(i,16,16,epi16) _(i,32,8,epi32) _(i,64,4,epi64) #define foreach_avx2_vec256u \ _(u,8,32,epi8) _(u,16,16,epi16) _(u,32,8,epi32) _(u,64,4,epi64) #define foreach_avx2_vec256f \ _(f,32,8,ps) _(f,64,4,pd) #define _mm256_set1_epi64 _mm256_set1_epi64x /* splat, load_unaligned, store_unaligned, is_all_zero, is_equal, is_all_equal */ #define _(t, s, c, i) \ static_always_inline t##s##x##c \ t##s##x##c##_splat (t##s x) \ { return (t##s##x##c) _mm256_set1_##i (x); } \ \ static_always_inline t##s##x##c \ t##s##x##c##_load_unaligned (void *p) \ { return (t##s##x##c) _mm256_loadu_si256 (p); } \ \ static_always_inline void \ t##s##x##c##_store_unaligned (t##s##x##c v, void *p) \ { _mm256_storeu_si256 ((__m256i *) p, (__m256i) v); } \ \ static_always_inline int \ t##s##x##c##_is_all_zero (t##s##x##c x) \ { return _mm256_testz_si256 ((__m256i) x, (__m256i) x); } \ \ static_always_inline int \ t##s##x##c##_is_equal (t##s##x##c a, t##s##x##c b) \ { return t##s##x##c##_is_all_zero (a ^ b); } \ \ static_always_inline int \ t##s##x##c##_is_all_equal (t##s##x##c v, t##s x) \ { return t##s##x##c##_is_equal (v, t##s##x##c##_splat (x)); } \ \ static_always_inline t##s##x##c \ t##s##x##c##_interleave_lo (t##s##x##c a, t##s##x##c b) \ { return (t##s##x##c) _mm256_unpacklo_##i ((__m256i) a, (__m256i) b); } \ \ static_always_inline t##s##x##c \ t##s##x##c##_interleave_hi (t##s##x##c a, t##s##x##c b) \ { return (t##s##x##c) _mm256_unpackhi_##i ((__m256i) a, (__m256i) b); } \ foreach_avx2_vec256i foreach_avx2_vec256u #undef _ /* *INDENT-ON* */ always_inline u32x8 u32x8_permute (u32x8 v, u32x8 idx) { return (u32x8) _mm256_permutevar8x32_epi32 ((__m256i) v, (__m256i) idx); } /* _extract_lo, _extract_hi */ /* *INDENT-OFF* */ #define _(t1,t2) \ always_inline t1 \ t2##_extract_lo (t2 v) \ { return (t1) _mm256_extracti128_si256 ((__m256i) v, 0); } \ \ always_inline t1 \ t2##_extract_hi (t2 v) \ { return (t1) _mm256_extracti128_si256 ((__m256i) v, 1); } \ \ always_inline t2 \ t2##_insert_lo (t2 v1, t1 v2) \ { return (t2) _mm256_inserti128_si256 ((__m256i) v1, (__m128i) v2, 0); }\ \ always_inline t2 \ t2##_insert_hi (t2 v1, t1 v2) \ { return (t2) _mm256_inserti128_si256 ((__m256i) v1, (__m128i) v2, 1); }\ _(u8x16, u8x32) _(u16x8, u16x16) _(u32x4, u32x8) _(u64x2, u64x4) #undef _ /* *INDENT-ON* */ static_always_inline u32 u8x32_msb_mask (u8x32 v) { return _mm256_movemask_epi8 ((__m256i) v); } /* _extend_to_ */ /* *INDENT-OFF* */ #define _(f,t,i) \ static_always_inline t \ f##_extend_to_##t (f x) \ { return (t) _mm256_cvt##i ((__m128i) x); } _(u16x8, u32x8, epu16_epi32) _(u16x8, u64x4, epu16_epi64) _(u32x4, u64x4, epu32_epi64) _(u8x16, u16x16, epu8_epi64) _(u8x16, u32x8, epu8_epi32) _(u8x16, u64x4, epu8_epi64) _(i16x8, i32x8, epi16_epi32) _(i16x8, i64x4, epi16_epi64) _(i32x4, i64x4, epi32_epi64) _(i8x16, i16x16, epi8_epi64) _(i8x16, i32x8, epi8_epi32) _(i8x16, i64x4, epi8_epi64) #undef _ /* *INDENT-ON* */ static_always_inline u32x8 u32x8_byte_swap (u32x8 v) { u8x32 swap = { 3, 2, 1, 0, 7, 6, 5, 4, 11, 10, 9, 8, 15, 14, 13, 12, 3, 2, 1, 0, 7, 6, 5, 4, 11, 10, 9, 8, 15, 14, 13, 12 }; return (u32x8) _mm256_shuffle_epi8 ((__m256i) v, (__m256i) swap); } static_always_inline u16x16 u16x16_byte_swap (u16x16 v) { u8x32 swap = { 1, 0, 3, 2, 5, 4, 7, 6, 9, 8, 11, 10, 13, 12, 15, 14, 1, 0, 3, 2, 5, 4, 7, 6, 9, 8, 11, 10, 13, 12, 15, 14 }; return (u16x16) _mm256_shuffle_epi8 ((__m256i) v, (__m256i) swap); } static_always_inline u32x8 u32x8_hadd (u32x8 v1, u32x8 v2) { return (u32x8) _mm256_hadd_epi32 ((__m256i) v1, (__m256i) v2); } static_always_inline u16x16 u16x16_mask_last (u16x16 v, u8 n_last) { const u16x16 masks[17] = { {0}, {-1}, {-1, -1}, {-1, -1, -1}, {-1, -1, -1, -1}, {-1, -1, -1, -1, -1}, {-1, -1, -1, -1, -1, -1}, {-1, -1, -1, -1, -1, -1, -1}, {-1, -1, -1, -1, -1, -1, -1, -1}, {-1, -1, -1, -1, -1, -1, -1, -1, -1}, {-1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, {-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, {-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, {-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, {-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, {-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, {-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, }; ASSERT (n_last < 17); return v & masks[16 - n_last]; } static_always_inline f32x8 f32x8_from_u32x8 (u32x8 v) { return (f32x8) _mm256_cvtepi32_ps ((__m256i) v); } static_always_inline u32x8 u32x8_from_f32x8 (f32x8 v) { return (u32x8) _mm256_cvttps_epi32 ((__m256) v); } #define u32x8_blend(a,b,m) \ (u32x8) _mm256_blend_epi32 ((__m256i) a, (__m256i) b, m) #define u16x16_blend(v1, v2, mask) \ (u16x16) _mm256_blend_epi16 ((__m256i) (v1), (__m256i) (v2), mask) static_always_inline u64x4 u64x4_gather (void *p0, void *p1, void *p2, void *p3) { u64x4 r = { *(u64 *) p0, *(u64 *) p1, *(u64 *) p2, *(u64 *) p3 }; return r; } static_always_inline u32x8 u32x8_gather (void *p0, void *p1, void *p2, void *p3, void *p4, void *p5, void *p6, void *p7) { u32x8 r = { *(u32 *) p0, *(u32 *) p1, *(u32 *) p2, *(u32 *) p3, *(u32 *) p4, *(u32 *) p5, *(u32 *) p6, *(u32 *) p7, }; return r; } static_always_inline void u64x4_scatter (u64x4 r, void *p0, void *p1, void *p2, void *p3) { *(u64 *) p0 = r[0]; *(u64 *) p1 = r[1]; *(u64 *) p2 = r[2]; *(u64 *) p3 = r[3]; } static_always_inline void u32x8_scatter (u32x8 r, void *p0, void *p1, void *p2, void *p3, void *p4, void *p5, void *p6, void *p7) { *(u32 *) p0 = r[0]; *(u32 *) p1 = r[1]; *(u32 *) p2 = r[2]; *(u32 *) p3 = r[3]; *(u32 *) p4 = r[4]; *(u32 *) p5 = r[5]; *(u32 *) p6 = r[6]; *(u32 *) p7 = r[7]; } static_always_inline void u64x4_scatter_one (u64x4 r, int index, void *p) { *(u64 *) p = r[index]; } static_always_inline void u32x8_scatter_one (u32x8 r, int index, void *p) { *(u32 *) p = r[index]; } static_always_inline u8x32 u8x32_is_greater (u8x32 v1, u8x32 v2) { return (u8x32) _mm256_cmpgt_epi8 ((__m256i) v1, (__m256i) v2); } static_always_inline u8x32 u8x32_blend (u8x32 v1, u8x32 v2, u8x32 mask) { return (u8x32) _mm256_blendv_epi8 ((__m256i) v1, (__m256i) v2, (__m256i) mask); } #define u32x8_permute_lanes(a, b, m) \ (u32x8) _mm256_permute2x128_si256 ((__m256i) a, (__m256i) b, m) #define u64x4_permute_lanes(a, b, m) \ (u64x4) _mm256_permute2x128_si256 ((__m256i) a, (__m256i) b, m) static_always_inline u32x8 u32x8_min (u32x8 a, u32x8 b) { return (u32x8) _mm256_min_epu32 ((__m256i) a, (__m256i) b); } static_always_inline u32 u32x8_min_scalar (u32x8 v) { return u32x4_min_scalar (u32x4_min (u32x8_extract_lo (v), u32x8_extract_hi (v))); } static_always_inline void u32x8_transpose (u32x8 a[8]) { u64x4 r[8], x, y; r[0] = (u64x4) u32x8_interleave_lo (a[0], a[1]); r[1] = (u64x4) u32x8_interleave_hi (a[0], a[1]); r[2] = (u64x4) u32x8_interleave_lo (a[2], a[3]); r[3] = (u64x4) u32x8_interleave_hi (a[2], a[3]); r[4] = (u64x4) u32x8_interleave_lo (a[4], a[5]); r[5] = (u64x4) u32x8_interleave_hi (a[4], a[5]); r[6] = (u64x4) u32x8_interleave_lo (a[6], a[7]); r[7] = (u64x4) u32x8_interleave_hi (a[6], a[7]); x = u64x4_interleave_lo (r[0], r[2]); y = u64x4_interleave_lo (r[4], r[6]); a[0] = u32x8_permute_lanes (x, y, 0x20); a[4] = u32x8_permute_lanes (x, y, 0x31); x = u64x4_interleave_hi (r[0], r[2]); y = u64x4_interleave_hi (r[4], r[6]); a[1] = u32x8_permute_lanes (x, y, 0x20); a[5] = u32x8_permute_lanes (x, y, 0x31); x = u64x4_interleave_lo (r[1], r[3]); y = u64x4_interleave_lo (r[5], r[7]); a[2] = u32x8_permute_lanes (x, y, 0x20); a[6] = u32x8_permute_lanes (x, y, 0x31); x = u64x4_interleave_hi (r[1], r[3]); y = u64x4_interleave_hi (r[5], r[7]); a[3] = u32x8_permute_lanes (x, y, 0x20); a[7] = u32x8_permute_lanes (x, y, 0x31); } static_always_inline void u64x4_transpose (u64x4 a[8]) { u64x4 r[4]; r[0] = u64x4_interleave_lo (a[0], a[1]); r[1] = u64x4_interleave_hi (a[0], a[1]); r[2] = u64x4_interleave_lo (a[2], a[3]); r[3] = u64x4_interleave_hi (a[2], a[3]); a[0] = u64x4_permute_lanes (r[0], r[2], 0x20); a[1] = u64x4_permute_lanes (r[1], r[3], 0x20); a[2] = u64x4_permute_lanes (r[0], r[2], 0x31); a[3] = u64x4_permute_lanes (r[1], r[3], 0x31); } #endif /* included_vector_avx2_h */ /* * fd.io coding-style-patch-verification: ON * * Local Variables: * eval: (c-set-style "gnu") * End: */