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/*
* Copyright (c) 2017 Cisco and/or its affiliates.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at:
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* @file parc_ThreadPool.h
* @ingroup threading
* @brief <#Brief Description#>
*
* <#Detailed Description#>
*
*/
#ifndef PARCLibrary_parc_ThreadPool
#define PARCLibrary_parc_ThreadPool
#include <stdbool.h>
#include <parc/algol/parc_JSON.h>
#include <parc/algol/parc_HashCode.h>
#include <parc/algol/parc_LinkedList.h>
#include <parc/concurrent/parc_Timeout.h>
#include <parc/concurrent/parc_FutureTask.h>
struct PARCThreadPool;
typedef struct PARCThreadPool PARCThreadPool;
/**
* Increase the number of references to a `PARCThreadPool` instance.
*
* Note that new `PARCThreadPool` is not created,
* only that the given `PARCThreadPool` reference count is incremented.
* Discard the reference by invoking `parcThreadPool_Release`.
*
* @param [in] instance A pointer to a valid PARCThreadPool instance.
*
* @return The same value as @p instance.
*
* Example:
* @code
* {
* PARCThreadPool *a = parcThreadPool_Create();
*
* PARCThreadPool *b = parcThreadPool_Acquire();
*
* parcThreadPool_Release(&a);
* parcThreadPool_Release(&b);
* }
* @endcode
*/
PARCThreadPool *parcThreadPool_Acquire(const PARCThreadPool *instance);
#ifdef PARCLibrary_DISABLE_VALIDATION
# define parcThreadPool_OptionalAssertValid(_instance_)
#else
# define parcThreadPool_OptionalAssertValid(_instance_) parcThreadPool_AssertValid(_instance_)
#endif
/**
* Assert that the given `PARCThreadPool` instance is valid.
*
* @param [in] instance A pointer to a valid PARCThreadPool instance.
*
* Example:
* @code
* {
* PARCThreadPool *a = parcThreadPool_Create();
*
* parcThreadPool_AssertValid(a);
*
* printf("Instance is valid.\n");
*
* parcThreadPool_Release(&b);
* }
* @endcode
*/
void parcThreadPool_AssertValid(const PARCThreadPool *instance);
/**
* Create an instance of PARCThreadPool
*
* <#Paragraphs Of Explanation#>
*
* @return non-NULL A pointer to a valid PARCThreadPool instance.
* @return NULL An error occurred.
*
* Example:
* @code
* {
* PARCThreadPool *a = parcThreadPool_Create();
*
* parcThreadPool_Release(&a);
* }
* @endcode
*/
PARCThreadPool *parcThreadPool_Create(int poolSize);
/**
* Compares @p instance with @p other for order.
*
* Returns a negative integer, zero, or a positive integer as @p instance
* is less than, equal to, or greater than @p other.
*
* @param [in] instance A pointer to a valid PARCThreadPool instance.
* @param [in] other A pointer to a valid PARCThreadPool instance.
*
* @return <0 Instance is less than @p other.
* @return 0 Instance a and instance b compare the same.
* @return >0 Instance a is greater than instance b.
*
* Example:
* @code
* {
* PARCThreadPool *a = parcThreadPool_Create();
* PARCThreadPool *b = parcThreadPool_Create();
*
* if (parcThreadPool_Compare(a, b) == 0) {
* printf("Instances are equal.\n");
* }
*
* parcThreadPool_Release(&a);
* parcThreadPool_Release(&b);
* }
* @endcode
*
* @see parcThreadPool_Equals
*/
int parcThreadPool_Compare(const PARCThreadPool *instance, const PARCThreadPool *other);
/**
* Create an independent copy the given `PARCBuffer`
*
* A new buffer is created as a complete copy of the original.
*
* @param [in] original A pointer to a valid PARCThreadPool instance.
*
* @return NULL Memory could not be allocated.
* @return non-NULL A pointer to a new `PARCThreadPool` instance.
*
* Example:
* @code
* {
* PARCThreadPool *a = parcThreadPool_Create();
*
* PARCThreadPool *copy = parcThreadPool_Copy(&b);
*
* parcThreadPool_Release(&b);
* parcThreadPool_Release(©);
* }
* @endcode
*/
PARCThreadPool *parcThreadPool_Copy(const PARCThreadPool *original);
/**
* Print a human readable representation of the given `PARCThreadPool`.
*
* @param [in] instance A pointer to a valid PARCThreadPool instance.
* @param [in] indentation The indentation level to use for printing.
*
* Example:
* @code
* {
* PARCThreadPool *a = parcThreadPool_Create();
*
* parcThreadPool_Display(a, 0);
*
* parcThreadPool_Release(&a);
* }
* @endcode
*/
void parcThreadPool_Display(const PARCThreadPool *instance, int indentation);
/**
* Determine if two `PARCThreadPool` instances are equal.
