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/*
* Copyright (c) 2014, Peter Thorson. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the WebSocket++ Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL PETER THORSON BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#ifndef WEBSOCKETPP_CONNECTION_IMPL_HPP
#define WEBSOCKETPP_CONNECTION_IMPL_HPP
#include <websocketpp/processors/hybi00.hpp>
#include <websocketpp/processors/hybi07.hpp>
#include <websocketpp/processors/hybi08.hpp>
#include <websocketpp/processors/hybi13.hpp>
#include <websocketpp/processors/processor.hpp>
#include <websocketpp/common/platforms.hpp>
#include <websocketpp/common/system_error.hpp>
#include <algorithm>
#include <exception>
#include <sstream>
#include <string>
#include <utility>
#include <vector>
namespace websocketpp {
namespace istate = session::internal_state;
template <typename config>
void connection<config>::set_termination_handler(
termination_handler new_handler)
{
m_alog.write(log::alevel::devel,
"connection set_termination_handler");
//scoped_lock_type lock(m_connection_state_lock);
m_termination_handler = new_handler;
}
template <typename config>
std::string const & connection<config>::get_origin() const {
//scoped_lock_type lock(m_connection_state_lock);
return m_processor->get_origin(m_request);
}
template <typename config>
size_t connection<config>::get_buffered_amount() const {
//scoped_lock_type lock(m_connection_state_lock);
return m_send_buffer_size;
}
template <typename config>
session::state::value connection<config>::get_state() const {
//scoped_lock_type lock(m_connection_state_lock);
return m_state;
}
template <typename config>
lib::error_code connection<config>::send(std::string const & payload,
frame::opcode::value op)
{
message_ptr msg = m_msg_manager->get_message(op,payload.size());
msg->append_payload(payload);
msg->set_compressed(true);
return send(msg);
}
template <typename config>
lib::error_code connection<config>::send(void const * payload, size_t len,
frame::opcode::value op)
{
message_ptr msg = m_msg_manager->get_message(op,len);
msg->append_payload(payload,len);
return send(msg);
}
template <typename config>
lib::error_code connection<config>::send(typename config::message_type::ptr msg)
{
if (m_alog.static_test(log::alevel::devel)) {
m_alog.write(log::alevel::devel,"connection send");
}
{
scoped_lock_type lock(m_connection_state_lock);
if (m_state != session::state::open) {
return error::make_error_code(error::invalid_state);
}
}
message_ptr outgoing_msg;
bool needs_writing = false;
if (msg->get_prepared()) {
outgoing_msg = msg;
scoped_lock_type lock(m_write_lock);
write_push(outgoing_msg);
needs_writing = !m_write_flag && !m_send_queue.empty();
} else {
outgoing_msg = m_msg_manager->get_message();
if (!outgoing_msg) {
return error::make_error_code(error::no_outgoing_buffers);
}
scoped_lock_type lock(m_write_lock);
lib::error_code ec = m_processor->prepare_data_frame(msg,outgoing_msg);
if (ec) {
return ec;
}
write_push(outgoing_msg);
needs_writing = !m_write_flag && !m_send_queue.empty();
}
if (needs_writing) {
transport_con_type::dispatch(lib::bind(
&type::write_frame,
type::get_shared()
));
}
return lib::error_code();
}
template <typename config>
void connection<config>::ping(std::string const& payload, lib::error_code& ec) {
if (m_alog.static_test(log::alevel::devel)) {
m_alog.write(log::alevel::devel,"connection ping");
}
{
scoped_lock_type lock(m_connection_state_lock);
if (m_state != session::state::open) {
std::stringstream ss;
ss << "connection::ping called from invalid state " << m_state;
m_alog.write(log::alevel::devel,ss.str());
ec = error::make_error_code(error::invalid_state);
return;
}
}
message_ptr msg = m_msg_manager->get_message();
if (!msg) {
ec = error::make_error_code(error::no_outgoing_buffers);
return;
}
ec = m_processor->prepare_ping(payload,msg);
if (ec) {return;}
// set ping timer if we are listening for one
if (m_pong_timeout_handler) {
// Cancel any existing timers
if (m_ping_timer) {
m_ping_timer->cancel();
}
if (m_pong_timeout_dur > 0) {
m_ping_timer = transport_con_type::set_timer(
m_pong_timeout_dur,
lib::bind(
&type::handle_pong_timeout,
type::get_shared(),
payload,
lib::placeholders::_1
)
);
}
if (!m_ping_timer) {
// Our transport doesn't support timers
m_elog.write(log::elevel::warn,"Warning: a pong_timeout_handler is \
set but the transport in use does not support timeouts.");
}
}
bool needs_writing = false;
{
scoped_lock_type lock(m_write_lock);
write_push(msg);
needs_writing = !m_write_flag && !m_send_queue.empty();
}
if (needs_writing) {
transport_con_type::dispatch(lib::bind(
&type::write_frame,
type::get_shared()
));
}
ec = lib::error_code();
}
template<typename config>
void connection<config>::ping(std::string const & payload) {
lib::error_code ec;
ping(payload,ec);
if (ec) {
throw exception(ec);
}
}
template<typename config>
void connection<config>::handle_pong_timeout(std::string payload,
lib::error_code const & ec)
{
if (ec) {
if (ec == transport::error::operation_aborted) {
// ignore, this is expected
return;
}
m_elog.write(log::elevel::devel,"pong_timeout error: "+ec.message());
return;
}
if (m_pong_timeout_handler) {
m_pong_timeout_handler(m_connection_hdl,payload);
}
}
template <typename config>
void connection<config>::pong(std::string const& payload, lib::error_code& ec) {
if (m_alog.static_test(log::alevel::devel)) {
m_alog.write(log::alevel::devel,"connection pong");
}
{
scoped_lock_type lock(m_connection_state_lock);
if (m_state != session::state::open) {
std::stringstream ss;
ss << "connection::pong called from invalid state " << m_state;
m_alog.write(log::alevel::devel,ss.str());
ec = error::make_error_code(error::invalid_state);
return;
}
}
message_ptr msg = m_msg_manager->get_message();
if (!msg) {
ec = error::make_error_code(error::no_outgoing_buffers);
return;
}
ec = m_processor->prepare_pong(payload,msg);
if (ec) {return;}
bool needs_writing = false;
{
scoped_lock_type lock(m_write_lock);
write_push(msg);
needs_writing = !m_write_flag && !m_send_queue.empty();
}
if (needs_writing) {
transport_con_type::dispatch(lib::bind(
&type::write_frame,
type::get_shared()
));
}
ec = lib::error_code();
}
template<typename config>
void connection<config>::pong(std::string const & payload) {
lib::error_code ec;
pong(payload,ec);
if (ec) {
throw exception(ec);
}
}
template <typename config>
void connection<config>::close(close::status::value const code,
std::string const & reason, lib::error_code & ec)
{
if (m_alog.static_test(log::alevel::devel)) {
m_alog.write(log::alevel::devel,"connection close");
}
// Truncate reason to maximum size allowable in a close frame.
