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authorDave Barach <dave@barachs.net>2020-07-10 12:19:01 -0400
committerDave Barach <dave@barachs.net>2020-07-14 10:25:48 -0400
commit1548c7e12531e3d055567d761c580a1c7ff0ac40 (patch)
treea6a6d01ae6aa6e10c1420fd47a80bd29f989d729 /adapter/socketclient/socketclient.go
parentf4f4a8613711d724cd4dc7224e8d7a1de4b8050e (diff)
socket adapter: don't bother sending sockclnt_delete messages
vpp cleans up socket clients when the socket closes. I verified that sending a correctly-marshalled sockclnt_delete message results in duplicate close complaints. The marshalling code wasn't right - the (important) client_index field is in a non-standard position - and there's no point in sending a message we don't need to send. Signed-off-by: Dave Barach <dave@barachs.net> Change-Id: Ia32980b08a99cc878835f5db21f64de391759fa4
Diffstat (limited to 'adapter/socketclient/socketclient.go')
-rw-r--r--adapter/socketclient/socketclient.go47
1 files changed, 2 insertions, 45 deletions
diff --git a/adapter/socketclient/socketclient.go b/adapter/socketclient/socketclient.go
index b2c5d47..f63e8b8 100644
--- a/adapter/socketclient/socketclient.go
+++ b/adapter/socketclient/socketclient.go
@@ -266,9 +266,8 @@ func (c *socketClient) Disconnect() error {
// wait for readerLoop to return
c.wg.Wait()
- if err := c.close(); err != nil {
- log.Debugf("closing failed: %v", err)
- }
+ // Don't bother sending a vl_api_sockclnt_delete_t message,
+ // just close the socket.
if err := c.disconnect(); err != nil {
return err
@@ -375,48 +374,6 @@ func (c *socketClient) open() error {
return nil
}
-func (c *socketClient) close() error {
- var msgCodec = codec.DefaultCodec
-
- req := &memclnt.SockclntDelete{
- Index: c.clientIndex,
- }
- msg, err := msgCodec.EncodeMsg(req, c.sockDelMsgId)
- if err != nil {
- log.Debugln("Encode error:", err)
- return err
- }
- // set non-0 context
- msg[5] = deleteMsgContext
-
- log.Debugf("sending socklntDel (%d bytes): % 0X", len(msg), msg)
-
- if err := c.writeMsg(msg); err != nil {
- log.Debugln("Write error: ", err)
- return err
- }
-
- msgReply, err := c.readMsgTimeout(nil, c.disconnectTimeout)
- if err != nil {
- if nerr, ok := err.(net.Error); ok && nerr.Timeout() {
- // we accept timeout for reply
- return nil
- }
- log.Debugln("Read error:", err)
- return err
- }
-
- reply := new(memclnt.SockclntDeleteReply)
- if err := msgCodec.DecodeMsg(msgReply, reply); err != nil {
- log.Debugln("Decoding sockclnt_delete_reply failed:", err)
- return err
- } else if reply.Response != 0 {
- return fmt.Errorf("sockclnt_delete_reply: response error (%d)", reply.Response)
- }
-
- return nil
-}
-
func (c *socketClient) GetMsgID(msgName string, msgCrc string) (uint16, error) {
if msgID, ok := c.msgTable[msgName+"_"+msgCrc]; ok {
return msgID, nil