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//
// parc_Status.c
// Libparc
//
//
//
#include <config.h>
#include <stdio.h>
#include "parc_Execution.h"
/*
* A PARCExecution value is a unique thing which can have a string assigned to it.
*
* I want the function to be:
*
* A thing that returns an Execution
*
* Execution function() { }
*
* A thing that an Execution value can be
*
* Execution value = function;
*/
struct PARCExecution {
struct PARCExecution (*type)(char *format, ...);
char *message;
};
PARCExecution *PARCExecution_OK = &(PARCExecution) {
.message = "OK"
};
PARCExecution *PARCExecution_Timeout = &(PARCExecution) {
.message = "Timeout"
};
PARCExecution *PARCExecution_Interrupted = &(PARCExecution) {
.message = "Interrupted"
};
PARCExecution *PARCExecution_IOError = &(PARCExecution) {
.message = "I/O Error"
};
PARCExecution *
parcExecution_OK(const char *format, ...)
{
return PARCExecution_OK;
}
PARCExecution *
parcExecution_Interrupted(const char *format, ...)
{
return PARCExecution_Interrupted;
}
PARCExecution *
parcExecution_IOError(const char *format, ...)
{
return PARCExecution_IOError;
}
bool
parcExecution_Is(const PARCExecution *exec, const PARCExecution *other)
{
return (exec == other);
}
char *
parcExecution_GetMessage(const PARCExecution *exec)
{
return exec->message;
}
PARCExecution *
bar()
{
return PARCExecution_OK;
}
PARCExecution *
baz()
{
return parcExecution_OK("Nothing to say");
}
void
foo()
{
PARCExecution *x = bar();
PARCExecution *y = baz();
printf("%s\n", parcExecution_GetMessage(x));
printf("%s\n", parcExecution_GetMessage(y));
}
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