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authorLuca Muscariello <lumuscar+fdio@cisco.com>2017-02-23 17:01:02 +0100
committerLuca Muscariello <lumuscar+fdio@cisco.com>2017-02-23 17:21:02 +0100
commitec688b4723a041044226358bcd4dd6e2da39da49 (patch)
tree3a244c48d1eb9e4d90f9050fd1a61ae5c0327526 /libparc/parc/algol/parc_Base64.c
parent9b30fc10fb1cbebe651e5a107e8ca5b24de54675 (diff)
Initial commit: cframework. Longbow and Libparc
Change-Id: I90378dbd30da6033b20fb1f829b3b822cf366c59 Signed-off-by: Luca Muscariello <lumuscar+fdio@cisco.com>
Diffstat (limited to 'libparc/parc/algol/parc_Base64.c')
-rwxr-xr-xlibparc/parc/algol/parc_Base64.c290
1 files changed, 290 insertions, 0 deletions
diff --git a/libparc/parc/algol/parc_Base64.c b/libparc/parc/algol/parc_Base64.c
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+/*
+ * Copyright (c) 2017 Cisco and/or its affiliates.
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at:
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+/**
+ *
+ * Encode/decode base64. Encoding goes to one long line, no line breaks.
+ * Decoding will accept CRLF linebreaks in the data and skip them.
+ *
+ * Following the language of RFC 4648, encoding proceeds in a "quantum" of
+ * 3 bytes of plaintext to 4 bytes of encoded data. Decoding goes in
+ * a 4-byte quantum to 3-byte decoded data.
+ *
+ * If decoding fails (e.g. there's a non-base64 character), then the output
+ * buffer is rewound to the starting position and a failure is indicated.
+ *
+ * Decoding using a 256 byte table. Each byte of the 4-byte quantum is looked
+ * up and if its a valid character -- it resolves to a value 0..63, then that
+ * value is shifted to the right position in the output. Values CR and LF have
+ * the special token "_" in the table, which means "skip". That token has value
+ * ascii value 95, is we can detect it as outside base64. Similarly, all the
+ * invalid characters have the symbol "~", which is ascii 127.
+ *
+ */
+
+#include <config.h>
+
+#include <stdio.h>
+#include <string.h>
+
+#include <LongBow/runtime.h>
+
+#include <parc/algol/parc_Base64.h>
+#include <parc/algol/parc_Memory.h>
+
+const uint8_t base64code[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
+const uint8_t pad = '=';
+
+const uint8_t invalid = '~'; // has ascii value 127, outside base64
+const uint8_t skip = '_'; // has ascii value 95, outside the base64 values
+
+// an 256-entry table to lookup decode values. If the value is "invalid", then it's not
+// a base64 character.
+const uint8_t decodeTable[256] = {
+/* 0 */ '~', '~', '~', '~', '~', '~', '~', '~', '~', '~', '_', '~', '~', '_', '~', '~',
+/* 16 */ '~', '~', '~', '~', '~', '~', '~', '~', '~', '~', '~', '~', '~', '~', '~', '~',
+/* 32 */ '~', '~', '~', '~', '~', '~', '~', '~', '~', '~', '~', 62, '~', '~', '~', 63,
+/* 48 */ 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, '~', '~', '~', '~', '~', '~',
+/* 64 */ '~', 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
+/* 80 */ 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, '~', '~', '~', '~', '~',
+/* 96 */ '~', 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40,
+/* 112 */ 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, '~', '~', '~', '~', '~',
+/* 128 */ '~', '~', '~', '~', '~', '~', '~', '~', '~', '~', '~', '~', '~', '~', '~', '~',
+ '~', '~', '~', '~', '~', '~', '~', '~', '~', '~', '~', '~', '~', '~', '~', '~',
+ '~', '~', '~', '~', '~', '~', '~', '~', '~', '~', '~', '~', '~', '~', '~', '~',
+ '~', '~', '~', '~', '~', '~', '~', '~', '~', '~', '~', '~', '~', '~', '~', '~',
+ '~', '~', '~', '~', '~', '~', '~', '~', '~', '~', '~', '~', '~', '~', '~', '~',
+ '~', '~', '~', '~', '~', '~', '~', '~', '~', '~', '~', '~', '~', '~', '~', '~',
+ '~', '~', '~', '~', '~', '~', '~', '~', '~', '~', '~', '~', '~', '~', '~', '~',
+ '~', '~', '~', '~', '~', '~', '~', '~', '~', '~', '~', '~', '~', '~', '~', '~'
+};
+
+#define min(a, b) ((a < b) ? a : b)
+
+/**
+ * Encode the 3-byte quantum pointed to by <code>quantum</code> into 4 encoded characters.
+ * It includes `padLength` of pad necessary at the end.
+ */
+static void
+_encodeWithPad(PARCBufferComposer *output, const uint8_t *quantum, size_t padLength)
+{
+ assertTrue(padLength < 3, "Degenerate case -- should never pad all 3 bytes!");
+
+ unsigned index;
+
+ uint8_t paddedQuantum[] = { 0, 0, 0 };
+ memcpy(paddedQuantum, quantum, 3 - padLength);
+
+ for (index = 0; index < 4; index++) {
+ if (index + padLength < 4) {
+ /*
+ * The four base64 symbols fall in to these locations in the
+ * 3-byte input
+ *
+ * aaaaaabb | bbbbcccc | ccdddddd
+ *
+ * This switch statement, based on the "a" "b" "c" or "d" case
+ * extracts the corresponding 6 bits from its location in the
+ * byte aray.