std::string tr(reason,0,std::min<size_t>(reason.size(),
frame::limits::close_reason_size));
scoped_lock_type lock(m_connection_state_lock);
if (m_state != session::state::open) {
ec = error::make_error_code(error::invalid_state);
return;
}
ec = this->send_close_frame(code,tr,false,close::status::terminal(code));
}
template<typename config>
void connection<config>::close(close::status::value const code,
std::string const & reason)
{
lib::error_code ec;
close(code,reason,ec);
if (ec) {
throw exception(ec);
}
}
/// Trigger the on_interrupt handler
/**
* This is thread safe if the transport is thread safe
*/
template <typename config>
lib::error_code connection<config>::interrupt() {
m_alog.write(log::alevel::devel,"connection connection::interrupt");
return transport_con_type::interrupt(
lib::bind(
&type::handle_interrupt,
type::get_shared()
)
);
}
template <typename config>
void connection<config>::handle_interrupt() {
if (m_interrupt_handler) {
m_interrupt_handler(m_connection_hdl);
}
}
template <typename config>
lib::error_code connection<config>::pause_reading() {
m_alog.write(log::alevel::devel,"connection connection::pause_reading");
return transport_con_type::dispatch(
lib::bind(
&type::handle_pause_reading,
type::get_shared()
)
);
}
/// Pause reading handler. Not safe to call directly
template <typename config>
void connection<config>::handle_pause_reading() {
m_alog.write(log::alevel::devel,"connection connection::handle_pause_reading");
m_read_flag = false;
}
template <typename config>
lib::error_code connection<config>::resume_reading() {
m_alog.write(log::alevel::devel,"connection connection::resume_reading");
return transport_con_type::dispatch(
lib::bind(
&type::handle_resume_reading,
type::get_shared()
)
);
}
/// Resume reading helper method. Not safe to call directly
template <typename config>
void connection<config>::handle_resume_reading() {
m_read_flag = true;
read_frame();
}
template <typename config>
bool connection<config>::get_secure() const {
//scoped_lock_type lock(m_connection_state_lock);
return m_uri->get_secure();
}
template <typename config>
std::string const & connection<config>::get_host() const {
//scoped_lock_type lock(m_connection_state_lock);
return m_uri->get_host();
}
template <typename config>
std::string const & connection<config>::get_resource() const {
//scoped_lock_type lock(m_connection_state_lock);
return m_uri->get_resource();
}
template <typename config>
uint16_t connection<config>::get_port() const {
//scoped_lock_type lock(m_connection_state_lock);
return m_uri->get_port();
}
template <typename config>
uri_ptr connection<config>::get_uri() const {
//scoped_lock_type lock(m_connection_state_lock);
return m_uri;
}
template <typename config>
void connection<config>::set_uri(uri_ptr uri) {
//scoped_lock_type lock(m_connection_state_lock);
m_uri = uri;
}
template <typename config>
std::string const & connection<config>::get_subprotocol() const {
return m_subprotocol;
}
template <typename config>
std::vector<std::string> const &
connection<config>::get_requested_subprotocols() const {
return m_requested_subprotocols;
}
template <typename config>
void connection<config>::add_subprotocol(std::string const & value,
lib::error_code & ec)
{
if (m_is_server) {
ec = error::make_error_code(error::client_only);
return;
}
// If the value is empty or has a non-RFC2616 token character it is invalid.
if (value.empty() || std::find_if(value.begin(),value.end(),
http::is_not_token_char) != value.end())
{
ec = error::make_error_code(error::invalid_subprotocol);
return;
}
m_requested_subprotocols.push_back(value);
}
template <typename config>
void connection<config>::add_subprotocol(std::string const & value) {
lib::error_code ec;
this->add_subprotocol(value,ec);
if (ec) {
throw exception(ec);
}
}
template <typename config>
void connection<config>::select_subprotocol(std::string const & value,
lib::error_code & ec)
{
if (!m_is_server) {
ec = error::make_error_code(error::server_only);
return;
}
if (value.empty()) {
ec = lib::error_code();
return;
}
std::vector<std::string>::iterator it;
it = std::find(m_requested_subprotocols.begin(),
m_requested_subprotocols.end(),
value);
if (it == m_requested_subprotocols.end()) {
ec = error::make_error_code(error::unrequested_subprotocol);
return;
}
m_subprotocol = value;
}
template <typename config>
void connection<config>::select_subprotocol(std::string const & value) {
lib::error_code ec;
this->select_subprotocol(value,ec);
if (ec) {
throw exception(ec);
}
}
template <typename config>
std::string const &
connection<config>::get_request_header(std::string const & key) const {
return m_request.get_header(key);
}
template <typename config>
std::string const &
connection<config>::get_request_body() const {
return m_request.get_body();
}
template <typename config>
std::string const &
connection<config>::get_response_header(std::string const & key) const {
return m_response.get_header(key);
}
// TODO: EXCEPTION_FREE
template <typename config>
void connection<config>::set_status(http::status_code::value code)
{
if (m_internal_state != istate::PROCESS_HTTP_REQUEST) {
throw exception("Call to set_status from invalid state",
error::make_error_code(error::invalid_state));
}
m_response.set_status(code);
}
// TODO: EXCEPTION_FREE
template <typename config>
void connection<config>::set_status(http::status_code::value code,
std::string const & msg)
{
if (m_internal_state != istate::PROCESS_HTTP_REQUEST) {
throw exception("Call to set_status from invalid state",
error::make_error_code(error::invalid_state));
}
m_response.set_status(code,msg);
}
// TODO: EXCEPTION_FREE
template <typename config>
void connection<config>::set_body(std::string const & value) {
if (m_internal_state != istate::PROCESS_HTTP_REQUEST) {
throw exception("Call to set_status from invalid state",
error::make_error_code(error::invalid_state));
}
m_response.set_body(value);
}
// TODO: EXCEPTION_FREE
template <typename config>
void connection<config>::append_header(std::string const & key,
std::string const & val)
{
if (m_is_server) {
if (m_internal_state == istate::PROCESS_HTTP_REQUEST) {
// we are setting response headers for an incoming server connection
m_response.append_header(key,val);
} else {
throw exception("Call to append_header from invalid state",
error::make_error_code(error::invalid_state));
}
} else {
if (m_internal_state == istate::USER_INIT) {
// we are setting initial headers for an outgoing client connection
m_request.append_header(key,val);
} else {
throw exception("Call to append_header from invalid state",
error::make_error_code(error::invalid_state));
}
}
}
// TODO: EXCEPTION_FREE
template <typename config>
void connection<config>::replace_header(std::string const & key,
std::string const & val)
{
if (m_is_server) {
if (m_internal_state == istate::PROCESS_HTTP_REQUEST) {
// we are setting response headers for an incoming server connection
m_response.replace_header(key,val);
} else {
throw exception("Call to replace_header from invalid state",
error::make_error_code(error::invalid_state));
}
} else {
if (m_internal_state == istate::USER_INIT) {
// we are setting initial headers for an outgoing client connection
m_request.replace_header(key,val);
} else {
throw exception("Call to replace_header from invalid state",
error::make_error_code(error::invalid_state));
}
}
}
// TODO: EXCEPTION_FREE
template <typename config>
void connection<config>::remove_header(std::string const & key)
{
if (m_is_server) {
if (m_internal_state == istate::PROCESS_HTTP_REQUEST) {
// we are setting response headers for an incoming server connection
m_response.remove_header(key);
} else {
throw exception("Call to remove_header from invalid state",
error::make_error_code(error::invalid_state));
}
} else {
if (m_internal_state == istate::USER_INIT) {
// we are setting initial headers for an outgoing client connection
m_request.remove_header(key);
} else {
throw exception("Call to remove_header from invalid state",
error::make_error_code(error::invalid_state));
}
}
}
/// Defer HTTP Response until later
/**
* Used in the http handler to defer the HTTP response for this connection
* until later. Handshake timers will be canceled and the connection will be
* left open until `send_http_response` or an equivalent is called.
*
* Warning: deferred connections won't time out and as a result can tie up
* resources.
*
* @return A status code, zero on success, non-zero otherwise
*/
template <typename config>
lib::error_code connection<config>::defer_http_response() {
// Cancel handshake timer, otherwise the connection will time out and we'll
// close the connection before the app has a chance to send a response.
if (m_handshake_timer) {
m_handshake_timer->cancel();
m_handshake_timer.reset();
}
// Do something to signal deferral
m_http_state = session::http_state::deferred;
return lib::error_code();
}
/// Send deferred HTTP Response (exception free)
/**
* Sends an http response to an HTTP connection that was deferred. This will
* send a complete response including all headers, status line, and body
* text. The connection will be closed afterwards.
