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+// Copyright 2012 Google, Inc. All rights reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the LICENSE file in the root of the source
+// tree.
+
+package gopacket
+
+import (
+ "fmt"
+)
+
+// DecodingLayer is an interface for packet layers that can decode themselves.
+//
+// The important part of DecodingLayer is that they decode themselves in-place.
+// Calling DecodeFromBytes on a DecodingLayer totally resets the entire layer to
+// the new state defined by the data passed in. A returned error leaves the
+// DecodingLayer in an unknown intermediate state, thus its fields should not be
+// trusted.
+//
+// Because the DecodingLayer is resetting its own fields, a call to
+// DecodeFromBytes should normally not require any memory allocation.
+type DecodingLayer interface {
+ // DecodeFromBytes resets the internal state of this layer to the state
+ // defined by the passed-in bytes. Slices in the DecodingLayer may
+ // reference the passed-in data, so care should be taken to copy it
+ // first should later modification of data be required before the
+ // DecodingLayer is discarded.
+ DecodeFromBytes(data []byte, df DecodeFeedback) error
+ // CanDecode returns the set of LayerTypes this DecodingLayer can
+ // decode. For Layers that are also DecodingLayers, this will most
+ // often be that Layer's LayerType().
+ CanDecode() LayerClass
+ // NextLayerType returns the LayerType which should be used to decode
+ // the LayerPayload.
+ NextLayerType() LayerType
+ // LayerPayload is the set of bytes remaining to decode after a call to
+ // DecodeFromBytes.
+ LayerPayload() []byte
+}
+
+// DecodingLayerParser parses a given set of layer types. See DecodeLayers for
+// more information on how DecodingLayerParser should be used.
+type DecodingLayerParser struct {
+ // DecodingLayerParserOptions is the set of options available to the
+ // user to define the parser's behavior.
+ DecodingLayerParserOptions
+ first LayerType
+ decoders map[LayerType]DecodingLayer
+ df DecodeFeedback
+ // Truncated is set when a decode layer detects that the packet has been
+ // truncated.
+ Truncated bool
+}
+
+// AddDecodingLayer adds a decoding layer to the parser. This adds support for
+// the decoding layer's CanDecode layers to the parser... should they be
+// encountered, they'll be parsed.
+func (l *DecodingLayerParser) AddDecodingLayer(d DecodingLayer) {
+ for _, typ := range d.CanDecode().LayerTypes() {
+ l.decoders[typ] = d
+ }
+}
+
+// SetTruncated is used by DecodingLayers to set the Truncated boolean in the
+// DecodingLayerParser. Users should simply read Truncated after calling
+// DecodeLayers.
+func (l *DecodingLayerParser) SetTruncated() {
+ l.Truncated = true
+}
+
+// NewDecodingLayerParser creates a new DecodingLayerParser and adds in all
+// of the given DecodingLayers with AddDecodingLayer.
+//
+// Each call to DecodeLayers will attempt to decode the given bytes first by
+// treating them as a 'first'-type layer, then by using NextLayerType on
+// subsequently decoded layers to find the next relevant decoder. Should a
+// deoder not be available for the layer type returned by NextLayerType,
+// decoding will stop.
+func NewDecodingLayerParser(first LayerType, decoders ...DecodingLayer) *DecodingLayerParser {
+ dlp := &DecodingLayerParser{
+ decoders: make(map[LayerType]DecodingLayer),
+ first: first,
+ }
+ dlp.df = dlp // Cast this once to the interface
+ for _, d := range decoders {
+ dlp.AddDecodingLayer(d)
+ }
+ return dlp
+}
+
+// DecodeLayers decodes as many layers as possible from the given data. It
+// initially treats the data as layer type 'typ', then uses NextLayerType on
+// each subsequent decoded layer until it gets to a layer type it doesn't know
+// how to parse.
+//
+// For each layer successfully decoded, DecodeLayers appends the layer type to
+// the decoded slice. DecodeLayers truncates the 'decoded' slice initially, so
+// there's no need to empty it yourself.
