1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
|
.. BSD LICENSE
Copyright(c) 2010-2014 Intel Corporation. All rights reserved.
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in
the documentation and/or other materials provided with the
distribution.
* Neither the name of Intel Corporation nor the names of its
contributors may be used to endorse or promote products derived
from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
IPv4 Multicast Sample Application
=================================
The IPv4 Multicast application is a simple example of packet processing
using the Data Plane Development Kit (DPDK).
The application performs L3 multicasting.
Overview
--------
The application demonstrates the use of zero-copy buffers for packet forwarding.
The initialization and run-time paths are very similar to those of the :doc:`l2_forward_real_virtual`.
This guide highlights the differences between the two applications.
There are two key differences from the L2 Forwarding sample application:
* The IPv4 Multicast sample application makes use of indirect buffers.
* The forwarding decision is taken based on information read from the input packet's IPv4 header.
The lookup method is the Four-byte Key (FBK) hash-based method.
The lookup table is composed of pairs of destination IPv4 address (the FBK)
and a port mask associated with that IPv4 address.
.. note::
The max port mask supported in the given hash table is 0xf, so only first
four ports can be supported.
If using non-consecutive ports, use the destination IPv4 address accordingly.
For convenience and simplicity, this sample application does not take IANA-assigned multicast addresses into account,
but instead equates the last four bytes of the multicast group (that is, the last four bytes of the destination IP address)
with the mask of ports to multicast packets to.
Also, the application does not consider the Ethernet addresses;
it looks only at the IPv4 destination address for any given packet.
Building the Application
------------------------
To compile the application:
#. Go to the sample application directory:
.. code-block:: console
export RTE_SDK=/path/to/rte_sdk
cd ${RTE_SDK}/examples/ipv4_multicast
#. Set the target (a default target is used if not specified). For example:
.. code-block:: console
export RTE_TARGET=x86_64-native-linuxapp-gcc
See the *DPDK Getting Started Guide* for possible RTE_TARGET values.
#. Build the application:
.. code-block:: console
make
.. note::
The compiled application is written to the build subdirectory.
To have the application written to a different location,
the O=/path/to/build/directory option may be specified in the make command.
Running the Application
-----------------------
The application has a number of command line options:
.. code-block:: console
./build/ipv4_multicast [EAL options] -- -p PORTMASK [-q NQ]
where,
* -p PORTMASK: Hexadecimal bitmask of ports to configure
* -q NQ: determines the number of queues per lcore
.. note::
Unlike the basic L2/L3 Forwarding sample applications,
NUMA support is not provided in the IPv4 Multicast sample application.
Typically, to run the IPv4 Multicast sample application, issue the following command (as root):
.. code-block:: console
./build/ipv4_multicast -l 0-3 -n 3 -- -p 0x3 -q 1
In this command:
* The -l option enables cores 0, 1, 2 and 3
* The -n option specifies 3 memory channels
* The -p option enables ports 0 and 1
* The -q option assigns 1 queue to each lcore
Refer to the *DPDK Getting Started Guide* for general information on running applications
and the Environment Abstraction Layer (EAL) options.
Explanation
-----------
The following sections provide some explanation of the code.
As mentioned in the overview section,
the initialization and run-time paths are very similar to those of the :doc:`l2_forward_real_virtual`.
The following sections describe aspects that are specific to the IPv4 Multicast sample application.
Memory Pool Initialization
~~~~~~~~~~~~~~~~~~~~~~~~~~
The IPv4 Multicast sample application uses three memory pools.
Two of the pools are for indirect buffers used for packet duplication purposes.
