summaryrefslogtreecommitdiffstats
path: root/vendor/github.com/google/gopacket/writer.go
diff options
context:
space:
mode:
Diffstat (limited to 'vendor/github.com/google/gopacket/writer.go')
-rw-r--r--vendor/github.com/google/gopacket/writer.go213
1 files changed, 0 insertions, 213 deletions
diff --git a/vendor/github.com/google/gopacket/writer.go b/vendor/github.com/google/gopacket/writer.go
deleted file mode 100644
index 9e85a92..0000000
--- a/vendor/github.com/google/gopacket/writer.go
+++ /dev/null
@@ -1,213 +0,0 @@
-// Copyright 2012 Google, Inc. All rights reserved.
-//
-// Use of this source code is governed by a BSD-style license
-// that can be found in the LICENSE file in the root of the source
-// tree.
-
-package gopacket
-
-import (
- "fmt"
-)
-
-// SerializableLayer allows its implementations to be written out as a set of bytes,
-// so those bytes may be sent on the wire or otherwise used by the caller.
-// SerializableLayer is implemented by certain Layer types, and can be encoded to
-// bytes using the LayerWriter object.
-type SerializableLayer interface {
- // SerializeTo writes this layer to a slice, growing that slice if necessary
- // to make it fit the layer's data.
- // Args:
- // b: SerializeBuffer to write this layer on to. When called, b.Bytes()
- // is the payload this layer should wrap, if any. Note that this
- // layer can either prepend itself (common), append itself
- // (uncommon), or both (sometimes padding or footers are required at
- // the end of packet data). It's also possible (though probably very
- // rarely needed) to overwrite any bytes in the current payload.
- // After this call, b.Bytes() should return the byte encoding of
- // this layer wrapping the original b.Bytes() payload.
- // opts: options to use while writing out data.
- // Returns:
- // error if a problem was encountered during encoding. If an error is
- // returned, the bytes in data should be considered invalidated, and
- // not used.
- //
- // SerializeTo calls SHOULD entirely ignore LayerContents and
- // LayerPayload. It just serializes based on struct fields, neither
- // modifying nor using contents/payload.
- SerializeTo(b SerializeBuffer, opts SerializeOptions) error
-}
-
-// SerializeOptions provides options for behaviors that SerializableLayers may want to
-// implement.
-type SerializeOptions struct {
- // FixLengths determines whether, during serialization, layers should fix
- // the values for any length field that depends on the payload.
- FixLengths bool
- // ComputeChecksums determines whether, during serialization, layers
- // should recompute checksums based on their payloads.
- ComputeChecksums bool
-}
-
-// SerializeBuffer is a helper used by gopacket for writing out packet layers.
-// SerializeBuffer starts off as an empty []byte. Subsequent calls to PrependBytes
-// return byte slices before the current Bytes(), AppendBytes returns byte
-// slices after.
-//
-// Byte slices returned by PrependBytes/AppendBytes are NOT zero'd out, so if
-// you want to make sure they're all zeros, set them as such.
-//
-// SerializeBuffer is specifically designed to handle packet writing, where unlike
-// with normal writes it's easier to start writing at the inner-most layer and
-// work out, meaning that we often need to prepend bytes. This runs counter to
-// typical writes to byte slices using append(), where we only write at the end
-// of the buffer.
-//
-// It can be reused via Clear. Note, however, that a Clear call will invalidate the
-// byte slices returned by any previous Bytes() call (the same buffer is
-// reused).
-//
-// 1) Reusing a write buffer is generally much faster than creating a new one,
-// and with the default implementation it avoids additional memory allocations.
-// 2) If a byte slice from a previous Bytes() call will continue to be used,
-// it's better to create a new SerializeBuffer.
-//
-// The Clear method is specifically designed to minimize memory allocations for
-// similar later workloads on the SerializeBuffer. IE: if you make a set of
-// Prepend/Append calls, then clear, then make the same calls with the same
-// sizes, the second round (and all future similar rounds) shouldn't allocate
-// any new memory.
-type SerializeBuffer interface {
- // Bytes returns the contiguous set of bytes collected so far by Prepend/Append
- // calls. The slice returned by Bytes will be modified by future Clear calls,
- // so if you're planning on clearing this SerializeBuffer, you may want to copy
- // Bytes somewhere safe first.
- Bytes() []byte
- // PrependBytes returns a set of bytes which prepends the current bytes in this
- // buffer. These bytes start in an indeterminate state, so they should be
- // overwritten by the caller. The caller must only call PrependBytes if they
- // know they're going to immediately overwrite all bytes returned.
