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/*
* Copyright (c) 2017-2019 Cisco and/or its affiliates.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at:
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* @file messengerRecipient.h
* @brief A recipient represents the entity that will recieve a Missive from the
* Messenger.
*
* A recipient is identified by the pair (contenxt, callback). The context is
* the recipients context, such as it's object pointer. The callback is the
* function the recipient uses to receive a Missive.
*
* If the receiver is going to do a lot of work or potentially send other
* missives, the receiver should queue the received notifications and process
* them in its own slice.
*
* A recipient will receive a reference counted copy of the missive, so it must
* call
* {@link missive_Release} on it.
*
*
*/
#ifndef messengerRecipient_h
#define messengerRecipient_h
#include <src/messenger/missive.h>
struct messenger_recipient;
typedef struct messenger_recipient MessengerRecipient;
/**
* @typedef MessengerRecipientCallback
* @abstract A recipient implements a callback to receive Missives.
* @constant recipient The recipient to recieve the missive
* @constant missive The missive, recipient must call {@link missive_Release} on
* it
*/
typedef void(MessengerRecipientCallback)(MessengerRecipient *recipient,
Missive *missive);
/**
* Creates a Recipient, which represents a reciever of missives.
*
* Creates a Recipient that can be registerd with the Messenger using {@link
* messenger_Register}.
*
* @param [in] recipientContext This pointer will be passed back to the
* recipient with each missive, may be NULL
* @param [in] recipientCallback The function that receives the missive, must be
* non-NULL.
*
* @return non-null A recipient object
*/
MessengerRecipient *messengerRecipient_Create(
void *recipientContext, MessengerRecipientCallback *recipientCallback);
/**
* Destroys a recipient. You should unregister it first.
*
* Destroying a recipient does not unregister it, so be sure to call
* {@link messenger_Unregister} first.
*
* @param [in,out] recipientPtr Double pointer to the recipient to destroy, will
* be NULL'd.
*/
void messengerRecipient_Destroy(MessengerRecipient **recipientPtr);
/**
* Returns the recipient context passed on Create
*
* @param [in] recipient The recipient object
*
* @return pointer The context pointer used to create the object, maybe NULL
*/
void *messengerRecipient_GetRecipientContext(MessengerRecipient *recipient);
/**
* Delivers a Missive to the recipient
*
* Passes the missive to the recipients callback.
*
* A recipient will receive a reference counted copy of the missive, so it must
* call
* {@link missive_Release} on it.
*
* @param [in] recipient The receiver
* @param [in] missive The message to send
*/
void messengerRecipient_Deliver(MessengerRecipient *recipient,
Missive *missive);
#endif // messengerRecipient_h
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