*
* @since 0.6.0
*
* @param ec A status code, zero on success, non-zero otherwise
*/
template <typename config>
void connection<config>::send_http_response(lib::error_code & ec) {
{
scoped_lock_type lock(m_connection_state_lock);
if (m_http_state != session::http_state::deferred) {
ec = error::make_error_code(error::invalid_state);
return;
}
m_http_state = session::http_state::body_written;
}
this->write_http_response(lib::error_code());
ec = lib::error_code();
}
template <typename config>
void connection<config>::send_http_response() {
lib::error_code ec;
this->send_http_response(ec);
if (ec) {
throw exception(ec);
}
}
/******** logic thread ********/
template <typename config>
void connection<config>::start() {
m_alog.write(log::alevel::devel,"connection start");
if (m_internal_state != istate::USER_INIT) {
m_alog.write(log::alevel::devel,"Start called in invalid state");
this->terminate(error::make_error_code(error::invalid_state));
return;
}
m_internal_state = istate::TRANSPORT_INIT;
// Depending on how the transport implements init this function may return
// immediately and call handle_transport_init later or call
// handle_transport_init from this function.
transport_con_type::init(
lib::bind(
&type::handle_transport_init,
type::get_shared(),
lib::placeholders::_1
)
);
}
template <typename config>
void connection<config>::handle_transport_init(lib::error_code const & ec) {
m_alog.write(log::alevel::devel,"connection handle_transport_init");
lib::error_code ecm = ec;
if (m_internal_state != istate::TRANSPORT_INIT) {
m_alog.write(log::alevel::devel,
"handle_transport_init must be called from transport init state");
ecm = error::make_error_code(error::invalid_state);
}
if (ecm) {
std::stringstream s;
s << "handle_transport_init received error: "<< ecm.message();
m_elog.write(log::elevel::rerror,s.str());
this->terminate(ecm);
return;
}
// At this point the transport is ready to read and write bytes.
if (m_is_server) {
m_internal_state = istate::READ_HTTP_REQUEST;
this->read_handshake(1);
} else {
// We are a client. Set the processor to the version specified in the
// config file and send a handshake request.
m_internal_state = istate::WRITE_HTTP_REQUEST;
m_processor = get_processor(config::client_version);
this->send_http_request();
}
}
template <typename config>
void connection<config>::read_handshake(size_t num_bytes) {
m_alog.write(log::alevel::devel,"connection read_handshake");
if (m_open_handshake_timeout_dur > 0) {
m_handshake_timer = transport_con_type::set_timer(
m_open_handshake_timeout_dur,
lib::bind(
&type::handle_open_handshake_timeout,
type::get_shared(),
lib::placeholders::_1
)
);
}
transport_con_type::async_read_at_least(
num_bytes,
m_buf,
config::connection_read_buffer_size,
lib::bind(
&type::handle_read_handshake,
type::get_shared(),
lib::placeholders::_1,
lib::placeholders::_2
)
);
}
// All exit paths for this function need to call write_http_response() or submit
// a new read request with this function as the handler.
template <typename config>
void connection<config>::handle_read_handshake(lib::error_code const & ec,
size_t bytes_transferred)
{
m_alog.write(log::alevel::devel,"connection handle_read_handshake");
lib::error_code ecm = ec;
if (!ecm) {
scoped_lock_type lock(m_connection_state_lock);
if (m_state == session::state::connecting) {
if (m_internal_state != istate::READ_HTTP_REQUEST) {
ecm = error::make_error_code(error::invalid_state);
}
} else if (m_state == session::state::closed) {
// The connection was canceled while the response was being sent,
// usually by the handshake timer. This is basically expected
// (though hopefully rare) and there is nothing we can do so ignore.
m_alog.write(log::alevel::devel,
"handle_read_handshake invoked after connection was closed");
return;
} else {
ecm = error::make_error_code(error::invalid_state);
}
}
if (ecm) {
if (ecm == transport::error::eof && m_state == session::state::closed) {
// we expect to get eof if the connection is closed already
m_alog.write(log::alevel::devel,
"got (expected) eof/state error from closed con");
return;
}
log_err(log::elevel::rerror,"handle_read_handshake",ecm);
this->terminate(ecm);
return;
}
// Boundaries checking. TODO: How much of this should be done?
if (bytes_transferred > config::connection_read_buffer_size) {
m_elog.write(log::elevel::fatal,"Fatal boundaries checking error.");
this->terminate(make_error_code(error::general));
return;
}
size_t bytes_processed = 0;
try {
bytes_processed = m_request.consume(m_buf,bytes_transferred);
} catch (http::exception &e) {
// All HTTP exceptions will result in this request failing and an error
// response being returned. No more bytes will be read in this con.
m_response.set_status(e.m_error_code,e.m_error_msg);
this->write_http_response_error(error::make_error_code(error::http_parse_error));
return;
}
// More paranoid boundaries checking.
// TODO: Is this overkill?
if (bytes_processed > bytes_transferred) {
m_elog.write(log::elevel::fatal,"Fatal boundaries checking error.");
this->terminate(make_error_code(error::general));
return;
}
if (m_alog.static_test(log::alevel::devel)) {
std::stringstream s;
s << "bytes_transferred: " << bytes_transferred
<< " bytes, bytes processed: " << bytes_processed << " bytes";
m_alog.write(log::alevel::devel,s.str());
}
if (m_request.ready()) {
lib::error_code processor_ec = this->initialize_processor();
if (processor_ec) {
this->write_http_response_error(processor_ec);
return;
}
if (m_processor && m_processor->get_version() == 0) {
// Version 00 has an extra requirement to read some bytes after the
// handshake
if (bytes_transferred-bytes_processed >= 8) {
m_request.replace_header(
"Sec-WebSocket-Key3",
std::string(m_buf+bytes_processed,m_buf+bytes_processed+8)
);
bytes_processed += 8;
} else {
// TODO: need more bytes
m_alog.write(log::alevel::devel,"short key3 read");
m_response.set_status(http::status_code::internal_server_error);
this->write_http_response_error(processor::error::make_error_code(processor::error::short_key3));
return;
}
}
if (m_alog.static_test(log::alevel::devel)) {
m_alog.write(log::alevel::devel,m_request.raw());
if (!m_request.get_header("Sec-WebSocket-Key3").empty()) {
m_alog.write(log::alevel::devel,
utility::to_hex(m_request.get_header("Sec-WebSocket-Key3")));
}
}
// The remaining bytes in m_buf are frame data. Copy them to the
// beginning of the buffer and note the length. They will be read after
// the handshake completes and before more bytes are read.
std::copy(m_buf+bytes_processed,m_buf+bytes_transferred,m_buf);
m_buf_cursor = bytes_transferred-bytes_processed;
m_internal_state = istate::PROCESS_HTTP_REQUEST;
// We have the complete request. Process it.
lib::error_code handshake_ec = this->process_handshake_request();
// Write a response if this is a websocket connection or if it is an
// HTTP connection for which the response has not been deferred or
// started yet by a different system (i.e. still in init state).
if (!m_is_http || m_http_state == session::http_state::init) {
this->write_http_response(handshake_ec);
}
} else {
// read at least 1 more byte
transport_con_type::async_read_at_least(
1,
m_buf,
config::connection_read_buffer_size,
lib::bind(
&type::handle_read_handshake,
type::get_shared(),
lib::placeholders::_1,
lib::placeholders::_2
)
);
}
}
// write_http_response requires the request to be fully read and the connection
// to be in the PROCESS_HTTP_REQUEST state. In some cases we can detect errors
// before the request is fully read (specifically at a point where we aren't
// sure if the hybi00 key3 bytes need to be read). This method sets the correct
// state and calls write_http_response
template <typename config>
void connection<config>::write_http_response_error(lib::error_code const & ec) {
if (m_internal_state != istate::READ_HTTP_REQUEST) {
m_alog.write(log::alevel::devel,
"write_http_response_error called in invalid state");
this->terminate(error::make_error_code(error::invalid_state));
return;
}
m_internal_state = istate::PROCESS_HTTP_REQUEST;
this->write_http_response(ec);
}
// All exit paths for this function need to call write_http_response() or submit
// a new read request with this function as the handler.