Memory pools for indirect buffers are initialized differently from the memory pool for direct buffers:
.. code-block:: c
packet_pool = rte_pktmbuf_pool_create("packet_pool", NB_PKT_MBUF, 32,
0, PKT_MBUF_DATA_SIZE, rte_socket_id());
header_pool = rte_pktmbuf_pool_create("header_pool", NB_HDR_MBUF, 32,
0, HDR_MBUF_DATA_SIZE, rte_socket_id());
clone_pool = rte_pktmbuf_pool_create("clone_pool", NB_CLONE_MBUF, 32,
0, 0, rte_socket_id());
The reason for this is because indirect buffers are not supposed to hold any packet data and
therefore can be initialized with lower amount of reserved memory for each buffer.
Hash Initialization
~~~~~~~~~~~~~~~~~~~
The hash object is created and loaded with the pre-configured entries read from a global array:
.. code-block:: c
static int
init_mcast_hash(void)
{
uint32_t i;
mcast_hash_params.socket_id = rte_socket_id();
mcast_hash = rte_fbk_hash_create(&mcast_hash_params);
if (mcast_hash == NULL){
return -1;
}
for (i = 0; i < N_MCAST_GROUPS; i ++){
if (rte_fbk_hash_add_key(mcast_hash, mcast_group_table[i].ip, mcast_group_table[i].port_mask) < 0) {
return -1;
}
}
return 0;
}
Forwarding
~~~~~~~~~~
All forwarding is done inside the mcast_forward() function.
Firstly, the Ethernet* header is removed from the packet and the IPv4 address is extracted from the IPv4 header:
.. code-block:: c
/* Remove the Ethernet header from the input packet */
iphdr = (struct ipv4_hdr *)rte_pktmbuf_adj(m, sizeof(struct ether_hdr));
RTE_ASSERT(iphdr != NULL);
dest_addr = rte_be_to_cpu_32(iphdr->dst_addr);
Then, the packet is checked to see if it has a multicast destination address and
if the routing table has any ports assigned to the destination address:
.. code-block:: c
if (!IS_IPV4_MCAST(dest_addr) ||
(hash = rte_fbk_hash_lookup(mcast_hash, dest_addr)) <= 0 ||
(port_mask = hash & enabled_port_mask) == 0) {
rte_pktmbuf_free(m);
return;
}
Then, the number of ports in the destination portmask is calculated with the help of the bitcnt() function:
.. code-block:: c
/* Get number of bits set. */
static inline uint32_t bitcnt(uint32_t v)
{
uint32_t n;
for (n = 0; v != 0; v &= v - 1, n++)
;
return n;
}
This is done to determine which forwarding algorithm to use.
This is explained in more detail in the next section.
Thereafter, a destination Ethernet address is constructed:
.. code-block:: c
/* construct destination Ethernet address */
dst_eth_addr = ETHER_ADDR_FOR_IPV4_MCAST(dest_addr);
Since Ethernet addresses are also part of the multicast process, each outgoing packet carries the same destination Ethernet address.
The destination Ethernet address is constructed from the lower 23 bits of the multicast group OR-ed
with the Ethernet address 01:00:5e:00:00:00, as per RFC 1112:
.. code-block:: c
#define ETHER_ADDR_FOR_IPV4_MCAST(x) \
(rte_cpu_to_be_64(0x01005e000000ULL | ((x) & 0x7fffff)) >> 16)
Then, packets are dispatched to the destination ports according to the portmask associated with a multicast group:
.. code-block:: c
for (port = 0; use_clone != port_mask; port_mask >>= 1, port++) {
/* Prepare output packet and send it out. */
if ((port_mask & 1) != 0) {
if (likely ((mc = mcast_out_pkt(m, use_clone)) != NULL))
mcast_send_pkt(mc, &dst_eth_addr.as_addr, qconf, port);
else if (use_clone == 0)
rte_pktmbuf_free(m);
}
}
The actual packet transmission is done in the mcast_send_pkt() function:
.. code-block:: c
static inline void mcast_send_pkt(struct rte_mbuf *pkt, struct ether_addr *dest_addr, struct lcore_queue_conf *qconf, uint8_t port)
{
struct ether_hdr *ethdr;
uint16_t len;
/* Construct Ethernet header. */
ethdr = (struct ether_hdr *)rte_pktmbuf_prepend(pkt, (uint16_t) sizeof(*ethdr));
RTE_ASSERT(ethdr != NULL);
ether_addr_copy(dest_addr, ðdr->d_addr);
ether_addr_copy(&ports_eth_addr[port], ðdr->s_addr);
ethdr->ether_type = rte_be_to_cpu_16(ETHER_TYPE_IPv4);
/* Put new packet into the output queue */
len = qconf->tx_mbufs[port].len;
qconf->tx_mbufs[port].m_table[len] = pkt;
qconf->tx_mbufs[port].len = ++len;
/* Transmit packets */
if (unlikely(MAX_PKT_BURST == len))
send_burst(qconf, port);
}
Buffer Cloning
~~~~~~~~~~~~~~
This is the most important part of the application since it demonstrates the use of zero- copy buffer cloning.