+//
+// This decoding method is about an order of magnitude faster than packet
+// decoding, because it only decodes known layers that have already been
+// allocated. This means it doesn't need to allocate each layer it returns...
+// instead it overwrites the layers that already exist.
+//
+// Example usage:
+// func main() {
+// var eth layers.Ethernet
+// var ip4 layers.IPv4
+// var ip6 layers.IPv6
+// var tcp layers.TCP
+// var udp layers.UDP
+// var payload gopacket.Payload
+// parser := gopacket.NewDecodingLayerParser(layers.LayerTypeEthernet, &eth, &ip4, &ip6, &tcp, &udp, &payload)
+// var source gopacket.PacketDataSource = getMyDataSource()
+// decodedLayers := make([]gopacket.LayerType, 0, 10)
+// for {
+// data, _, err := source.ReadPacketData()
+// if err == nil {
+// fmt.Println("Error reading packet data: ", err)
+// continue
+// }
+// fmt.Println("Decoding packet")
+// err = parser.DecodeLayers(data, &decodedLayers)
+// for _, typ := range decodedLayers {
+// fmt.Println(" Successfully decoded layer type", typ)
+// switch typ {
+// case layers.LayerTypeEthernet:
+// fmt.Println(" Eth ", eth.SrcMAC, eth.DstMAC)
+// case layers.LayerTypeIPv4:
+// fmt.Println(" IP4 ", ip4.SrcIP, ip4.DstIP)
+// case layers.LayerTypeIPv6:
+// fmt.Println(" IP6 ", ip6.SrcIP, ip6.DstIP)
+// case layers.LayerTypeTCP:
+// fmt.Println(" TCP ", tcp.SrcPort, tcp.DstPort)
+// case layers.LayerTypeUDP:
+// fmt.Println(" UDP ", udp.SrcPort, udp.DstPort)
+// }
+// }
+// if decodedLayers.Truncated {
+// fmt.Println(" Packet has been truncated")
+// }
+// if err != nil {
+// fmt.Println(" Error encountered:", err)
+// }
+// }
+// }
+//
+// If DecodeLayers is unable to decode the next layer type, it will return the
+// error UnsupportedLayerType.
+func (l *DecodingLayerParser) DecodeLayers(data []byte, decoded *[]LayerType) (err error) {
+ l.Truncated = false
+ if !l.IgnorePanic {
+ defer panicToError(&err)
+ }
+ typ := l.first
+ *decoded = (*decoded)[:0] // Truncated decoded layers.
+ for len(data) > 0 {
+ decoder, ok := l.decoders[typ]
+ if !ok {
+ return UnsupportedLayerType(typ)
+ } else if err = decoder.DecodeFromBytes(data, l.df); err != nil {
+ return err
+ }
+ *decoded = append(*decoded, typ)
+ typ = decoder.NextLayerType()
+ data = decoder.LayerPayload()
+ }
+ return nil
+}
+
+// UnsupportedLayerType is returned by DecodingLayerParser if DecodeLayers
+// encounters a layer type that the DecodingLayerParser has no decoder for.
+type UnsupportedLayerType LayerType
+
+// Error implements the error interface, returning a string to say that the
+// given layer type is unsupported.
+func (e UnsupportedLayerType) Error() string {
+ return fmt.Sprintf("No decoder for layer type %v", LayerType(e))
+}
+
+func panicToError(e *error) {
+ if r := recover(); r != nil {
+ *e = fmt.Errorf("panic: %v", r)
+ }
+}
+
+// DecodingLayerParserOptions provides options to affect the behavior of a given
+// DecodingLayerParser.
+type DecodingLayerParserOptions struct {
+ // IgnorePanic determines whether a DecodingLayerParser should stop
+ // panics on its own (by returning them as an error from DecodeLayers)
+ // or should allow them to raise up the stack. Handling errors does add
+ // latency to the process of decoding layers, but is much safer for
+ // callers. IgnorePanic defaults to false, thus if the caller does
+ // nothing decode panics will be returned as errors.
+ IgnorePanic bool
+}