+ */
+ int sixbit = 0;
+ switch (index) {
+ case 0: // aaaaaa
+ sixbit = paddedQuantum[0] >> 2;
+ break;
+
+ case 1: // bbbbbb
+ sixbit = ((paddedQuantum[0] & 0x03) << 4) | (paddedQuantum[1] >> 4);
+ break;
+
+ case 2: // cccccc
+ sixbit = ((paddedQuantum[1] & 0x0F) << 2) | (paddedQuantum[2] >> 6);
+ break;
+
+ case 3: // dddddd
+ sixbit = paddedQuantum[2] & 0x3F;
+ break;
+ }
+ uint8_t encodedChar = base64code[ sixbit ];
+ parcBufferComposer_PutUint8(output, encodedChar);
+ } else {
+ parcBufferComposer_PutUint8(output, pad);
+ }
+ }
+}
+
+/**
+ * Decode the 4-byte quantum of base64 to binary.
+ */
+static bool
+_decode(PARCBufferComposer *output, uint8_t *quantum)
+{
+ uint8_t threebytes[3] = { 0, 0, 0 };
+ size_t length_to_append = 0;
+
+ for (int index = 0; index < 4; index++) {
+ uint8_t c = quantum[index];
+ if (c != pad) {
+ uint8_t value = decodeTable[c];
+
+ // if its a non-base64 character, bail out of here
+ if (value == invalid) {
+ return false;
+ }
+
+ /*
+ * The four base64 symbols fall in to these locations in the
+ * final 3-byte output
+ *
+ * aaaaaabb | bbbbcccc | ccdddddd
+ */
+ switch (index) {
+ case 0: // aaaaaa
+ threebytes[0] |= value << 2;
+ break;
+
+ case 1: // bbbbbb
+ threebytes[0] |= (value & 0x30) >> 4;
+ threebytes[1] |= (value & 0x0F) << 4;
+
+ // we've finished threebytes[0]
+ length_to_append = 1;
+ break;
+
+ case 2: // cccccc
+ threebytes[1] |= value >> 2;
+ threebytes[2] |= (value & 0x03) << 6;
+
+ // we've finished threebytes[1]
+ length_to_append = 2;
+ break;
+
+ case 3: // dddddd
+ threebytes[2] |= value;
+
+ // we've finished threebytes[2]
+ length_to_append = 3;
+ break;
+ }
+ }
+ }
+
+ parcBufferComposer_PutArray(output, threebytes, length_to_append);
+ return true;
+}
+
+PARCBufferComposer *
+parcBase64_Encode(PARCBufferComposer *result, PARCBuffer *plainText)
+{
+ size_t remaining = parcBuffer_Remaining(plainText);
+ if (remaining > 0) {
+ const uint8_t *buffer = parcBuffer_Overlay(plainText, 0);
+ result = parcBase64_EncodeArray(result, remaining, buffer);
+ }
+
+ return result;
+}
+
+PARCBufferComposer *
+parcBase64_EncodeArray(PARCBufferComposer *output, size_t length, const uint8_t array[length])
+{
+ size_t offset = 0;
+
+ // Encode 3-byte tuples
+ while (offset < length) {
+ const uint8_t *quantum = array + offset;
+ size_t padLength = 3 - min(3, length - offset);
+ _encodeWithPad(output, quantum, padLength);
+ offset += 3;
+ }
+
+ return output;
+}
+
+PARCBufferComposer *
+parcBase64_Decode(PARCBufferComposer *output, PARCBuffer *encodedText)
+{
+ // We proceed in 4-byte blocks. All base-64 encoded data is a multiple of 4 bytes.
+ // If the length of encodedText is wrong, bail now
+
+ size_t remaining = parcBuffer_Remaining(encodedText);
+ const uint8_t *buffer = parcBuffer_Overlay(encodedText, remaining);
+ return parcBase64_DecodeArray(output, remaining, buffer);
+}
+
+PARCBufferComposer *
+parcBase64_DecodeString(PARCBufferComposer *output, const char *encodedString)
+{
+ const uint8_t *buffer = (const uint8_t *) encodedString;
+ size_t length = strlen(encodedString);
+ return parcBase64_DecodeArray(output, length, buffer);
+}
+
+PARCBufferComposer *
+parcBase64_DecodeArray(PARCBufferComposer *output, size_t length, const uint8_t array[length])
+{
+ size_t offset = 0;
+ bool success = true;
+
+ // if we need to rollback, this is where we go
+ PARCBuffer *outputBuffer = parcBufferComposer_GetBuffer(output);
+ size_t rewind_to = parcBuffer_Position(outputBuffer);
+
+ while (offset < length && success) {
+ // filter out line feeds and carrage returns
+ // parse the input in 4-byte quantums
+ size_t index = 0;
+ uint8_t quantum[4];
+
+ // reset success at the start of each loop. if we run out of input before
+ // we parse a full quantum, we'll fail the loop and rewind the output buffer.
+ success = false;
+
+ // 4 == quantum length for decode
+ while (index < 4 && offset < length) {
+ uint8_t c = array[offset];
+ uint8_t decoded = decodeTable[c];
+
+ if (decoded < 64 || c == pad) {
+ // this is an artifact from how the code was first written, so we
+ // pass the un-decoded character
+ quantum[index] = c;
+ index++;
+ offset++;
+ continue;
+ }
+
+ if (decoded == skip) {
+ offset++;
+ continue;
+ }
+
+ if (decoded == invalid) {
+ break;
+ }
+ }
+
+ if (index == 4) {
+ success = _decode(output, quantum);
+ }
+ }
+
+ if (!success) {
+ parcBuffer_SetPosition(outputBuffer, rewind_to);
+ return NULL;
+ }
+
+ return output;
+}