template <typename config>
void connection<config>::handle_read_frame(lib::error_code const & ec,
size_t bytes_transferred)
{
//m_alog.write(log::alevel::devel,"connection handle_read_frame");
lib::error_code ecm = ec;
if (!ecm && m_internal_state != istate::PROCESS_CONNECTION) {
ecm = error::make_error_code(error::invalid_state);
}
if (ecm) {
log::level echannel = log::elevel::rerror;
if (ecm == transport::error::eof) {
if (m_state == session::state::closed) {
// we expect to get eof if the connection is closed already
// just ignore it
m_alog.write(log::alevel::devel,"got eof from closed con");
return;
} else if (m_state == session::state::closing && !m_is_server) {
// If we are a client we expect to get eof in the closing state,
// this is a signal to terminate our end of the connection after
// the closing handshake
terminate(lib::error_code());
return;
}
} else if (ecm == error::invalid_state) {
// In general, invalid state errors in the closed state are the
// result of handlers that were in the system already when the state
// changed and should be ignored as they pose no problems and there
// is nothing useful that we can do about them.
if (m_state == session::state::closed) {
m_alog.write(log::alevel::devel,
"handle_read_frame: got invalid istate in closed state");
return;
}
} else if (ecm == transport::error::tls_short_read) {
if (m_state == session::state::closed) {
// We expect to get a TLS short read if we try to read after the
// connection is closed. If this happens ignore and exit the
// read frame path.
terminate(lib::error_code());
return;
}
echannel = log::elevel::rerror;
} else if (ecm == transport::error::action_after_shutdown) {
echannel = log::elevel::info;
}
log_err(echannel, "handle_read_frame", ecm);
this->terminate(ecm);
return;
}
// Boundaries checking. TODO: How much of this should be done?
/*if (bytes_transferred > config::connection_read_buffer_size) {
m_elog.write(log::elevel::fatal,"Fatal boundaries checking error");
this->terminate(make_error_code(error::general));
return;
}*/
size_t p = 0;
if (m_alog.static_test(log::alevel::devel)) {
std::stringstream s;
s << "p = " << p << " bytes transferred = " << bytes_transferred;
m_alog.write(log::alevel::devel,s.str());
}
while (p < bytes_transferred) {
if (m_alog.static_test(log::alevel::devel)) {
std::stringstream s;
s << "calling consume with " << bytes_transferred-p << " bytes";
m_alog.write(log::alevel::devel,s.str());
}
lib::error_code consume_ec;
if (m_alog.static_test(log::alevel::devel)) {
std::stringstream s;
s << "Processing Bytes: " << utility::to_hex(reinterpret_cast<uint8_t*>(m_buf)+p,bytes_transferred-p);
m_alog.write(log::alevel::devel,s.str());
}
p += m_processor->consume(
reinterpret_cast<uint8_t*>(m_buf)+p,
bytes_transferred-p,
consume_ec
);
if (m_alog.static_test(log::alevel::devel)) {
std::stringstream s;
s << "bytes left after consume: " << bytes_transferred-p;
m_alog.write(log::alevel::devel,s.str());
}
if (consume_ec) {
log_err(log::elevel::rerror, "consume", consume_ec);
if (config::drop_on_protocol_error) {
this->terminate(consume_ec);
return;
} else {
lib::error_code close_ec;
this->close(
processor::error::to_ws(consume_ec),
consume_ec.message(),
close_ec
);
if (close_ec) {
log_err(log::elevel::fatal, "Protocol error close frame ", close_ec);
this->terminate(close_ec);
return;
}
}
return;
}
if (m_processor->ready()) {
if (m_alog.static_test(log::alevel::devel)) {
std::stringstream s;
s << "Complete message received. Dispatching";
m_alog.write(log::alevel::devel,s.str());
}
message_ptr msg = m_processor->get_message();
if (!msg) {
m_alog.write(log::alevel::devel, "null message from m_processor");
} else if (!is_control(msg->get_opcode())) {
// data message, dispatch to user
if (m_state != session::state::open) {
m_elog.write(log::elevel::warn, "got non-close frame while closing");
} else if (m_message_handler) {
m_message_handler(m_connection_hdl, msg);
}
} else {
process_control_frame(msg);
}
}
}
read_frame();
}
/// Issue a new transport read unless reading is paused.
template <typename config>
void connection<config>::read_frame() {
if (!m_read_flag) {
return;
}
transport_con_type::async_read_at_least(
// std::min wont work with undefined static const values.
// TODO: is there a more elegant way to do this?
// Need to determine if requesting 1 byte or the exact number of bytes
// is better here. 1 byte lets us be a bit more responsive at a
// potential expense of additional runs through handle_read_frame
/*(m_processor->get_bytes_needed() > config::connection_read_buffer_size ?
config::connection_read_buffer_size : m_processor->get_bytes_needed())*/
1,
m_buf,
config::connection_read_buffer_size,
m_handle_read_frame
);
}
template <typename config>
lib::error_code connection<config>::initialize_processor() {
m_alog.write(log::alevel::devel,"initialize_processor");
// if it isn't a websocket handshake nothing to do.
if (!processor::is_websocket_handshake(m_request)) {
return lib::error_code();
}
int version = processor::get_websocket_version(m_request);
if (version < 0) {
m_alog.write(log::alevel::devel, "BAD REQUEST: can't determine version");
m_response.set_status(http::status_code::bad_request);
return error::make_error_code(error::invalid_version);
}
m_processor = get_processor(version);
// if the processor is not null we are done
if (m_processor) {
return lib::error_code();
}
// We don't have a processor for this version. Return bad request
// with Sec-WebSocket-Version header filled with values we do accept
m_alog.write(log::alevel::devel, "BAD REQUEST: no processor for version");
m_response.set_status(http::status_code::bad_request);
std::stringstream ss;
std::string sep;
std::vector<int>::const_iterator it;
for (it = versions_supported.begin(); it != versions_supported.end(); it++)
{
ss << sep << *it;
sep = ",";
}
m_response.replace_header("Sec-WebSocket-Version",ss.str());
return error::make_error_code(error::unsupported_version);
}
template <typename config>
lib::error_code connection<config>::process_handshake_request() {
m_alog.write(log::alevel::devel,"process handshake request");
if (!processor::is_websocket_handshake(m_request)) {
// this is not a websocket handshake. Process as plain HTTP
m_alog.write(log::alevel::devel,"HTTP REQUEST");
// extract URI from request
m_uri = processor::get_uri_from_host(
m_request,
(transport_con_type::is_secure() ? "https" : "http")
);
if (!m_uri->get_valid()) {
m_alog.write(log::alevel::devel, "Bad request: failed to parse uri");
m_response.set_status(http::status_code::bad_request);
return error::make_error_code(error::invalid_uri);
}
if (m_http_handler) {
m_is_http = true;
m_http_handler(m_connection_hdl);
if (m_state == session::state::closed) {
return error::make_error_code(error::http_connection_ended);
}
} else {
set_status(http::status_code::upgrade_required);
return error::make_error_code(error::upgrade_required);
}
return lib::error_code();
}
lib::error_code ec = m_processor->validate_handshake(m_request);
// Validate: make sure all required elements are present.
if (ec){
// Not a valid handshake request
m_alog.write(log::alevel::devel, "Bad request " + ec.message());
m_response.set_status(http::status_code::bad_request);
return ec;
}
// Read extension parameters and set up values necessary for the end user
// to complete extension negotiation.
std::pair<lib::error_code,std::string> neg_results;
neg_results = m_processor->negotiate_extensions(m_request);
if (neg_results.first) {
// There was a fatal error in extension parsing that should result in
// a failed connection attempt.
m_alog.write(log::alevel::devel, "Bad request: " + neg_results.first.message());
m_response.set_status(http::status_code::bad_request);
return neg_results.first;
} else {
// extension negotiation succeeded, set response header accordingly
// we don't send an empty extensions header because it breaks many
// clients.
if (neg_results.second.size() > 0) {
m_response.replace_header("Sec-WebSocket-Extensions",
neg_results.second);
}
}
// extract URI from request
m_uri = m_processor->get_uri(m_request);
if (!m_uri->get_valid()) {
m_alog.write(log::alevel::devel, "Bad request: failed to parse uri");
m_response.set_status(http::status_code::bad_request);
return error::make_error_code(error::invalid_uri);
}
// extract subprotocols
lib::error_code subp_ec = m_processor->extract_subprotocols(m_request,
m_requested_subprotocols);
if (subp_ec) {
// should we do anything?
