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-rw-r--r--src/vlib/buffer_funcs.h143
1 files changed, 143 insertions, 0 deletions
diff --git a/src/vlib/buffer_funcs.h b/src/vlib/buffer_funcs.h
index ba87d9566c7..6072b2ea44b 100644
--- a/src/vlib/buffer_funcs.h
+++ b/src/vlib/buffer_funcs.h
@@ -63,6 +63,73 @@ vlib_get_buffer (vlib_main_t * vm, u32 buffer_index)
return uword_to_pointer (bm->buffer_mem_start + offset, void *);
}
+/** \brief Translate array of buffer indices into buffer pointers with offset
+
+ @param vm - (vlib_main_t *) vlib main data structure pointer
+ @param bi - (u32 *) array of buffer indices
+ @param b - (void **) array to store buffer pointers
+ @param count - (uword) number of elements
+ @param offset - (i32) offset applied to each pointer
+*/
+static_always_inline void
+vlib_get_buffers_with_offset (vlib_main_t * vm, u32 * bi, void **b, int count,
+ i32 offset)
+{
+#ifdef CLIB_HAVE_VEC256
+ u64x4 off = u64x4_splat (buffer_main.buffer_mem_start + offset);
+ /* if count is not const, compiler will not unroll while loop
+ se we maintain two-in-parallel variant */
+ while (count >= 8)
+ {
+ u64x4 b0 = u32x4_extend_to_u64x4 (u32x4_load_unaligned (bi));
+ u64x4 b1 = u32x4_extend_to_u64x4 (u32x4_load_unaligned (bi + 4));
+ /* shift and add to get vlib_buffer_t pointer */
+ u64x4_store_unaligned ((b0 << CLIB_LOG2_CACHE_LINE_BYTES) + off, b);
+ u64x4_store_unaligned ((b1 << CLIB_LOG2_CACHE_LINE_BYTES) + off, b + 4);
+ b += 8;
+ bi += 8;
+ count -= 8;
+ }
+#endif
+ while (count >= 4)
+ {
+#ifdef CLIB_HAVE_VEC256
+ u64x4 b0 = u32x4_extend_to_u64x4 (u32x4_load_unaligned (bi));
+ /* shift and add to get vlib_buffer_t pointer */
+ u64x4_store_unaligned ((b0 << CLIB_LOG2_CACHE_LINE_BYTES) + off, b);
+#else
+ b[0] = ((u8 *) vlib_get_buffer (vm, bi[0])) + offset;
+ b[1] = ((u8 *) vlib_get_buffer (vm, bi[1])) + offset;
+ b[2] = ((u8 *) vlib_get_buffer (vm, bi[2])) + offset;
+ b[3] = ((u8 *) vlib_get_buffer (vm, bi[3])) + offset;
+#endif
+ b += 4;
+ bi += 4;
+ count -= 4;
+ }
+ while (count)
+ {
+ b[0] = ((u8 *) vlib_get_buffer (vm, bi[0])) + offset;
+ b += 1;
+ bi += 1;
+ count -= 1;
+ }
+}
+
+/** \brief Translate array of buffer indices into buffer pointers
+
+ @param vm - (vlib_main_t *) vlib main data structure pointer
+ @param bi - (u32 *) array of buffer indices
+ @param b - (vlib_buffer_t **) array to store buffer pointers
+ @param count - (uword) number of elements
+*/
+
+static_always_inline void
+vlib_get_buffers (vlib_main_t * vm, u32 * bi, vlib_buffer_t ** b, int count)
+{
+ vlib_get_buffers_with_offset (vm, bi, (void **) b, count, 0);
+}
+
/** \brief Translate buffer pointer into buffer index
@param vm - (vlib_main_t *) vlib main data structure pointer
@@ -81,6 +148,82 @@ vlib_get_buffer_index (vlib_main_t * vm, void *p)
return offset >> CLIB_LOG2_CACHE_LINE_BYTES;
}
+/** \brief Translate array of buffer pointers into buffer indices with offset
+
+ @param vm - (vlib_main_t *) vlib main data structure pointer
+ @param b - (void **) array of buffer pointers
+ @param bi - (u32 *) array to store buffer indices
+ @param count - (uword) number of elements
+ @param offset - (i32) offset applied to each pointer
+*/
+static_always_inline void
+vlib_get_buffer_indices_with_offset (vlib_main_t * vm, void **b, u32 * bi,
+ uword count, i32 offset)
+{
+#ifdef CLIB_HAVE_VEC256
+ u32x8 mask = { 0, 2, 4, 6, 1, 3, 5, 7 };
+ u64x4 off4 = u64x4_splat (buffer_main.buffer_mem_start - offset);
+
+ while (count >= 8)
+ {
+ /* load 4 pointers into 256-bit register */
+ u64x4 v0 = u64x4_load_unaligned (b);
+ u64x4 v1 = u64x4_load_unaligned (b + 4);
+ u32x8 v2, v3;
+
+ v0 -= off4;
+ v1 -= off4;
+
+ v0 >>= CLIB_LOG2_CACHE_LINE_BYTES;
+ v1 >>= CLIB_LOG2_CACHE_LINE_BYTES;
+
+ /* permute 256-bit register so lower u32s of each buffer index are
+ * placed into lower 128-bits */
+ v2 = u32x8_permute ((u32x8) v0, mask);
+ v3 = u32x8_permute ((u32x8) v1, mask);
+
+ /* extract lower 128-bits and save them to the array of buffer indices */
+ u32x4_store_unaligned (u32x8_extract_lo (v2), bi);
+ u32x4_store_unaligned (u32x8_extract_lo (v3), bi + 4);
+ bi += 8;
+ b += 8;
+ count -= 8;
+ }
+#endif
+ while (count >= 4)
+ {
+ /* equivalent non-nector implementation */
+ bi[0] = vlib_get_buffer_index (vm, ((u8 *) b[0]) + offset);
+ bi[1] = vlib_get_buffer_index (vm, ((u8 *) b[1]) + offset);
+ bi[2] = vlib_get_buffer_index (vm, ((u8 *) b[2]) + offset);
+ bi[3] = vlib_get_buffer_index (vm, ((u8 *) b[3]) + offset);
+ bi += 4;
+ b += 4;
+ count -= 4;
+ }
+ while (count)
+ {
+ bi[0] = vlib_get_buffer_index (vm, b[0] + offset);
+ bi += 1;
+ b += 1;
+ count -= 1;
+ }
+}
+
+/** \brief Translate array of buffer pointers into buffer indices
+
+ @param vm - (vlib_main_t *) vlib main data structure pointer
+ @param b - (vlib_buffer_t **) array of buffer pointers
+ @param bi - (u32 *) array to store buffer indices
+ @param count - (uword) number of elements
+*/
+static_always_inline void
+vlib_get_buffer_indices (vlib_main_t * vm, vlib_buffer_t ** b, u32 * bi,
+ uword count)
+{
+ vlib_get_buffer_indices_with_offset (vm, (void **) b, bi, count, 0);
+}
+
/** \brief Get next buffer in buffer linklist, or zero for end of list.
@param vm - (vlib_main_t *) vlib main data structure pointer