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-rw-r--r--Adaptation/BufferBasedThreeThresholdAdaptation.cpp166
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+/*
+ * Copyright (c) 2017 Cisco and/or its affiliates.
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at:
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "BufferBasedThreeThresholdAdaptation.h"
+#include<stdio.h>
+
+using namespace dash::mpd;
+using namespace libdash::framework::adaptation;
+using namespace libdash::framework::input;
+using namespace libdash::framework::mpd;
+
+BufferBasedThreeThresholdAdaptation::BufferBasedThreeThresholdAdaptation(IMPD *mpd, IPeriod *period, IAdaptationSet *adaptationSet, bool isVid, struct AdaptationParameters *params) :
+ AbstractAdaptationLogic(mpd, period, adaptationSet, isVid)
+{
+ this->firstThreshold = params->BufferThreeThreshold_FirstThreshold;
+ this->secondThreshold = params->BufferThreeThreshold_SecondThreshold;
+ this->thirdThreshold = params->BufferThreeThreshold_ThirdThreshold;
+ this->slackParam = params->BufferThreeThreshold_slackParameter;
+ std::vector<IRepresentation* > representations = this->adaptationSet->GetRepresentation();
+ this->representation = this->adaptationSet->GetRepresentation().at(0);
+ this->multimediaManager = NULL;
+ this->lastBufferFill = 0;
+ this->bufferEOS = false;
+ this->shouldAbort = false;
+ this->isCheckedForReceiver = false;
+ Debug("BufferRateBasedParams:\t%f\t%f\t%f\n",(double)this->firstThreshold/100, (double)secondThreshold/100, (double)thirdThreshold/100);
+ Debug("Buffer Adaptation: STARTED\n");
+}
+
+BufferBasedThreeThresholdAdaptation::~BufferBasedThreeThresholdAdaptation()
+{
+}
+
+LogicType BufferBasedThreeThresholdAdaptation::getType()
+{
+ return adaptation::BufferBasedThreeThreshold;
+}
+
+bool BufferBasedThreeThresholdAdaptation::isUserDependent()
+{
+ return false;
+}
+
+bool BufferBasedThreeThresholdAdaptation::isRateBased()
+{
+ return true;
+}
+
+bool BufferBasedThreeThresholdAdaptation::isBufferBased()
+{
+ return true;
+}
+
+void BufferBasedThreeThresholdAdaptation::setMultimediaManager(viper::managers::IMultimediaManagerBase *_mmManager)
+{
+ this->multimediaManager = _mmManager;
+}
+
+void BufferBasedThreeThresholdAdaptation::notifyBitrateChange()
+{
+ if(this->multimediaManager)
+ if(this->multimediaManager->isStarted() && !this->multimediaManager->isStopping())
+ if(this->isVideo)
+ this->multimediaManager->setVideoQuality(this->period, this->adaptationSet, this->representation);
+ else
+ this->multimediaManager->setAudioQuality(this->period, this->adaptationSet, this->representation);
+ //Should Abort is done here to avoid race condition with DASHReceiver::DoBuffering()
+ if(this->shouldAbort)
+ {
+ this->multimediaManager->shouldAbort(this->isVideo);
+ }
+ this->shouldAbort = false;
+}
+
+uint64_t BufferBasedThreeThresholdAdaptation::getBitrate()
+{
+ return this->currentBitrate;
+}
+
+void BufferBasedThreeThresholdAdaptation::setBitrate(uint32_t bufferFill)
+{
+ uint32_t phi1, phi2;
+ std::vector<IRepresentation *> representations;
+ representations = this->adaptationSet->GetRepresentation();
+ size_t i = 0;
+
+ if(this->isCheckedForReceiver)
+ {
+ return;
+ }
+ this->isCheckedForReceiver = true;
+
+
+ if(bufferFill < this->firstThreshold)
+ {
+ this->myQuality = 0;
+ }
+ else
+ {
+ if(bufferFill < this->secondThreshold)
+ {
+ if(this->currentBitrate >= this->instantBw)
+ {
+ if(this->myQuality > 0)
+ {
+ this->myQuality--;
+ }
+ }
+ }
+ else
+ {
+ if(bufferFill < this->thirdThreshold)
+ {
+ }
+ else
+ {// bufferLevel > thirdThreshold
+ if(this->currentBitrate <= this->instantBw)
+ {
+ if(this->myQuality < representations.size() - 1)
+ this->myQuality++;
+ }
+ }
+ }
+ }
+ this->representation = representations.at(this->myQuality);
+ this->currentBitrate = (uint64_t) this->representation->GetBandwidth();
+ Debug("ADAPTATION_LOGIC:\tFor %s:\tlast_buffer: %f\tbuffer_level: %f, instantaneousBw: %lu, choice: %d\n",isVideo ? "video" : "audio",(double)lastBufferFill/100 , (double)bufferFill/100, this->instantBw, this->myQuality);
+}
+
+void BufferBasedThreeThresholdAdaptation::bitrateUpdate(uint64_t bps, uint32_t segNum)
+{
+ this->instantBw = bps;
+}
+
+void BufferBasedThreeThresholdAdaptation::onEOS(bool value)
+{
+ this->bufferEOS = value;
+}
+
+void BufferBasedThreeThresholdAdaptation::checkedByDASHReceiver()
+{
+ this->isCheckedForReceiver = false;
+}
+void BufferBasedThreeThresholdAdaptation::bufferUpdate(uint32_t bufferFill, int maxC)
+{
+ this->setBitrate(bufferFill);
+ this->notifyBitrateChange();
+}
+
+void BufferBasedThreeThresholdAdaptation::dLTimeUpdate(double time)
+{
+}
+
+