There are two approaches for creating the outgoing packet and although both are based on the data zero-copy idea,
there are some differences in the detail.
The first approach creates a clone of the input packet, for example,
walk though all segments of the input packet and for each of segment,
create a new buffer and attach that new buffer to the segment
(refer to rte_pktmbuf_clone() in the rte_mbuf library for more details).
A new buffer is then allocated for the packet header and is prepended to the cloned buffer.
The second approach does not make a clone, it just increments the reference counter for all input packet segment,
allocates a new buffer for the packet header and prepends it to the input packet.
Basically, the first approach reuses only the input packet's data, but creates its own copy of packet's metadata.
The second approach reuses both input packet's data and metadata.
The advantage of first approach is that each outgoing packet has its own copy of the metadata,
so we can safely modify the data pointer of the input packet.
That allows us to skip creation if the output packet is for the last destination port
and instead modify input packet's header in place.
For example, for N destination ports, we need to invoke mcast_out_pkt() (N-1) times.
The advantage of the second approach is that there is less work to be done for each outgoing packet,
that is, the "clone" operation is skipped completely.
However, there is a price to pay.
The input packet's metadata must remain intact, so for N destination ports,
we need to invoke mcast_out_pkt() (N) times.
Therefore, for a small number of outgoing ports (and segments in the input packet),
first approach is faster.
As the number of outgoing ports (and/or input segments) grows, the second approach becomes more preferable.
Depending on the number of segments or the number of ports in the outgoing portmask,
either the first (with cloning) or the second (without cloning) approach is taken:
.. code-block:: c
use_clone = (port_num <= MCAST_CLONE_PORTS && m->pkt.nb_segs <= MCAST_CLONE_SEGS);
It is the mcast_out_pkt() function that performs the packet duplication (either with or without actually cloning the buffers):
.. code-block:: c
static inline struct rte_mbuf *mcast_out_pkt(struct rte_mbuf *pkt, int use_clone)
{
struct rte_mbuf *hdr;
/* Create new mbuf for the header. */
if (unlikely ((hdr = rte_pktmbuf_alloc(header_pool)) == NULL))
return NULL;
/* If requested, then make a new clone packet. */
if (use_clone != 0 && unlikely ((pkt = rte_pktmbuf_clone(pkt, clone_pool)) == NULL)) {
rte_pktmbuf_free(hdr);
return NULL;
}
/* prepend new header */
hdr->pkt.next = pkt;
/* update header's fields */
hdr->pkt.pkt_len = (uint16_t)(hdr->pkt.data_len + pkt->pkt.pkt_len);
hdr->pkt.nb_segs = (uint8_t)(pkt->pkt.nb_segs + 1);
/* copy metadata from source packet */
hdr->pkt.in_port = pkt->pkt.in_port;
hdr->pkt.vlan_macip = pkt->pkt.vlan_macip;
hdr->pkt.hash = pkt->pkt.hash;
hdr->ol_flags = pkt->ol_flags;
rte_mbuf_sanity_check(hdr, RTE_MBUF_PKT, 1);
return hdr;
}
|