/* Copyright (c) 2009-2017 Dave Gamble and cJSON contributors Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef cJSON__h #define cJSON__h #ifdef __cplusplus extern "C" { #endif #if !defined(__WINDOWS__) && (defined(WIN32) || defined(WIN64) || defined(_MSC_VER) || defined(_WIN32)) #define __WINDOWS__ #endif #ifdef __WINDOWS__ /* When compiling for windows, we specify a specific calling convention to avoid issues where we are being called from a project with a different default calling convention. For windows you have 3 define options: CJSON_HIDE_SYMBOLS - Define this in the case where you don't want to ever dllexport symbols CJSON_EXPORT_SYMBOLS - Define this on library build when you want to dllexport symbols (default) CJSON_IMPORT_SYMBOLS - Define this if you want to dllimport symbol For *nix builds that support visibility attribute, you can define similar behavior by setting default visibility to hidden by adding -fvisibility=hidden (for gcc) or -xldscope=hidden (for sun cc) to CFLAGS then using the CJSON_API_VISIBILITY flag to "export" the same symbols the way CJSON_EXPORT_SYMBOLS does */ #define CJSON_CDECL __cdecl #define CJSON_STDCALL __stdcall /* export symbols by default, this is necessary for copy pasting the C and header file */ #if !defined(CJSON_HIDE_SYMBOLS) && !defined(CJSON_IMPORT_SYMBOLS) && !defined(CJSON_EXPORT_SYMBOLS) #define CJSON_EXPORT_SYMBOLS #endif #if defined(CJSON_HIDE_SYMBOLS) #define CJSON_PUBLIC(type) type CJSON_STDCALL #elif defined(CJSON_EXPORT_SYMBOLS) #define CJSON_PUBLIC(type) __declspec(dllexport) type CJSON_STDCALL #elif defined(CJSON_IMPORT_SYMBOLS) #define CJSON_PUBLIC(type) __declspec(dllimport) type CJSON_STDCALL #endif #else /* !__WINDOWS__ */ #define CJSON_CDECL #define CJSON_STDCALL #if (defined(__GNUC__) || defined(__SUNPRO_CC) || defined (__SUNPRO_C)) && defined(CJSON_API_VISIBILITY) #define CJSON_PUBLIC(type) __attribute__((visibility("default"))) type #else #define CJSON_PUBLIC(type) type #endif #endif /* project version */ #define CJSON_VERSION_MAJOR 1 #define CJSON_VERSION_MINOR 7 #define CJSON_VERSION_PATCH 14 #include /* cJSON Types: */ #define cJSON_Invalid (0) #define cJSON_False (1 << 0) #define cJSON_True (1 << 1) #define cJSON_NULL (1 << 2) #define cJSON_Number (1 << 3) #define cJSON_String (1 << 4) #define cJSON_Array (1 << 5) #define cJSON_Object (1 << 6) #define cJSON_Raw (1 << 7) /* raw json */ #define cJSON_IsReference 256 #define cJSON_StringIsConst 512 /* The cJSON structure: */ typedef struct cJSON { /* next/prev allow you to walk array/object chains. Alternatively, use GetArraySize/GetArrayItem/GetObjectItem */ struct cJSON *next; struct cJSON *prev; /* An array or object item will have a child pointer pointing to a chain of the items in the array/object. */ struct cJSON *child; /* The type of the item, as above. */ int type; /* The item's string, if type==cJSON_String and type == cJSON_Raw */ char *valuestring; /* writing to valueint is DEPRECATED, use cJSON_SetNumberValue instead */ int valueint; /* The item's number, if type==cJSON_Number */ double valuedouble; /* The item's name string, if this item is the child of, or is in the list of subitems of an object. */ char *string; } cJSON; typedef struct cJSON_Hooks { /* malloc/free are CDECL on Windows regardless of the default calling convention of the compiler, so ensure the hooks allow passing those functions directly. */ void *(CJSON_CDECL *malloc_fn)(size_t sz); void (CJSON_CDECL *free_fn)(void *ptr); } cJSON_Hooks; typedef int cJSON_bool; /* Limits how deeply nested arrays/objects can be before cJSON rejects to parse them. * This is to prevent stack overflows. */ #ifndef CJSON_NESTING_LIMIT #define CJSON_NESTING_LIMIT 1000 #endif /* returns the version of cJSON as a string */ CJSON_PUBLIC(const char*) cJSON_Version(void); /* Supply malloc, realloc and free functions to cJSON */ CJSON_PUBLIC(void) cJSON_InitHooks(cJSON_Hooks* hooks); /* Memory Management: the caller is always responsible to free the results from all variants of cJSON_Parse (with cJSON_Delete) and cJSON_Print (with stdlib free, cJSON_Hooks.free_fn, or cJSON_free as appropriate). The exception is cJSON_PrintPreallocated, where the caller has full responsibility of the buffer. */ /* Supply a block of JSON, and this returns a cJSON object you can interrogate. */ CJSON_PUBLIC(cJSON *) cJSON_Parse(const char *value); CJSON_PUBLIC(cJSON *) cJSON_ParseWithLength(const char *value, size_t buffer_length); /* ParseWithOpts allows you to require (and check) that the JSON is null terminated, and to retrieve the pointer to the final byte parsed. */ /* If you supply a ptr in return_parse_end and parsing fails, then return_parse_end will contain a pointer to the error so will match cJSON_GetErrorPtr(). */ CJSON_PUBLIC(cJSON *) cJSON_ParseWithOpts(const char *value, const char **return_parse_end, cJSON_bool require_null_terminated); CJSON_PUBLIC(cJSON *) cJSON_ParseWithLengthOpts(const char *value, size_t buffer_length, const char **return_parse_end, cJSON_bool require_null_terminated); /* Render a cJSON entity to text for transfer/storage. */ CJSON_PUBLIC(char *) cJSON_Print(const cJSON *item); /* Render a cJSON entity to text for transfer/storage without any formatting. */ CJSON_PUBLIC(char *) cJSON_PrintUnformatted(const cJSON *item); /* Render a cJSON entity to text using a b
#!/usr/bin/env python3
"""
  UDP encap objects
"""

from vpp_object import VppObject
from socket import inet_pton, ine