diff options
author | Dave Barach <dave@barachs.net> | 2016-10-04 16:53:56 -0400 |
---|---|---|
committer | Damjan Marion <dmarion.lists@gmail.com> | 2016-10-05 07:44:47 +0000 |
commit | e91836368cec2ffed47743dc5626e2d0c44fc0ea (patch) | |
tree | 2963dd4e18d6da168b79e2bf6785b4d851284076 | |
parent | 15977efc454a2faba91eca0184251dc8e0d553f0 (diff) |
Fix mutex/condvar sleep when adding API msgs, VPP-461
Simply put, threads cannot sleep waiting for the vlib memory api main
input queue to drain. If, say, thread i (i !=0) fills the vlib api
main input queue with rpc requests - and then blocks trying to add
another request - the game is over.
RPCs attempt a barrier synchronization, which fails with Pr = {1.0}
because thread i is in a mutex/condvar sleep.
Add a main-thread cut-through path, which directly invokes the RPC
callback function when called on the main thread.
Change-Id: Ib036f0cc43b5738455c3a111cff64a132537152e
Signed-off-by: Dave Barach <dave@barachs.net>
-rw-r--r-- | vlib-api/vlibmemory/memory_vlib.c | 41 |
1 files changed, 39 insertions, 2 deletions
diff --git a/vlib-api/vlibmemory/memory_vlib.c b/vlib-api/vlibmemory/memory_vlib.c index 22ca0f3c889..ca3eb141f7e 100644 --- a/vlib-api/vlibmemory/memory_vlib.c +++ b/vlib-api/vlibmemory/memory_vlib.c @@ -1366,16 +1366,53 @@ vl_api_rpc_call_main_thread (void *fp, u8 * data, u32 data_length) vl_api_rpc_call_t *mp; api_main_t *am = &api_main; vl_shmem_hdr_t *shmem_hdr = am->shmem_hdr; + unix_shared_memory_queue_t *q; + + /* Main thread: call the function directly */ + if (os_get_cpu_number () == 0) + { + vlib_main_t *vm = vlib_get_main (); + void (*call_fp) (void *); + + vlib_worker_thread_barrier_sync (vm); + + call_fp = fp; + call_fp (data); + vlib_worker_thread_barrier_release (vm); + return; + } + + /* Any other thread, actually do an RPC call... */ mp = vl_msg_api_alloc_as_if_client (sizeof (*mp) + data_length); + memset (mp, 0, sizeof (*mp)); clib_memcpy (mp->data, data, data_length); mp->_vl_msg_id = ntohs (VL_API_RPC_CALL); mp->function = pointer_to_uword (fp); mp->need_barrier_sync = 1; - /* Use the "normal" control-plane mechanism for the main thread */ - vl_msg_api_send_shmem (shmem_hdr->vl_input_queue, (u8 *) & mp); + /* + * Use the "normal" control-plane mechanism for the main thread. + * Well, almost. if the main input queue is full, we cannot + * block. Otherwise, we can expect a barrier sync timeout. + */ + q = shmem_hdr->vl_input_queue; + + while (pthread_mutex_trylock (&q->mutex)) + vlib_worker_thread_barrier_check (); + + while (PREDICT_FALSE (unix_shared_memory_queue_is_full (q))) + { + pthread_mutex_unlock (&q->mutex); + vlib_worker_thread_barrier_check (); + while (pthread_mutex_trylock (&q->mutex)) + vlib_worker_thread_barrier_check (); + } + + vl_msg_api_send_shmem_nolock (q, (u8 *) & mp); + + pthread_mutex_unlock (&q->mutex); } #define foreach_rpc_api_msg \ |