}
// Ask application to validate the connection
if (!m_validate_handler || m_validate_handler(m_connection_hdl)) {
m_response.set_status(http::status_code::switching_protocols);
// Write the appropriate response headers based on request and
// processor version
ec = m_processor->process_handshake(m_request,m_subprotocol,m_response);
if (ec) {
std::stringstream s;
s << "Processing error: " << ec << "(" << ec.message() << ")";
m_alog.write(log::alevel::devel, s.str());
m_response.set_status(http::status_code::internal_server_error);
return ec;
}
} else {
// User application has rejected the handshake
m_alog.write(log::alevel::devel, "USER REJECT");
// Use Bad Request if the user handler did not provide a more
// specific http response error code.
// TODO: is there a better default?
if (m_response.get_status_code() == http::status_code::uninitialized) {
m_response.set_status(http::status_code::bad_request);
}
return error::make_error_code(error::rejected);
}
return lib::error_code();
}
template <typename config>
void connection<config>::write_http_response(lib::error_code const & ec) {
m_alog.write(log::alevel::devel,"connection write_http_response");
if (ec == error::make_error_code(error::http_connection_ended)) {
m_alog.write(log::alevel::http,"An HTTP handler took over the connection.");
return;
}
if (m_response.get_status_code() == http::status_code::uninitialized) {
m_response.set_status(http::status_code::internal_server_error);
m_ec = error::make_error_code(error::general);
} else {
m_ec = ec;
}
m_response.set_version("HTTP/1.1");
// Set server header based on the user agent settings
if (m_response.get_header("Server").empty()) {
if (!m_user_agent.empty()) {
m_response.replace_header("Server",m_user_agent);
} else {
m_response.remove_header("Server");
}
}
// have the processor generate the raw bytes for the wire (if it exists)
if (m_processor) {
m_handshake_buffer = m_processor->get_raw(m_response);
} else {
// a processor wont exist for raw HTTP responses.
m_handshake_buffer = m_response.raw();
}
if (m_alog.static_test(log::alevel::devel)) {
m_alog.write(log::alevel::devel,"Raw Handshake response:\n"+m_handshake_buffer);
if (!m_response.get_header("Sec-WebSocket-Key3").empty()) {
m_alog.write(log::alevel::devel,
utility::to_hex(m_response.get_header("Sec-WebSocket-Key3")));
}
}
// write raw bytes
transport_con_type::async_write(
m_handshake_buffer.data(),
m_handshake_buffer.size(),
lib::bind(
&type::handle_write_http_response,
type::get_shared(),
lib::placeholders::_1
)
);
}
template <typename config>
void connection<config>::handle_write_http_response(lib::error_code const & ec) {
m_alog.write(log::alevel::devel,"handle_write_http_response");
lib::error_code ecm = ec;
if (!ecm) {
scoped_lock_type lock(m_connection_state_lock);
if (m_state == session::state::connecting) {
if (m_internal_state != istate::PROCESS_HTTP_REQUEST) {
ecm = error::make_error_code(error::invalid_state);
}
} else if (m_state == session::state::closed) {
// The connection was canceled while the response was being sent,
// usually by the handshake timer. This is basically expected
// (though hopefully rare) and there is nothing we can do so ignore.
m_alog.write(log::alevel::devel,
"handle_write_http_response invoked after connection was closed");
return;
} else {
ecm = error::make_error_code(error::invalid_state);
}
}
if (ecm) {
if (ecm == transport::error::eof && m_state == session::state::closed) {
// we expect to get eof if the connection is closed already
m_alog.write(log::alevel::devel,
"got (expected) eof/state error from closed con");
return;
}
log_err(log::elevel::rerror,"handle_write_http_response",ecm);
this->terminate(ecm);
return;
}
if (m_handshake_timer) {
m_handshake_timer->cancel();
m_handshake_timer.reset();
}
if (m_response.get_status_code() != http::status_code::switching_protocols)
{
/*if (m_processor || m_ec == error::http_parse_error ||
m_ec == error::invalid_version || m_ec == error::unsupported_version
|| m_ec == error::upgrade_required)
{*/
if (!m_is_http) {
std::stringstream s;
s << "Handshake ended with HTTP error: "
<< m_response.get_status_code();
m_elog.write(log::elevel::rerror,s.str());
} else {
// if this was not a websocket connection, we have written
// the expected response and the connection can be closed.
this->log_http_result();
if (m_ec) {
m_alog.write(log::alevel::devel,
"got to writing HTTP results with m_ec set: "+m_ec.message());
}
m_ec = make_error_code(error::http_connection_ended);
}
this->terminate(m_ec);
return;
}
this->log_open_result();
m_internal_state = istate::PROCESS_CONNECTION;
m_state = session::state::open;
if (m_open_handler) {
m_open_handler(m_connection_hdl);
}
this->handle_read_frame(lib::error_code(), m_buf_cursor);
}
template <typename config>
void connection<config>::send_http_request() {
m_alog.write(log::alevel::devel,"connection send_http_request");
// TODO: origin header?
// Have the protocol processor fill in the appropriate fields based on the
// selected client version
if (m_processor) {
lib::error_code ec;
ec = m_processor->client_handshake_request(m_request,m_uri,
m_requested_subprotocols);
if (ec) {
log_err(log::elevel::fatal,"Internal library error: Processor",ec);
return;
}
} else {
m_elog.write(log::elevel::fatal,"Internal library error: missing processor");
return;
}
// Unless the user has overridden the user agent, send generic WS++ UA.
if (m_request.get_header("User-Agent").empty()) {
if (!m_user_agent.empty()) {
m_request.replace_header("User-Agent",m_user_agent);
} else {
m_request.remove_header("User-Agent");
}
}
m_handshake_buffer = m_request.raw();
if (m_alog.static_test(log::alevel::devel)) {
m_alog.write(log::alevel::devel,"Raw Handshake request:\n"+m_handshake_buffer);
}
if (m_open_handshake_timeout_dur > 0) {
m_handshake_timer = transport_con_type::set_timer(
m_open_handshake_timeout_dur,
lib::bind(
&type::handle_open_handshake_timeout,
type::get_shared(),
lib::placeholders::_1
)
);
}
transport_con_type::async_write(
m_handshake_buffer.data(),
m_handshake_buffer.size(),
lib::bind(
&type::handle_send_http_request,
type::get_shared(),
lib::placeholders::_1
)
);
}
template <typename config>
void connection<config>::handle_send_http_request(lib::error_code const & ec) {
m_alog.write(log::alevel::devel,"handle_send_http_request");
lib::error_code ecm = ec;
if (!ecm) {
scoped_lock_type lock(m_connection_state_lock);
if (m_state == session::state::connecting) {
if (m_internal_state != istate::WRITE_HTTP_REQUEST) {
ecm = error::make_error_code(error::invalid_state);
} else {
m_internal_state = istate::READ_HTTP_RESPONSE;
}
} else if (m_state == session::state::closed) {
// The connection was canceled while the response was being sent,
// usually by the handshake timer. This is basically expected
// (though hopefully rare) and there is nothing we can do so ignore.
