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path: root/ctrl/facemgr/examples/updownsrv/updownsrv.c
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/*
 * Dummy server sending alternating bytes to all clients.
 *
 * This is used by the face manager to illustrate the creation of interfaces
 * using unix domains that sets a face up and down.
 */

#include <arpa/inet.h> // inet_ntop
#include <errno.h> // EINTR,. ..
#include <netinet/in.h> // INET_ADDRSTRLEN, INET6_ADDRSTRLEN
#include <stdio.h>
#include <inttypes.h>

#include <stdlib.h>
#include <sys/socket.h>
#include <sys/timerfd.h>
#include <sys/un.h> // sockaddr_un
#include <unistd.h> // fcntl
#include <fcntl.h> // fcntl


/**
 * \brief Default unix socket path (the leading \0 means using the abstract
 * namespace instead of the filesystem).
 */
#define UNIX_PATH "\0updownsrv"

/**
 * \brief Default interval (in seconds) between timer events */
#define DEFAULT_INTERVAL 100000

/**
 * \brief Maximum allowed number of connected clients
 */
#define MAX_CLIENTS 5

/**
 * \brief Maximum backlog of listening unix socket
 */
#define LISTEN_BACKLOG MAX_CLIENTS


/**
 * \brief Creates a unix server socket
 * \param [in] path - string representing the path on which to listen for
 *      connections
 * \return int - fd associated to the socket
 */
int
create_unix_server(char * path)
{
    struct sockaddr_un addr;
    int fd;

    fd = socket(AF_UNIX, SOCK_STREAM, 0);
    if (fd == -1) {
        perror("socket error");
        return -1;
    }

    if (fcntl(fd, F_SETFL, O_NONBLOCK) < 0) {
        perror("fcntl");
        return -1;
    }

    memset(&addr, 0, sizeof(addr));
    addr.sun_family = AF_UNIX;
    if (*path == '\0') {
        *addr.sun_path = '\0';
        strncpy(addr.sun_path+1, path+1, sizeof(addr.sun_path)-2);
    } else {
        strncpy(addr.sun_path, path, sizeof(addr.sun_path)-1);
        unlink(path);
    }

    if (bind(fd, (struct sockaddr*)&addr, sizeof(addr)) == -1) {
        perror("bind error");
        return -1;
    }

    if (listen(fd, LISTEN_BACKLOG) == -1) {
        perror("listen error");
        return -1;
    }

    return fd;
}


/**
 * \brief Main function
 */
int main() {
    int fd, tfd;
    int rc;

    /* Alternating state of the server : 0 / 1 */
    unsigned state = 0;

    /*
     * This server has to send a signal to all connected clients at periodic
     * intervals. Since we don't expect a large number of connected clients for
     * such a simple program, we simply use a statically allocated array.
     */
    int clients[MAX_CLIENTS];
    size_t num_clients = 0;

    fd_set active_fd_set, read_fd_set;
    FD_ZERO (&active_fd_set);

    /* Create listening unix socket */
    fd = create_unix_server(UNIX_PATH);
    if (fd < 0)
        exit(EXIT_FAILURE);
    FD_SET (fd, &active_fd_set);

    /* Create timer */
    tfd = timerfd_create(CLOCK_MONOTONIC, 0);
    if (tfd == -1) {
        perror("timer error");
        exit(EXIT_FAILURE);
    }

    if (fcntl(fd, F_SETFL, O_NONBLOCK) < 0) {
        perror("fcntl");
        exit(EXIT_FAILURE);
    }

    FD_SET (tfd, &active_fd_set);

    struct itimerspec ts = {
        .it_interval = {
            .tv_sec = DEFAULT_INTERVAL,
            .tv_nsec = 0,
        },
        .it_value = {
            .tv_sec = DEFAULT_INTERVAL,
            .tv_nsec = 0,
        }
    };
    rc = timerfd_settime(tfd, 0, &ts, NULL);
    if (rc == -1) {
        perror("timerfd_settime");
        exit(EXIT_FAILURE);
    }

    printf("Waiting for clients...\n");

    for(;;) {
        /* Block until input arrives on one or more active sockets. */
        read_fd_set = active_fd_set;
        rc = select (FD_SETSIZE, &read_fd_set, NULL, NULL, NULL);
        if (rc < 0) {
            if (rc == EINTR)
                break;
            perror("select");
            exit (EXIT_FAILURE);
        }

        /* Service all the sockets with input pending. */
        for (int i = 0; i < FD_SETSIZE; ++i) {
            if (!FD_ISSET (i, &read_fd_set))
                continue;
            if (i == fd) {
                /* Connection request on original socket. */
                int client_fd = accept(fd, NULL, NULL);
                if (client_fd < 0) {
                    perror("accept");
                    continue;
                }

                fprintf(stderr, "Server: connect from new client\n");
                clients[num_clients++] = client_fd;
                FD_SET(client_fd, &active_fd_set);
            } else if (i == tfd) {
                /* Timer event */
                uint64_t res;

                read(tfd, &res, sizeof(res));
//                while (read(fd, &missed, sizeof(missed)) > 0)
//                    ;
                for (unsigned j = 0; j < num_clients; j++) {
                    write(clients[j], state ? "\1" : "\0", 1);
                }
                printf("STATE=%d\n", state);
                state = 1 - state;
            } else {
                char buf[1024];
                rc = read(i, buf, sizeof(buf));
                /* Client event : we close the connection on any event... */
                for (unsigned j = 0; j < num_clients; j++) {
                    if (i == clients[j]) {
                        clients[j] = clients[num_clients--];
                        break;
                    }
                }
                close(i);
                FD_CLR(i, &active_fd_set);
            }
        }

    }

    int ret = EXIT_SUCCESS;

    /* Close all active client connections */
    for (unsigned i = 0; i < num_clients; i++) {
        rc = close(clients[i]);
        if (rc == -1) {
            perror("close");
            ret = EXIT_FAILURE;
        }
    }

    /* Close server */
    rc = close(fd);
    if (rc == -1) {
        perror("close");
        ret = EXIT_FAILURE;
    }

    /* Terminate timer */
    ts.it_value.tv_sec = 0;
    rc = timerfd_settime(tfd, 0, &ts, NULL);
    if (rc == -1) {
        perror("timerfd_settime");
        exit(EXIT_FAILURE);
    }

    exit(ret);
}