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authorAngelo Mantellini <angelo.mantellini@cisco.com>2020-02-10 14:24:20 +0100
committerAngelo Mantellini <angelo.mantellini@cisco.com>2020-02-10 14:40:21 +0100
commitd1f1d938930b6b473bedf3736fc675d5c4c3ee9a (patch)
tree8695f5d9105fad8f08f39ecb7ce7046d8e85ccb9 /Adaptation/Bola.cpp
parent0b2f5c75cfeb33b233c02866e848e3d94de48ee7 (diff)
Correction adaptech and minor corrections + remove memory leak libdash
Signed-off-by: Angelo Mantellini <angelo.mantellini@cisco.com> Change-Id: I83161f19385a5ed739e9fd280925abca8009dc71 Change-Id: If394f999b7325a6b07ddff57201f7657e58a493c Signed-off-by: Angelo Mantellini <angelo.mantellini@cisco.com>
Diffstat (limited to 'Adaptation/Bola.cpp')
-rw-r--r--Adaptation/Bola.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/Adaptation/Bola.cpp b/Adaptation/Bola.cpp
index 470d22e8..bc37dca5 100644
--- a/Adaptation/Bola.cpp
+++ b/Adaptation/Bola.cpp
@@ -310,7 +310,7 @@ void BolaAdaptation::setBitrate(uint32_t bufferFill)
//double timeSinceLastDownload = getDelayFromLastFragmentInSeconds(); // Define function
double timeSinceLastDownload = this->currentDownloadTimeInstant - this->lastDownloadTimeInstant;
- Debug("VirtualBuffer - Time Since Last Download:\t%f\n", timeSinceLastDownload);
+ qDebug("VirtualBuffer - Time Since Last Download:\t%f", timeSinceLastDownload);
if (timeSinceLastDownload > 0.0) {
this->virtualBuffer += timeSinceLastDownload;
@@ -322,7 +322,7 @@ void BolaAdaptation::setBitrate(uint32_t bufferFill)
this->virtualBuffer = 0.0;
}
- Debug("VirtualBuffer - Virtual Buffer Value:\t%f\n", this->virtualBuffer);
+ qDebug("VirtualBuffer - Virtual Buffer Value:\t%f", this->virtualBuffer);
// Update currentDownloadTimeInstant
this->lastDownloadTimeInstant = this->currentDownloadTimeInstant;
@@ -330,7 +330,7 @@ void BolaAdaptation::setBitrate(uint32_t bufferFill)
// Update bolaQuality using virtualBuffer: bufferLevel might be artificially low because of lack of availability
int bolaQualityVirtual = getQualityFromBufferLevel(bufferLevelSeconds + this->virtualBuffer);
- Debug("VirtualBuffer - Bola Quality Virtual:\t%d\n", bolaQualityVirtual);
+ qDebug("VirtualBuffer - Bola Quality Virtual:\t%d", bolaQualityVirtual);
if (bolaQualityVirtual > bolaQuality) {
// May use quality higher than that indicated by real buffer level.
// In this case, make sure there is enough throughput to download a fragment before real buffer runs out.