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Diffstat (limited to 'hicn-light/src/hicn/core/msgbuf_pool.h')
-rw-r--r-- | hicn-light/src/hicn/core/msgbuf_pool.h | 65 |
1 files changed, 65 insertions, 0 deletions
diff --git a/hicn-light/src/hicn/core/msgbuf_pool.h b/hicn-light/src/hicn/core/msgbuf_pool.h new file mode 100644 index 000000000..2ada9fa14 --- /dev/null +++ b/hicn-light/src/hicn/core/msgbuf_pool.h @@ -0,0 +1,65 @@ +/* + * Copyright (c) 2020 Cisco and/or its affiliates. + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at: + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +/** + * @file msgbuf_pool.h + * @brief hICN msgbuf pool. + * + * THe msgbuf pool is used to store packet payloads while the packets are in + * transit, as well as holding them into the packet cache (PIT, CSS), WLDR, + * mapme, etc. + * + * Control packets might receive a special treatment in that they are eventually + * transformed into a ack/nack, but this should not affect any part of this + * design. + * + * Do we need a reference count, or simply a lock ? + * What about weak references ? + * We need to be sure that a pool element is never referenced ever again after + * it is deleted from the pool as its ID might be reaffected. + * + * It might even be better to store references to msgbuf's as they might hold + * additional information of interest about the packet... a bit like a skbuff in + * linux. Is this relevant for the packet cache ? + */ + +#ifndef HICNLIGHT_MSGBUF_POOL_H +#define HICNLIGHT_MSGBUF_POOL_H + +#include "msgbuf.h" + +#define MTU 1500 + +typedef struct { + msgbuf_t * buffers; +} msgbuf_pool_t; + +// 0 for init size means a default value (of 1024) +// 0 for max_size means no limit +msgbuf_pool_t * _msgbuf_pool_create(size_t init_size, size_t max_size); + +#define msgbuf_pool_create() _msgbuf_pool_create(0, 0) + +void msgbuf_pool_free(msgbuf_pool_t * msgbuf_pool); + +int msgbuf_pool_get(msgbuf_pool_t * msgbuf_pool, msgbuf_t * msgbuf); + +int msgbuf_pool_getn(msgbuf_pool_t * msgbuf_pool, msgbuf_t ** msgbuf, size_t n); + +off_t msgbuf_pool_get_id(msgbuf_pool_t * msgbuf_pool, msgbuf_t * msgbuf); + +msgbuf_t * msgbuf_pool_at(const msgbuf_pool_t * msgbuf_pool, off_t id); + +#endif /* HICNLIGHT_MSGBUF_POOL_H */ |