- PrependBytes(num int) ([]byte, error)
- // AppendBytes returns a set of bytes which appends the current bytes in this
- // buffer. These bytes start in an indeterminate state, so they should be
- // overwritten by the caller. The caller must only call AppendBytes if they
- // know they're going to immediately overwrite all bytes returned.
- AppendBytes(num int) ([]byte, error)
- // Clear resets the SerializeBuffer to a new, empty buffer. After a call to clear,
- // the byte slice returned by any previous call to Bytes() for this buffer
- // should be considered invalidated.
- Clear() error
-}
-
-type serializeBuffer struct {
- data []byte
- start int
- prepended, appended int
-}
-
-// NewSerializeBuffer creates a new instance of the default implementation of
-// the SerializeBuffer interface.
-func NewSerializeBuffer() SerializeBuffer {
- return &serializeBuffer{}
-}
-
-// NewSerializeBufferExpectedSize creates a new buffer for serialization, optimized for an
-// expected number of bytes prepended/appended. This tends to decrease the
-// number of memory allocations made by the buffer during writes.
-func NewSerializeBufferExpectedSize(expectedPrependLength, expectedAppendLength int) SerializeBuffer {
- return &serializeBuffer{
- data: make([]byte, expectedPrependLength, expectedPrependLength+expectedAppendLength),
- start: expectedPrependLength,
- prepended: expectedPrependLength,
- appended: expectedAppendLength,
- }
-}
-
-func (w *serializeBuffer) Bytes() []byte {
- return w.data[w.start:]
-}
-
-func (w *serializeBuffer) PrependBytes(num int) ([]byte, error) {
- if num < 0 {
- panic("num < 0")
- }
- if w.start < num {
- toPrepend := w.prepended
- if toPrepend < num {
- toPrepend = num
- }
- w.prepended += toPrepend
- length := cap(w.data) + toPrepend
- newData := make([]byte, length)
- newStart := w.start + toPrepend
- copy(newData[newStart:], w.data[w.start:])
- w.start = newStart
- w.data = newData[:toPrepend+len(w.data)]
- }
- w.start -= num
- return w.data[w.start : w.start+num], nil
-}
-
-func (w *serializeBuffer) AppendBytes(num int) ([]byte, error) {
- if num < 0 {
- panic("num < 0")
- }
- initialLength := len(w.data)
- if cap(w.data)-initialLength < num {
- toAppend := w.appended
- if toAppend < num {
- toAppend = num
- }
- w.appended += toAppend
- newData := make([]byte, cap(w.data)+toAppend)
- copy(newData[w.start:], w.data[w.start:])
- w.data = newData[:initialLength]
- }
- // Grow the buffer. We know it'll be under capacity given above.
- w.data = w.data[:initialLength+num]
- return w.data[initialLength:], nil
-}
-
-func (w *serializeBuffer) Clear() error {
- w.start = w.prepended
- w.data = w.data[:w.start]
- return nil
-}
-
-// SerializeLayers clears the given write buffer, then writes all layers into it so
-// they correctly wrap each other. Note that by clearing the buffer, it
-// invalidates all slices previously returned by w.Bytes()
-//
-// Example:
-// buf := gopacket.NewSerializeBuffer()
-// opts := gopacket.SerializeOptions{}
-// gopacket.SerializeLayers(buf, opts, a, b, c)
-// firstPayload := buf.Bytes() // contains byte representation of a(b(c))
-// gopacket.SerializeLayers(buf, opts, d, e, f)
-// secondPayload := buf.Bytes() // contains byte representation of d(e(f)). firstPayload is now invalidated, since the SerializeLayers call Clears buf.
-func SerializeLayers(w SerializeBuffer, opts SerializeOptions, layers ...SerializableLayer) error {
- w.Clear()
- for i := len(layers) - 1; i >= 0; i-- {
- layer := layers[i]
- err := layer.SerializeTo(w, opts)
- if err != nil {
- return err
- }
- }
- return nil
-}
-
-// SerializePacket is a convenience function that calls SerializeLayers
-// on packet's Layers().
-// It returns an error if one of the packet layers is not a SerializebleLayer.
-func SerializePacket(buf SerializeBuffer, opts SerializeOptions, packet Packet) error {
- sls := []SerializableLayer{}
- for _, layer := range packet.Layers() {
- sl, ok := layer.(SerializableLayer)
- if !ok {
- return fmt.Errorf("layer %s is not serializable", layer.LayerType().String())
- }
- sls = append(sls, sl)
- }
- return SerializeLayers(buf, opts, sls...)
-}