*
* The following equivalence relations on non-null `PARCThreadPool` instances are maintained: *
* * It is reflexive: for any non-null reference value x, `parcThreadPool_Equals(x, x)` must return true.
*
* * It is symmetric: for any non-null reference values x and y, `parcThreadPool_Equals(x, y)` must return true if and only if
* `parcThreadPool_Equals(y x)` returns true.
*
* * It is transitive: for any non-null reference values x, y, and z, if
* `parcThreadPool_Equals(x, y)` returns true and
* `parcThreadPool_Equals(y, z)` returns true,
* then `parcThreadPool_Equals(x, z)` must return true.
*
* * It is consistent: for any non-null reference values x and y, multiple invocations of `parcThreadPool_Equals(x, y)`
* consistently return true or consistently return false.
*
* * For any non-null reference value x, `parcThreadPool_Equals(x, NULL)` must return false.
*
* @param [in] x A pointer to a valid PARCThreadPool instance.
* @param [in] y A pointer to a valid PARCThreadPool instance.
*
* @return true The instances x and y are equal.
*
* Example:
* @code
* {
* PARCThreadPool *a = parcThreadPool_Create();
* PARCThreadPool *b = parcThreadPool_Create();
*
* if (parcThreadPool_Equals(a, b)) {
* printf("Instances are equal.\n");
* }
*
* parcThreadPool_Release(&a);
* parcThreadPool_Release(&b);
* }
* @endcode
* @see parcThreadPool_HashCode
*/
bool parcThreadPool_Equals(const PARCThreadPool *x, const PARCThreadPool *y);
/**
* Returns a hash code value for the given instance.
*
* The general contract of `HashCode` is:
*
* Whenever it is invoked on the same instance more than once during an execution of an application,
* the `HashCode` function must consistently return the same value,
* provided no information used in a corresponding comparisons on the instance is modified.
*
* This value need not remain consistent from one execution of an application to another execution of the same application.
* If two instances are equal according to the {@link parcThreadPool_Equals} method,
* then calling the {@link parcThreadPool_HashCode} method on each of the two instances must produce the same integer result.
*
* It is not required that if two instances are unequal according to the
* {@link parcThreadPool_Equals} function,
* then calling the `parcThreadPool_HashCode`
* method on each of the two objects must produce distinct integer results.
*
* @param [in] instance A pointer to a valid PARCThreadPool instance.
*
* @return The hashcode for the given instance.
*
* Example:
* @code
* {
* PARCThreadPool *a = parcThreadPool_Create();
*
* PARCHashCode hashValue = parcThreadPool_HashCode(buffer);
* parcThreadPool_Release(&a);
* }
* @endcode
*/
PARCHashCode parcThreadPool_HashCode(const PARCThreadPool *instance);
/**
* Determine if an instance of `PARCThreadPool` is valid.
*
* Valid means the internal state of the type is consistent with its required current or future behaviour.
* This may include the validation of internal instances of types.
*
* @param [in] instance A pointer to a valid PARCThreadPool instance.
*
* @return true The instance is valid.
* @return false The instance is not valid.
*
* Example:
* @code
* {
* PARCThreadPool *a = parcThreadPool_Create();
*
* if (parcThreadPool_IsValid(a)) {
* printf("Instance is valid.\n");
* }
*
* parcThreadPool_Release(&a);
* }
* @endcode
*
*/
bool parcThreadPool_IsValid(const PARCThreadPool *instance);
/**
* Release a previously acquired reference to the given `PARCThreadPool` instance,
* decrementing the reference count for the instance.
*
* The pointer to the instance is set to NULL as a side-effect of this function.
*
* If the invocation causes the last reference to the instance to be released,
* the instance is deallocated and the instance's implementation will perform
* additional cleanup and release other privately held references.
*
* @param [in,out] instancePtr A pointer to a pointer to the instance to release.
*
* Example:
* @code
* {
* PARCThreadPool *a = parcThreadPool_Create();
*
* parcThreadPool_Release(&a);
* }
* @endcode
*/
void parcThreadPool_Release(PARCThreadPool **instancePtr);
/**
* Create a `PARCJSON` instance (representation) of the given object.
*
* @param [in] instance A pointer to a valid PARCThreadPool instance.
*
* @return NULL Memory could not be allocated to contain the `PARCJSON` instance.
* @return non-NULL An allocated C string that must be deallocated via parcMemory_Deallocate().
*
* Example:
* @code
* {
* PARCThreadPool *a = parcThreadPool_Create();
*
* PARCJSON *json = parcThreadPool_ToJSON(a);
*
* printf("JSON representation: %s\n", parcJSON_ToString(json));
* parcJSON_Release(&json);
*
* parcThreadPool_Release(&a);
* }
* @endcode
*/
PARCJSON *parcThreadPool_ToJSON(const PARCThreadPool *instance);
/**
* Produce a null-terminated string representation of the specified `PARCThreadPool`.
