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/*
* Copyright (c) 2017 Cisco and/or its affiliates.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at:
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef WIFI_EMULATOR_CONTROLPROTOCOL_H
#define WIFI_EMULATOR_CONTROLPROTOCOL_H
#include <future>
//#include "tcp-server.h"
#include "websocket-server.h"
#include <unordered_map>
namespace ns3
{
namespace emulator
{
class ConnectionPool {
public:
ConnectionPool (unsigned short tcpPort = 12345, unsigned short websocketPort = 23456);
ConnectionPool &startListeners (const HandlerFunction &handler);
ConnectionPool &processEvents ();
private:
std::future<void> m_webSocketHandle;
// std::future<void> m_tcpConnectionHandle;
// TcpServer m_tcpControlServer;
WebSocketServer m_webSocketControlServer;
};
} // End namespace emulator
} // End namespace ns3
#endif //WIFI_EMULATOR_CONTROLPROTOCOL_H
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