m_alog.write(log::alevel::devel,
"handle_send_http_request invoked after connection was closed");
return;
} else {
ecm = error::make_error_code(error::invalid_state);
}
}
if (ecm) {
if (ecm == transport::error::eof && m_state == session::state::closed) {
// we expect to get eof if the connection is closed already
m_alog.write(log::alevel::devel,
"got (expected) eof/state error from closed con");
return;
}
log_err(log::elevel::rerror,"handle_send_http_request",ecm);
this->terminate(ecm);
return;
}
transport_con_type::async_read_at_least(
1,
m_buf,
config::connection_read_buffer_size,
lib::bind(
&type::handle_read_http_response,
type::get_shared(),
lib::placeholders::_1,
lib::placeholders::_2
)
);
}
template <typename config>
void connection<config>::handle_read_http_response(lib::error_code const & ec,
size_t bytes_transferred)
{
m_alog.write(log::alevel::devel,"handle_read_http_response");
lib::error_code ecm = ec;
if (!ecm) {
scoped_lock_type lock(m_connection_state_lock);
if (m_state == session::state::connecting) {
if (m_internal_state != istate::READ_HTTP_RESPONSE) {
ecm = error::make_error_code(error::invalid_state);
}
} else if (m_state == session::state::closed) {
// The connection was canceled while the response was being sent,
// usually by the handshake timer. This is basically expected
// (though hopefully rare) and there is nothing we can do so ignore.
m_alog.write(log::alevel::devel,
"handle_read_http_response invoked after connection was closed");
return;
} else {
ecm = error::make_error_code(error::invalid_state);
}
}
if (ecm) {
if (ecm == transport::error::eof && m_state == session::state::closed) {
// we expect to get eof if the connection is closed already
m_alog.write(log::alevel::devel,
"got (expected) eof/state error from closed con");
return;
}
log_err(log::elevel::rerror,"handle_read_http_response",ecm);
this->terminate(ecm);
return;
}
size_t bytes_processed = 0;
// TODO: refactor this to use error codes rather than exceptions
try {
bytes_processed = m_response.consume(m_buf,bytes_transferred);
} catch (http::exception & e) {
m_elog.write(log::elevel::rerror,
std::string("error in handle_read_http_response: ")+e.what());
this->terminate(make_error_code(error::general));
return;
}
m_alog.write(log::alevel::devel,std::string("Raw response: ")+m_response.raw());
if (m_response.headers_ready()) {
if (m_handshake_timer) {
m_handshake_timer->cancel();
m_handshake_timer.reset();
}
lib::error_code validate_ec = m_processor->validate_server_handshake_response(
m_request,
m_response
);
if (validate_ec) {
log_err(log::elevel::rerror,"Server handshake response",validate_ec);
this->terminate(validate_ec);
return;
}
// Read extension parameters and set up values necessary for the end
// user to complete extension negotiation.
std::pair<lib::error_code,std::string> neg_results;
neg_results = m_processor->negotiate_extensions(m_response);
if (neg_results.first) {
// There was a fatal error in extension negotiation. For the moment
// kill all connections that fail extension negotiation.
// TODO: deal with cases where the response is well formed but
// doesn't match the options requested by the client. Its possible
// that the best behavior in this cases is to log and continue with
// an unextended connection.
m_alog.write(log::alevel::devel, "Extension negotiation failed: "
+ neg_results.first.message());
this->terminate(make_error_code(error::extension_neg_failed));
// TODO: close connection with reason 1010 (and list extensions)
}
// response is valid, connection can now be assumed to be open
m_internal_state = istate::PROCESS_CONNECTION;
m_state = session::state::open;
this->log_open_result();
if (m_open_handler) {
m_open_handler(m_connection_hdl);
}
// The remaining bytes in m_buf are frame data. Copy them to the
// beginning of the buffer and note the length. They will be read after
// the handshake completes and before more bytes are read.
std::copy(m_buf+bytes_processed,m_buf+bytes_transferred,m_buf);
m_buf_cursor = bytes_transferred-bytes_processed;
this->handle_read_frame(lib::error_code(), m_buf_cursor);
} else {
transport_con_type::async_read_at_least(
1,
m_buf,
config::connection_read_buffer_size,
lib::bind(
&type::handle_read_http_response,
type::get_shared(),
lib::placeholders::_1,
lib::placeholders::_2
)
);
}
}
template <typename config>
void connection<config>::handle_open_handshake_timeout(
lib::error_code const & ec)
{
if (ec == transport::error::operation_aborted) {
m_alog.write(log::alevel::devel,"open handshake timer cancelled");
} else if (ec) {
m_alog.write(log::alevel::devel,
"open handle_open_handshake_timeout error: "+ec.message());
// TODO: ignore or fail here?
} else {
m_alog.write(log::alevel::devel,"open handshake timer expired");
terminate(make_error_code(error::open_handshake_timeout));
}
}
template <typename config>
void connection<config>::handle_close_handshake_timeout(
lib::error_code const & ec)
{
if (ec == transport::error::operation_aborted) {
m_alog.write(log::alevel::devel,"asio close handshake timer cancelled");
} else if (ec) {
m_alog.write(log::alevel::devel,
"asio open handle_close_handshake_timeout error: "+ec.message());
// TODO: ignore or fail here?
} else {
m_alog.write(log::alevel::devel, "asio close handshake timer expired");
terminate(make_error_code(error::close_handshake_timeout));
}
}
template <typename config>
void connection<config>::terminate(lib::error_code const & ec) {
if (m_alog.static_test(log::alevel::devel)) {
m_alog.write(log::alevel::devel,"connection terminate");
}
// Cancel close handshake timer
if (m_handshake_timer) {
m_handshake_timer->cancel();
m_handshake_timer.reset();
}
terminate_status tstat = unknown;
if (ec) {
m_ec = ec;
m_local_close_code = close::status::abnormal_close;
m_local_close_reason = ec.message();
}
// TODO: does any of this need a mutex?
if (m_is_http) {
m_http_state = session::http_state::closed;
}
if (m_state == session::state::connecting) {
m_state = session::state::closed;
tstat = failed;
// Log fail result here before socket is shut down and we can't get
// the remote address, etc anymore
if (m_ec != error::http_connection_ended) {
log_fail_result();
}
} else if (m_state != session::state::closed) {
m_state = session::state::closed;
tstat = closed;
} else {
m_alog.write(log::alevel::devel,
"terminate called on connection that was already terminated");
return;
}
// TODO: choose between shutdown and close based on error code sent
transport_con_type::async_shutdown(
lib::bind(
&type::handle_terminate,
type::get_shared(),
tstat,
lib::placeholders::_1
)
);
}
template <typename config>
void connection<config>::handle_terminate(terminate_status tstat,
lib::error_code const & ec)
{
if (m_alog.static_test(log::alevel::devel)) {
m_alog.write(log::alevel::devel,"connection handle_terminate");
}
if (ec) {
// there was an error actually shutting down the connection
log_err(log::elevel::devel,"handle_terminate",ec);
}
// clean shutdown
if (tstat == failed) {
if (m_ec != error::http_connection_ended) {
if (m_fail_handler) {
m_fail_handler(m_connection_hdl);
}
}
} else if (tstat == closed) {
if (m_close_handler) {
m_close_handler(m_connection_hdl);
}
log_close_result();
} else {
m_elog.write(log::elevel::rerror,"Unknown terminate_status");
}
// call the termination handler if it exists
// if it exists it might (but shouldn't) refer to a bad memory location.