*
* The result must be freed by the caller via {@link parcMemory_Deallocate}.
*
* @param [in] instance A pointer to a valid PARCThreadPool instance.
*
* @return NULL Cannot allocate memory.
* @return non-NULL A pointer to an allocated, null-terminated C string that must be deallocated via {@link parcMemory_Deallocate}.
*
* Example:
* @code
* {
* PARCThreadPool *a = parcThreadPool_Create();
*
* char *string = parcThreadPool_ToString(a);
*
* parcThreadPool_Release(&a);
*
* parcMemory_Deallocate(&string);
* }
* @endcode
*
* @see parcThreadPool_Display
*/
char *parcThreadPool_ToString(const PARCThreadPool *instance);
/**
* Wakes up a single thread that is waiting on this object (see `parcThreadPool_Wait)`.
* If any threads are waiting on this object, one of them is chosen to be awakened.
* The choice is arbitrary and occurs at the discretion of the underlying implementation.
*
* The awakened thread will not be able to proceed until the current thread relinquishes the lock on this object.
* The awakened thread will compete in the usual manner with any other threads that might be actively
* competing to synchronize on this object;
* for example, the awakened thread enjoys no reliable privilege or disadvantage in being the next thread to lock this object.
*
* @param [in] object A pointer to a valid PARCThreadPool instance.
*
* Example:
* @code
* {
* if (parcThreadPool_Lock(object)) {
* parcThreadPool_Notify(object);
* parcThreadPool_Unlock(object);
* }
* }
* @endcode
*/
parcObject_ImplementNotify(parcThreadPool, PARCThreadPool);
/**
* Wakes up all threads that are waiting on the given object's lock.
*
* A thread waits on an object by calling one of the wait methods, `parcThreadPool_Wait`, `parcThreadPool_WaitFor`, `parcThreadPool_WaitUntil`.
* The awakened threads will proceed after the current thread relinquishes the lock on the given object.
* The awakened threads will compete in the usual manner with any other threads that might be actively competing
* to synchronize on this object.
* Awakened threads have no priority between them in being the next thread to lock this object.
*
* This method can only be called by a thread that is the owner of this object's lock.
*
* @param [in] object A pointer to a valid `PARCThreadPool` instance.
*
* Example:
* @code
* {
* if (parcThreadPool_Lock(object)) {
* parcThreadPool_NotifyAll(object);
* parcThreadPool_Unlock(object);
* }
* }
* @endcode
*/
parcObject_ImplementNotifyAll(parcThreadPool, PARCThreadPool);
/**
* Causes the calling thread to wait until either another thread invokes the parcThreadPool_Notify() function on the same object.
* *
* @param [in] object A pointer to a valid `PARCThreadPool` instance.
*
* Example:
* @code
* {
*
* parcThreadPool_Wait(object);
* }
* @endcode
*/
parcObject_ImplementWait(parcThreadPool, PARCThreadPool);
/**
* Obtain the lock on the given `PARCThreadPool` instance.
*
* If the lock is already held by another thread, this function will block.
* If the lock is aleady held by the current thread, this function will return `false`.
*
* Implementors must avoid deadlock by attempting to lock the object a second time within the same calling thread.
*
* @param [in] object A pointer to a valid `PARCThreadPool` instance.
*
* @return true The lock was obtained successfully.
* @return false The lock is already held by the current thread, or the `PARCThreadPool` is invalid.
*
* Example:
* @code
* {
* if (parcThreadPool_Lock(object)) {
*
* }
* }
* @endcode
*/
parcObject_ImplementLock(parcThreadPool, PARCThreadPool);
/**
* Try to obtain the advisory lock on the given PARCThreadPool instance.
*
* Once the lock is obtained, the caller must release the lock as soon as possible.
*
* @param [in] object A pointer to a valid PARCThreadPool instance.
*
* @return true The PARCThreadPool is locked.
* @return false The PARCThreadPool is unlocked.
*
* Example:
* @code
* {
* parcThreadPool_TryLock(object);
* }
* @endcode
*/
parcObject_ImplementTryLock(parcThreadPool, PARCThreadPool);
/**
* Try to unlock the advisory lock on the given `PARCThreadPool` instance.
*
* @param [in] object A pointer to a valid `PARCThreadPool` instance.
*
* @return true The `PARCThreadPool` was locked and now is unlocked.
* @return false The `PARCThreadPool` was not locked and remains unlocked.
*
* Example:
* @code
* {
* parcThreadPool_Unlock(object);
* }
* @endcode
*/
parcObject_ImplementUnlock(parcThreadPool, PARCThreadPool);
/**
* Determine if the advisory lock on the given `PARCThreadPool` instance is locked.
