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VPP Throughput
==============

.. toctree::

    ../vpp_performance_configuration_3n_hsw/index
    ../vpp_performance_configuration_3n_skx/index
    ../vpp_performance_configuration_2n_skx/index

..
    ../vpp_performance_configuration_2n_dnv/index
s="p">(int fds[], int n_fds, u32 wait); /* * Socket client apis that explicitly pass socket main as an argument */ int vl_socket_client_connect2 (socket_client_main_t * scm, char *socket_path, char *client_name, u32 socket_buffer_size); void vl_socket_client_disconnect2 (socket_client_main_t * scm); void vl_socket_client_enable_disable2 (socket_client_main_t * scm, int enable); int vl_socket_client_read2 (socket_client_main_t * scm, int wait); int vl_socket_client_write2 (socket_client_main_t * scm); void *vl_socket_client_msg_alloc2 (socket_client_main_t * scm, int nbytes); int vl_socket_client_init_shm2 (socket_client_main_t * scm, vl_api_shm_elem_config_t * config, int want_pthread); clib_error_t *vl_socket_client_recv_fd_msg2 (socket_client_main_t * scm, int fds[], int n_fds, u32 wait); #endif /* SRC_VLIBMEMORY_SOCKET_CLIENT_H_ */ /* * fd.io coding-style-patch-verification: ON * * Local Variables: * eval: (c-set-style "gnu") * End: */