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path: root/scripts/stl/udp_1pkt_repeat_random.py
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from trex_stl_lib.api import *

# Example of STLVmFlowVarRepetableRandom instruction. 
# in this case it generate repetable random numbers with limit/seed

class STLS1(object):

    def __init__ (self):
        self.fsize  =64;

    def create_stream (self, direction, cache_size):
        # Create base packet and pad it to size
        size = self.fsize - 4; # HW will add 4 bytes ethernet FCS
        src_ip = '16.0.0.1'
        dst_ip = '48.0.0.1'
        if direction:
            src_ip, dst_ip = dst_ip, src_ip

        base_pkt = Ether()/IP(src=src_ip,dst=dst_ip)/UDP(dport=12,sport=1025)

        pad = max(0, size - len(base_pkt)) * 'x'
                             
        vm = STLScVmRaw( [   STLVmFlowVar ( "ip_src",  min_value="10.0.0.1",
                                            max_value="10.0.0.255", size=4, step=1,op="inc"),
                             STLVmFlowVarRepeatableRandom ( "ip_dst",  
                                                           min_value="48.0.0.1",
                                                           max_value="48.0.0.255", 
                                                           size=4, 
                                                           limit=16, seed=0x1235),

                             STLVmWrFlowVar (fv_name="ip_src", pkt_offset= "IP.src" ), # write ip to packet IP.src
                             STLVmWrFlowVar (fv_name="ip_dst", pkt_offset= "IP.dst" ), # write ip to packet IP.dst

                             STLVmFixIpv4(offset = "IP")                                # fix checksum
                                  ]
                              ,split_by_field = "ip_src"  # split to cores base on the tuple generator 
                              ,cache_size = cache_size # the cache size
                              );

        pkt = STLPktBuilder(pkt = base_pkt/pad,
                            vm = vm)
        stream = STLStream(packet = pkt,
                         mode = STLTXCont())
        #print(stream.to_code())
        return stream


    def get_streams (self, direction = 0, cache_size = 255, **kwargs):
        # create 1 stream 
        return [ self.create_stream(direction, cache_size) ]


# dynamic load - used for trex console or simulator
def register():
    return STLS1()