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-rw-r--r--vendor/github.com/google/gopacket/layers/mpls.go87
1 files changed, 87 insertions, 0 deletions
diff --git a/vendor/github.com/google/gopacket/layers/mpls.go b/vendor/github.com/google/gopacket/layers/mpls.go
new file mode 100644
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--- /dev/null
+++ b/vendor/github.com/google/gopacket/layers/mpls.go
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+// Copyright 2012 Google, Inc. All rights reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the LICENSE file in the root of the source
+// tree.
+
+package layers
+
+import (
+ "encoding/binary"
+ "errors"
+ "github.com/google/gopacket"
+)
+
+// MPLS is the MPLS packet header.
+type MPLS struct {
+ BaseLayer
+ Label uint32
+ TrafficClass uint8
+ StackBottom bool
+ TTL uint8
+}
+
+// LayerType returns gopacket.LayerTypeMPLS.
+func (m *MPLS) LayerType() gopacket.LayerType { return LayerTypeMPLS }
+
+// ProtocolGuessingDecoder attempts to guess the protocol of the bytes it's
+// given, then decode the packet accordingly. Its algorithm for guessing is:
+// If the packet starts with byte 0x45-0x4F: IPv4
+// If the packet starts with byte 0x60-0x6F: IPv6
+// Otherwise: Error
+// See draft-hsmit-isis-aal5mux-00.txt for more detail on this approach.
+type ProtocolGuessingDecoder struct{}
+
+func (ProtocolGuessingDecoder) Decode(data []byte, p gopacket.PacketBuilder) error {
+ switch data[0] {
+ // 0x40 | header_len, where header_len is at least 5.
+ case 0x45, 0x46, 0x47, 0x48, 0x49, 0x4a, 0x4b, 0x4c, 0x4d, 0x4e, 0x4f:
+ return decodeIPv4(data, p)
+ // IPv6 can start with any byte whose first 4 bits are 0x6.
+ case 0x60, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68, 0x69, 0x6a, 0x6b, 0x6c, 0x6d, 0x6e, 0x6f:
+ return decodeIPv6(data, p)
+ }
+ return errors.New("Unable to guess protocol of packet data")
+}
+
+// MPLSPayloadDecoder is the decoder used to data encapsulated by each MPLS
+// layer. MPLS contains no type information, so we have to explicitly decide
+// which decoder to use. This is initially set to ProtocolGuessingDecoder, our
+// simple attempt at guessing protocols based on the first few bytes of data
+// available to us. However, if you know that in your environment MPLS always
+// encapsulates a specific protocol, you may reset this.
+var MPLSPayloadDecoder gopacket.Decoder = ProtocolGuessingDecoder{}
+
+func decodeMPLS(data []byte, p gopacket.PacketBuilder) error {
+ decoded := binary.BigEndian.Uint32(data[:4])
+ mpls := &MPLS{
+ Label: decoded >> 12,
+ TrafficClass: uint8(decoded>>9) & 0x7,
+ StackBottom: decoded&0x100 != 0,
+ TTL: uint8(decoded),
+ BaseLayer: BaseLayer{data[:4], data[4:]},
+ }
+ p.AddLayer(mpls)
+ if mpls.StackBottom {
+ return p.NextDecoder(MPLSPayloadDecoder)
+ }
+ return p.NextDecoder(gopacket.DecodeFunc(decodeMPLS))
+}
+
+// SerializeTo writes the serialized form of this layer into the
+// SerializationBuffer, implementing gopacket.SerializableLayer.
+// See the docs for gopacket.SerializableLayer for more info.
+func (m *MPLS) SerializeTo(b gopacket.SerializeBuffer, opts gopacket.SerializeOptions) error {
+ bytes, err := b.PrependBytes(4)
+ if err != nil {
+ return err
+ }
+ encoded := m.Label << 12
+ encoded |= uint32(m.TrafficClass) << 9
+ encoded |= uint32(m.TTL)
+ if m.StackBottom {
+ encoded |= 0x100
+ }
+ binary.BigEndian.PutUint32(bytes, encoded)
+ return nil
+}