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+/*
+ * Copyright (c) 2014, Peter Thorson. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the WebSocket++ Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL PETER THORSON BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ */
+
+#ifndef WEBSOCKETPP_MESSAGE_BUFFER_ALLOC_HPP
+#define WEBSOCKETPP_MESSAGE_BUFFER_ALLOC_HPP
+
+#include <websocketpp/common/memory.hpp>
+
+#include <string>
+
+namespace websocketpp {
+namespace message_buffer {
+
+/* # message:
+ * object that stores a message while it is being sent or received. Contains
+ * the message payload itself, the message header, the extension data, and the
+ * opcode.
+ *
+ * # connection_message_manager:
+ * An object that manages all of the message_buffers associated with a given
+ * connection. Implements the get_message_buffer(size) method that returns
+ * a message buffer at least size bytes long.
+ *
+ * Message buffers are reference counted with shared ownership semantics. Once
+ * requested from the manager the requester and it's associated downstream code
+ * may keep a pointer to the message indefinitely at a cost of extra resource
+ * usage. Once the reference count drops to the point where the manager is the
+ * only reference the messages is recycled using whatever method is implemented
+ * in the manager.
+ *
+ * # endpoint_message_manager:
+ * An object that manages connection_message_managers. Implements the
+ * get_message_manager() method. This is used once by each connection to
+ * request the message manager that they are supposed to use to manage message
+ * buffers for their own use.
+ *
+ * TYPES OF CONNECTION_MESSAGE_MANAGERS
+ * - allocate a message with the exact size every time one is requested
+ * - maintain a pool of pre-allocated messages and return one when needed.
+ * Recycle previously used messages back into the pool
+ *
+ * TYPES OF ENDPOINT_MESSAGE_MANAGERS
+ * - allocate a new connection manager for each connection. Message pools
+ * become connection specific. This increases memory usage but improves
+ * concurrency.
+ * - allocate a single connection manager and share a pointer to it with all
+ * connections created by this endpoint. The message pool will be shared
+ * among all connections, improving memory usage and performance at the cost
+ * of reduced concurrency
+ */
+
+/// Custom deleter for use in shared_ptrs to message.
+/**
+ * This is used to catch messages about to be deleted and offer the manager the
+ * ability to recycle them instead. Message::recycle will return true if it was
+ * successfully recycled and false otherwise. In the case of exceptions or error
+ * this deleter frees the memory.
+ */
+template <typename T>
+void message_deleter(T* msg) {
+ try {
+ if (!msg->recycle()) {
+ delete msg;
+ }
+ } catch (...) {
+ // TODO: is there a better way to ensure this function doesn't throw?
+ delete msg;
+ }
+}
+
+/// Represents a buffer for a single WebSocket message.
+/**
+ *
+ *
+ */
+template <typename con_msg_manager>
+class message {
+public:
+ typedef lib::shared_ptr<message> ptr;
+
+ typedef typename con_msg_manager::weak_ptr con_msg_man_ptr;
+
+ message(con_msg_man_ptr manager, size_t size = 128)
+ : m_manager(manager)
+ , m_payload(size) {}
+
+ frame::opcode::value get_opcode() const {
+ return m_opcode;
+ }
+ const std::string& get_header() const {
+ return m_header;
+ }
+ const std::string& get_extension_data() const {
+ return m_extension_data;
+ }
+ const std::string& get_payload() const {
+ return m_payload;
+ }
+
+ /// Recycle the message
+ /**
+ * A request to recycle this message was received. Forward that request to
+ * the connection message manager for processing. Errors and exceptions
+ * from the manager's recycle member function should be passed back up the
+ * call chain. The caller to message::recycle will deal with them.
+ *
+ * Recycle must *only* be called by the message shared_ptr's destructor.
+ * Once recycled successfully, ownership of the memory has been passed to
+ * another system and must not be accessed again.
+ *
+ * @return true if the message was successfully recycled, false otherwise.
+ */
+ bool recycle() {
+ typename con_msg_manager::ptr shared = m_manager.lock();
+
+ if (shared) {
+ return shared->(recycle(this));
+ } else {
+ return false;
+ }
+ }
+private:
+ con_msg_man_ptr m_manager;
+
+ frame::opcode::value m_opcode;
+ std::string m_header;
+ std::string m_extension_data;
+ std::string m_payload;
+};
+
+namespace alloc {
+
+/// A connection message manager that allocates a new message for each
+/// request.
+template <typename message>
+class con_msg_manager {
+public:
+ typedef lib::shared_ptr<con_msg_manager> ptr;
+ typedef lib::weak_ptr<con_msg_manager> weak_ptr;
+
+ typedef typename message::ptr message_ptr;
+
+ /// Get a message buffer with specified size
+ /**
+ * @param size Minimum size in bytes to request for the message payload.
+ *
+ * @return A shared pointer to a new message with specified size.
+ */
+ message_ptr get_message(size_t size) const {
+ return lib::make_shared<message>(size);
+ }
+
+ /// Recycle a message
+ /**
+ * This method shouldn't be called. If it is, return false to indicate an
+ * error. The rest of the method recycle chain should notice this and free
+ * the memory.
+ *
+ * @param msg The message to be recycled.
+ *
+ * @return true if the message was successfully recycled, false otherwse.
+ */
+ bool recycle(message * msg) {
+ return false;
+ }
+};
+
+/// An endpoint message manager that allocates a new manager for each
+/// connection.
+template <typename con_msg_manager>
+class endpoint_msg_manager {
+public:
+ typedef typename con_msg_manager::ptr con_msg_man_ptr;
+
+ /// Get a pointer to a connection message manager
+ /**
+ * @return A pointer to the requested connection message manager.
+ */
+ con_msg_man_ptr get_manager() const {
+ return lib::make_shared<con_msg_manager>();
+ }
+};
+
+} // namespace alloc
+
+namespace pool {
+
+/// A connection messages manager that maintains a pool of messages that is
+/// used to fulfill get_message requests.
+class con_msg_manager {
+
+};
+
+/// An endpoint manager that maintains a shared pool of connection managers
+/// and returns an appropriate one for the requesting connection.
+class endpoint_msg_manager {
+
+};
+
+} // namespace pool
+
+} // namespace message_buffer
+} // namespace websocketpp
+
+#endif // WEBSOCKETPP_MESSAGE_BUFFER_ALLOC_HPP