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+############################################################
+# Distillery Module
+#
+# This is a framework for Distillery Modules.
+#
+# Modules can add themselves do distillery by calling the addModule
+# function. A module called Foo would do the following:
+#
+# $(eval $(call addModule,Foo))
+#
+# Assumptions
+# - The source for Foo is in git, located at: ${DISTILLERY_GITHUB_URL}/Foo
+# You can change this via a variable, see bellow.
+# - The source can do an off-tree build.
+#
+# Parameters:
+# This function can be modified by setting some variables for the specified
+# module. These variables must be set BEFORE you call the function. replace
+# "Module" by the parameter passed on to the funcion.
+#
+# - Module_GIT_REPOSITORY
+# URL to the Git repository of the source.
+# Defaults to: ${DISTILLERY_GITHUB_URL}${DISTILLERY_GITHUB_URL_USER}/Foo
+# You can modify this to point to a different repository. (git origin)
+# - Module_GIT_UPSTREAM_REPOSITORY
+# URL to the remote git repository to use as upstream. This defaults to
+# ${DISTILLERY_GITHUB_UPSTREAM_URL}/Module. The remote will be added to git
+# under the name ${DISTILLERY_GITHUB_UPSTREAM_NAME}
+# - Module_SOURCE_DIR
+# Location where the source will be downloaded. Don't change this unless you
+# have a very good reason to.
+# - Module_BUILD_DIR
+# Location where the source will be built. Don't change this unless you have
+# a very good reason to.
+# - Module_XCODE_DIR
+# Location where to put the xcode project Defaults to
+# ${DISTILLERY_XCODE_DIR}/Module
+
+
+define addModule
+$(eval $(call addGitModule,$1))
+$(eval modules+=$1)
+
+$1: $1.build $1.install
+
+$1.step: $1.build $1.check $1.install
+
+$1.build: ${$1_BUILD_DIR}/Makefile
+ ${MAKE} ${MAKE_BUILD_FLAGS} -C ${$1_BUILD_DIR}
+
+$1.install: ${$1_BUILD_DIR}/Makefile
+ @${MAKE} ${MAKE_BUILD_FLAGS} -C ${$1_BUILD_DIR} install
+
+$1.clean: ${$1_BUILD_DIR}/Makefile
+ @${MAKE} ${MAKE_BUILD_FLAGS} -C ${$1_BUILD_DIR} clean
+
+$1.distclean:
+ rm -rf ${$1_BUILD_DIR}
+endef
+
+module.list:
+ @echo ${modules}