*
* @param [in] object A pointer to a valid `PARCThreadPool` instance.
*
* @return true The `PARCThreadPool` is locked.
* @return false The `PARCThreadPool` is unlocked.
* Example:
* @code
* {
* if (parcThreadPool_IsLocked(object)) {
* ...
* }
* }
* @endcode
*/
parcObject_ImplementIsLocked(parcThreadPool, PARCThreadPool);
/**
* Sets the policy governing whether core threads may time out and terminate if no tasks arrive within the keep-alive time, being replaced if needed when new tasks arrive.
*/
void parcThreadPool_SetAllowCoreThreadTimeOut(PARCThreadPool *pool, bool value);
/**
* Returns true if this pool allows core threads to time out and terminate if no tasks arrive within the keepAlive time, being replaced if needed when new tasks arrive.
*/
bool parcThreadPool_GetAllowsCoreThreadTimeOut(const PARCThreadPool *pool);
/**
* Blocks until all tasks have completed execution after a shutdown request, or the timeout occurs, whichever happens first.
*/
bool parcThreadPool_AwaitTermination(PARCThreadPool *pool, PARCTimeout *timeout);
/**
* Executes the given task sometime in the future.
*/
bool parcThreadPool_Execute(PARCThreadPool *pool, PARCFutureTask *task);
/**
* Returns the approximate number of threads that are actively executing tasks.
*/
int parcThreadPool_GetActiveCount(const PARCThreadPool *pool);
/**
* Returns the approximate total number of tasks that have completed execution.
*/
uint64_t parcThreadPool_GetCompletedTaskCount(const PARCThreadPool *pool);
/**
* Returns the core number of threads.
*/
int parcThreadPool_GetCorePoolSize(const PARCThreadPool *pool);
/**
* Returns the thread keep-alive time, which is the amount of time that threads in excess of the core pool size may remain idle before being terminated.
*/
PARCTimeout *parcThreadPool_GetKeepAliveTime(const PARCThreadPool *pool);
/**
* Returns the largest number of threads that have ever simultaneously been in the pool.
*/
int parcThreadPool_GetLargestPoolSize(const PARCThreadPool *pool);
/**
* Returns the maximum allowed number of threads.
*/
int parcThreadPool_GetMaximumPoolSize(const PARCThreadPool *pool);
/**
* Returns the current number of threads in the pool.
*/
int parcThreadPool_GetPoolSize(const PARCThreadPool *pool);
/**
* Returns the task queue used by this executor.
*/
PARCLinkedList *parcThreadPool_GetQueue(const PARCThreadPool *pool);
/**
* Returns the approximate total number of tasks that have ever been scheduled for execution.
*/
long parcThreadPool_GetTaskCount(const PARCThreadPool *pool);
/**
* Returns true if this executor has been shut down.
*/
bool parcThreadPool_IsShutdown(const PARCThreadPool *pool);
/**
* Returns true if all tasks have completed following shut down.
*/
bool parcThreadPool_IsTerminated(const PARCThreadPool *pool);
/**
* Returns true if this executor is in the process of terminating after shutdown() or shutdownNow() but has not completely terminated.
*/
bool parcThreadPool_IsTerminating(const PARCThreadPool *pool);
/**
* Starts all core threads, causing them to idly wait for work.
*/
int parcThreadPool_PrestartAllCoreThreads(PARCThreadPool *pool);
/**
* Starts a core thread, causing it to idly wait for work.
*/
bool parcThreadPool_PrestartCoreThread(PARCThreadPool *pool);
/**
* Tries to remove from the work queue all Future tasks that have been cancelled.
*/
void parcThreadPool_Purge(PARCThreadPool *pool);
/**
* Removes this task from the executor's internal queue if it is present, thus causing it not to be run if it has not already started.
*/
bool parcThreadPool_Remove(PARCThreadPool *pool, PARCFutureTask *task);
/**
* Sets the core number of threads.
*/
void parcThreadPool_SetCorePoolSize(PARCThreadPool *pool, int corePoolSize);
/**
* Sets the time limit for which threads may remain idle before being terminated.
*/
void parcThreadPool_SetKeepAliveTime(PARCThreadPool *pool, PARCTimeout *timeout);
/**
* Sets the maximum allowed number of threads.
*/
void parcThreadPool_SetMaximumPoolSize(PARCThreadPool *pool, int maximumPoolSize);
/**
* Initiates an orderly shutdown in which previously submitted tasks are executed, but no new tasks will be accepted.
*/
void parcThreadPool_Shutdown(PARCThreadPool *pool);
/**
* Attempts to stop all actively executing tasks, halts the processing of waiting tasks, and returns a list of the tasks that were awaiting execution.
*/
PARCLinkedList *parcThreadPool_ShutdownNow(PARCThreadPool *pool);
#endif
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