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/*
* ContentComponent.cpp
*****************************************************************************
* Copyright (C) 2012, bitmovin Softwareentwicklung OG, All Rights Reserved
*
* Email: libdash-dev@vicky.bitmovin.net
*
* This source code and its use and distribution, is subject to the terms
* and conditions of the applicable license agreement.
*****************************************************************************/
#include "ContentComponent.h"
using namespace dash::mpd;
ContentComponent::ContentComponent () :
id(0),
lang(""),
contentType(""),
par("")
{
}
ContentComponent::~ContentComponent ()
{
for(size_t i = 0; i < this->accessibility.size(); i++)
delete(this->accessibility.at(i));
for(size_t i = 0; i < this->role.size(); i++)
delete(this->role.at(i));
for(size_t i = 0; i < this->rating.size(); i++)
delete(this->rating.at(i));
for(size_t i = 0; i < this->viewpoint.size(); i++)
delete(this->viewpoint.at(i));
}
const std::vector<IDescriptor *>& ContentComponent::GetAccessibility () const
{
return (std::vector<IDescriptor *> &)this->accessibility;
}
void ContentComponent::AddAccessibity (Descriptor *accessibility)
{
this->accessibility.push_back(accessibility);
}
const std::vector<IDescriptor *>& ContentComponent::GetRole () const
{
return (std::vector<IDescriptor *> &)this->role;
}
void ContentComponent::AddRole (Descriptor *role)
{
this->role.push_back(role);
}
const std::vector<IDescriptor *>& ContentComponent::GetRating () const
{
return (std::vector<IDescriptor *> &)this->rating;
}
void ContentComponent::AddRating (Descriptor *rating)
{
this->rating.push_back(rating);
}
const std::vector<IDescriptor *>& ContentComponent::GetViewpoint () const
{
return (std::vector<IDescriptor *> &)this->viewpoint;
}
void ContentComponent::AddViewpoint (Descriptor *viewpoint)
{
this->viewpoint.push_back(viewpoint);
}
uint32_t ContentComponent::GetId () const
{
return this->id;
}
void ContentComponent::SetId (uint32_t id)
{
this->id = id;
}
const std::string& ContentComponent::GetLang () const
{
return this->lang;
}
void ContentComponent::SetLang (const std::string& lang)
{
this->lang = lang;
}
const std::string& ContentComponent::GetContentType () const
{
return this->contentType;
}
void ContentComponent::SetContentType (const std::string& contentType)
{
this->contentType = contentType;
}
const std::string& ContentComponent::GetPar () const
{
return this->par;
}
void ContentComponent::SetPar (const std::string& par)
{
this->par = par;
}
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