// If it does, we don't care and should catch and ignore it.
if (m_termination_handler) {
try {
m_termination_handler(type::get_shared());
} catch (std::exception const & e) {
m_elog.write(log::elevel::warn,
std::string("termination_handler call failed. Reason was: ")+e.what());
}
}
}
template <typename config>
void connection<config>::write_frame() {
//m_alog.write(log::alevel::devel,"connection write_frame");
{
scoped_lock_type lock(m_write_lock);
// Check the write flag. If true, there is an outstanding transport
// write already. In this case we just return. The write handler will
// start a new write if the write queue isn't empty. If false, we set
// the write flag and proceed to initiate a transport write.
if (m_write_flag) {
return;
}
// pull off all the messages that are ready to write.
// stop if we get a message marked terminal
message_ptr next_message = write_pop();
while (next_message) {
m_current_msgs.push_back(next_message);
if (!next_message->get_terminal()) {
next_message = write_pop();
} else {
next_message = message_ptr();
}
}
if (m_current_msgs.empty()) {
// there was nothing to send
return;
} else {
// At this point we own the next messages to be sent and are
// responsible for holding the write flag until they are
// successfully sent or there is some error
m_write_flag = true;
}
}
typename std::vector<message_ptr>::iterator it;
for (it = m_current_msgs.begin(); it != m_current_msgs.end(); ++it) {
std::string const & header = (*it)->get_header();
std::string const & payload = (*it)->get_payload();
m_send_buffer.push_back(transport::buffer(header.c_str(),header.size()));
m_send_buffer.push_back(transport::buffer(payload.c_str(),payload.size()));
}
// Print detailed send stats if those log levels are enabled
if (m_alog.static_test(log::alevel::frame_header)) {
if (m_alog.dynamic_test(log::alevel::frame_header)) {
std::stringstream general,header,payload;
general << "Dispatching write containing " << m_current_msgs.size()
<<" message(s) containing ";
header << "Header Bytes: \n";
payload << "Payload Bytes: \n";
size_t hbytes = 0;
size_t pbytes = 0;
for (size_t i = 0; i < m_current_msgs.size(); i++) {
hbytes += m_current_msgs[i]->get_header().size();
pbytes += m_current_msgs[i]->get_payload().size();
header << "[" << i << "] ("
<< m_current_msgs[i]->get_header().size() << ") "
<< utility::to_hex(m_current_msgs[i]->get_header()) << "\n";
if (m_alog.static_test(log::alevel::frame_payload)) {
if (m_alog.dynamic_test(log::alevel::frame_payload)) {
payload << "[" << i << "] ("
<< m_current_msgs[i]->get_payload().size() << ") ["<<m_current_msgs[i]->get_opcode()<<"] "
<< (m_current_msgs[i]->get_opcode() == frame::opcode::text ?
m_current_msgs[i]->get_payload() :
utility::to_hex(m_current_msgs[i]->get_payload())
)
<< "\n";
}
}
}
general << hbytes << " header bytes and " << pbytes << " payload bytes";
m_alog.write(log::alevel::frame_header,general.str());
m_alog.write(log::alevel::frame_header,header.str());
m_alog.write(log::alevel::frame_payload,payload.str());
}
}
transport_con_type::async_write(
m_send_buffer,
m_write_frame_handler
);
}
template <typename config>
void connection<config>::handle_write_frame(lib::error_code const & ec)
{
if (m_alog.static_test(log::alevel::devel)) {
m_alog.write(log::alevel::devel,"connection handle_write_frame");
}
bool terminal = m_current_msgs.back()->get_terminal();
m_send_buffer.clear();
m_current_msgs.clear();
// TODO: recycle instead of deleting
if (ec) {
log_err(log::elevel::fatal,"handle_write_frame",ec);
this->terminate(ec);
return;
}
if (terminal) {
this->terminate(lib::error_code());
return;
}
bool needs_writing = false;
{
scoped_lock_type lock(m_write_lock);
// release write flag
m_write_flag = false;
needs_writing = !m_send_queue.empty();
}
if (needs_writing) {
transport_con_type::dispatch(lib::bind(
&type::write_frame,
type::get_shared()
));
}
}
template <typename config>
std::vector<int> const & connection<config>::get_supported_versions() const
{
return versions_supported;
}
template <typename config>
void connection<config>::process_control_frame(typename config::message_type::ptr msg)
{
m_alog.write(log::alevel::devel,"process_control_frame");
frame::opcode::value op = msg->get_opcode();
lib::error_code ec;
std::stringstream s;
s << "Control frame received with opcode " << op;
m_alog.write(log::alevel::control,s.str());
if (m_state == session::state::closed) {
m_elog.write(log::elevel::warn,"got frame in state closed");
return;
}
if (op != frame::opcode::CLOSE && m_state != session::state::open) {
m_elog.write(log::elevel::warn,"got non-close frame in state closing");
return;
}
if (op == frame::opcode::PING) {
bool should_reply = true;
if (m_ping_handler) {
should_reply = m_ping_handler(m_connection_hdl, msg->get_payload());
}
if (should_reply) {
this->pong(msg->get_payload(),ec);
if (ec) {
log_err(log::elevel::devel,"Failed to send response pong",ec);
}
}
} else if (op == frame::opcode::PONG) {
if (m_pong_handler) {
m_pong_handler(m_connection_hdl, msg->get_payload());
}
if (m_ping_timer) {
m_ping_timer->cancel();
}
} else if (op == frame::opcode::CLOSE) {
m_alog.write(log::alevel::devel,"got close frame");
// record close code and reason somewhere
m_remote_close_code = close::extract_code(msg->get_payload(),ec);
if (ec) {
s.str("");
if (config::drop_on_protocol_error) {
s << "Received invalid close code " << m_remote_close_code
<< " dropping connection per config.";
m_elog.write(log::elevel::devel,s.str());
this->terminate(ec);
} else {
s << "Received invalid close code " << m_remote_close_code
<< " sending acknowledgement and closing";
m_elog.write(log::elevel::devel,s.str());
ec = send_close_ack(close::status::protocol_error,
"Invalid close code");
if (ec) {
log_err(log::elevel::devel,"send_close_ack",ec);
}
}
return;
}
m_remote_close_reason = close::extract_reason(msg->get_payload(),ec);
if (ec) {
if (config::drop_on_protocol_error) {
m_elog.write(log::elevel::devel,
"Received invalid close reason. Dropping connection per config");
this->terminate(ec);
} else {
m_elog.write(log::elevel::devel,
"Received invalid close reason. Sending acknowledgement and closing");
ec = send_close_ack(close::status::protocol_error,
"Invalid close reason");
if (ec) {
log_err(log::elevel::devel,"send_close_ack",ec);
}
}
return;
}
if (m_state == session::state::open) {
s.str("");
s << "Received close frame with code " << m_remote_close_code
<< " and reason " << m_remote_close_reason;
m_alog.write(log::alevel::devel,s.str());
ec = send_close_ack();
if (ec) {
log_err(log::elevel::devel,"send_close_ack",ec);
}
} else if (m_state == session::state::closing && !m_was_clean) {
// ack of our close
m_alog.write(log::alevel::devel, "Got acknowledgement of close");
m_was_clean = true;
// If we are a server terminate the connection now. Clients should
// leave the connection open to give the server an opportunity to
// initiate the TCP close. The client's timer will handle closing
// its side of the connection if the server misbehaves.
//
// TODO: different behavior if the underlying transport doesn't
// support timers?
if (m_is_server) {
terminate(lib::error_code());
}
} else {
// spurious, ignore
m_elog.write(log::elevel::devel, "Got close frame in wrong state");
}
} else {
// got an invalid control opcode
m_elog.write(log::elevel::devel, "Got control frame with invalid opcode");
// initiate protocol error shutdown
}
}
template <typename config>
lib::error_code connection<config>::send_close_ack(close::status::value code,
std::string const & reason)
{
return send_close_frame(code,reason,true,m_is_server);
}
template <typename config>
lib::error_code connection<config>::send_close_frame(close::status::value code,
std::string const & reason, bool ack, bool terminal)
{
m_alog.write(log::alevel::devel,"send_close_frame");
// check for special codes
// If silent close is set, respect it and blank out close information
// Otherwise use whatever has been specified in the parameters. If
// parameters specifies close::status::blank then determine what to do
// based on whether or not this is an ack. If it is not an ack just
// send blank info. If it is an ack then echo the close information from
// the remote endpoint.
if (config::silent_close) {
m_alog.write(log::alevel::devel,"closing silently");
m_local_close_code = close::status::no_status;
m_local_close_reason.clear();
} else if (code != close::status::blank) {
m_alog.write(log::alevel::devel,"closing with specified codes");
m_local_close_code = code;
m_local_close_reason = reason;
} else if (!ack) {
m_alog.write(log::alevel::devel,"closing with no status code");
m_local_close_code = close::status::no_status;
m_local_close_reason.clear();
} else if (m_remote_close_code == close::status::no_status) {
m_alog.write(log::alevel::devel,
"acknowledging a no-status close with normal code");
m_local_close_code = close::status::normal;
m_local_close_reason.clear();
} else {
m_alog.write(log::alevel::devel,"acknowledging with remote codes");
m_local_close_code = m_remote_close_code;
m_local_close_reason = m_remote_close_reason;
}
std::stringstream s;
s << "Closing with code: " << m_local_close_code << ", and reason: "
<< m_local_close_reason;
m_alog.write(log::alevel::devel,s.str());
message_ptr msg = m_msg_manager->get_message();
if (!msg) {
return error::make_error_code(error::no_outgoing_buffers);
}
lib::error_code ec = m_processor->prepare_close(m_local_close_code,
m_local_close_reason,msg);
if (ec) {
return ec;
}
// Messages flagged terminal will result in the TCP connection being dropped
// after the message has been written. This is typically used when servers
// send an ack and when any endpoint encounters a protocol error
if (terminal) {
msg->set_terminal(true);
}
m_state = session::state::closing;
if (ack) {
m_was_clean = true;
}
// Start a timer so we don't wait forever for the acknowledgement close
// frame
if (m_close_handshake_timeout_dur > 0) {
m_handshake_timer = transport_con_type::set_timer(
m_close_handshake_timeout_dur,
lib::bind(
&type::handle_close_handshake_timeout,
type::get_shared(),
lib::placeholders::_1
)
);
}
bool needs_writing = false;
{
scoped_lock_type lock(m_write_lock);
write_push(msg);
needs_writing = !m_write_flag && !m_send_queue.empty();
}
if (needs_writing) {
transport_con_type::dispatch(lib::bind(
&type::write_frame,
type::get_shared()
));
}
return lib::error_code();
}
template <typename config>
typename connection<config>::processor_ptr
connection<config>::get_processor(int version) const {
// TODO: allow disabling certain versions
processor_ptr p;
switch (version) {
case 0:
p = lib::make_shared<processor::hybi00<config> >(
transport_con_type::is_secure(),
m_is_server,
m_msg_manager
);
break;
case 7:
p = lib::make_shared<processor::hybi07<config> >(
transport_con_type::is_secure(),
m_is_server,
m_msg_manager,
lib::ref(m_rng)
);
break;
case 8:
p = lib::make_shared<processor::hybi08<config> >(
transport_con_type::is_secure(),
m_is_server,
m_msg_manager,
lib::ref(m_rng)
);
break;
case 13:
p = lib::make_shared<processor::hybi13<config> >(
transport_con_type::is_secure(),
m_is_server,
m_msg_manager,
lib::ref(m_rng)
);
break;
default:
return p;
}
// Settings not configured by the constructor
p->set_max_message_size(m_max_message_size);
return p;
}
template <typename config>
void connection<config>::write_push(typename config::message_type::ptr msg)
{
if (!msg) {
return;
}
m_send_buffer_size += msg->get_payload().size();
m_send_queue.push(msg);
if (m_alog.static_test(log::alevel::devel)) {
std::stringstream s;
s << "write_push: message count: " << m_send_queue.size()
<< " buffer size: " << m_send_buffer_size;
m_alog.write(log::alevel::devel,s.str());
}
}
template <typename config>
typename config::message_type::ptr connection<config>::write_pop()
{
message_ptr msg;
if (m_send_queue.empty()) {
return msg;
}
msg = m_send_queue.front();
m_send_buffer_size -= msg->get_payload().size();
m_send_queue.pop();
if (m_alog.static_test(log::alevel::devel)) {
std::stringstream s;
s << "write_pop: message count: " << m_send_queue.size()
<< " buffer size: " << m_send_buffer_size;
m_alog.write(log::alevel::devel,s.str());
}
return msg;
}
template <typename config>
void connection<config>::log_open_result()
{
std::stringstream s;
int version;
if (!processor::is_websocket_handshake(m_request)) {
version = -1;
} else {
version = processor::get_websocket_version(m_request);
}
// Connection Type
s << (version == -1 ? "HTTP" : "WebSocket") << " Connection ";
// Remote endpoint address
s << transport_con_type::get_remote_endpoint() << " ";
// Version string if WebSocket
if (version != -1) {
s << "v" << version << " ";
}
// User Agent
std::string ua = m_request.get_header("User-Agent");
if (ua.empty()) {
s << "\"\" ";
} else {
// check if there are any quotes in the user agent
s << "\"" << utility::string_replace_all(ua,"\"","\\\"") << "\" ";
}
// URI
s << (m_uri ? m_uri->get_resource() : "NULL") << " ";
// Status code
s << m_response.get_status_code();
m_alog.write(log::alevel::connect,s.str());
}
template <typename config>
void connection<config>::log_close_result()
{
std::stringstream s;
s << "Disconnect "
<< "close local:[" << m_local_close_code
<< (m_local_close_reason.empty() ? "" : ","+m_local_close_reason)
<< "] remote:[" << m_remote_close_code
<< (m_remote_close_reason.empty() ? "" : ","+m_remote_close_reason) << "]";
m_alog.write(log::alevel::disconnect,s.str());
}
template <typename config>
void connection<config>::log_fail_result()
{
std::stringstream s;
int version = processor::get_websocket_version(m_request);
// Connection Type
s << "WebSocket Connection ";
// Remote endpoint address & WebSocket version
s << transport_con_type::get_remote_endpoint();
if (version < 0) {
s << " -";
} else {
s << " v" << version;
}
// User Agent
std::string ua = m_request.get_header("User-Agent");
if (ua.empty()) {
s << " \"\" ";
} else {
// check if there are any quotes in the user agent
s << " \"" << utility::string_replace_all(ua,"\"","\\\"") << "\" ";
}
// URI
s << (m_uri ? m_uri->get_resource() : "-");
// HTTP Status code
s << " " << m_response.get_status_code();
// WebSocket++ error code & reason
s << " " << m_ec << " " << m_ec.message();
m_alog.write(log::alevel::fail,s.str());
}
template <typename config>
void connection<config>::log_http_result() {
std::stringstream s;
if (processor::is_websocket_handshake(m_request)) {
m_alog.write(log::alevel::devel,"Call to log_http_result for WebSocket");
return;
}
// Connection Type
s << (m_request.get_header("host").empty() ? "-" : m_request.get_header("host"))
<< " " << transport_con_type::get_remote_endpoint()
<< " \"" << m_request.get_method()
<< " " << (m_uri ? m_uri->get_resource() : "-")
<< " " << m_request.get_version() << "\" " << m_response.get_status_code()
<< " " << m_response.get_body().size();
// User Agent
std::string ua = m_request.get_header("User-Agent");
if (ua.empty()) {
s << " \"\" ";
} else {
// check if there are any quotes in the user agent
s << " \"" << utility::string_replace_all(ua,"\"","\\\"") << "\" ";
}
m_alog.write(log::alevel::http,s.str());
}
} // namespace websocketpp
#endif // WEBSOCKETPP_CONNECTION_IMPL_HPP
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