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author | Dave Barach <dave@barachs.net> | 2020-05-05 17:08:53 -0400 |
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committer | Florin Coras <florin.coras@gmail.com> | 2020-05-06 14:08:33 +0000 |
commit | aad5e0c16fb4d91f6d896f8035d6acb9bcd0fec6 (patch) | |
tree | 0e4751908f013ce69bb1446684c5ceecf49281a1 /docs/gettingstarted/developers | |
parent | f970a75542e6dca13b9810a42c881cbe5b6c9445 (diff) |
vppinfra: add timer wheel section to Sphinx docs
Type: docs
Signed-off-by: Dave Barach <dave@barachs.net>
Change-Id: Id0576d98b8e78cf4cd00161968d3eb6dbd58055a
Diffstat (limited to 'docs/gettingstarted/developers')
-rw-r--r-- | docs/gettingstarted/developers/infrastructure.md | 117 |
1 files changed, 117 insertions, 0 deletions
diff --git a/docs/gettingstarted/developers/infrastructure.md b/docs/gettingstarted/developers/infrastructure.md index 952be26cacf..cae34fc7799 100644 --- a/docs/gettingstarted/developers/infrastructure.md +++ b/docs/gettingstarted/developers/infrastructure.md @@ -259,6 +259,123 @@ seconds. If necessary, please use clib_cpu_time_now(...) for direct access to the CPU clock-cycle counter. Note that the number of CPU clock cycles per second varies significantly across CPU architectures. +Timer Wheels +------------ + +Vppinfra includes configurable timer wheel support. See the source +code in .../src/vppinfra/tw_timer_template.[ch], as well as a +considerable number of template instances defined in +.../src/vppinfra/tw_timer_<wheel-geometry-spec>.[ch]. + +Instantiation of tw_timer_template.h generates named structures to +implement specific timer wheel geometries. Choices include: number of +timer wheels (currently, 1 or 2), number of slots per ring (a power of +two), and the number of timers per "object handle". + +Internally, user object/timer handles are 32-bit integers, so if one +selects 16 timers/object (4 bits), the resulting timer wheel handle is +limited to 2**28 objects. + +Here are the specific settings required to generate a single 2048 slot +wheel which supports 2 timers per object: + +``` + #define TW_TIMER_WHEELS 1 + #define TW_SLOTS_PER_RING 2048 + #define TW_RING_SHIFT 11 + #define TW_RING_MASK (TW_SLOTS_PER_RING -1) + #define TW_TIMERS_PER_OBJECT 2 + #define LOG2_TW_TIMERS_PER_OBJECT 1 + #define TW_SUFFIX _2t_1w_2048sl + #define TW_FAST_WHEEL_BITMAP 0 + #define TW_TIMER_ALLOW_DUPLICATE_STOP 0 +``` + +See tw_timer_2t_1w_2048sl.h for a complete +example. + +tw_timer_template.h is not intended to be #included directly. Client +codes can include multiple timer geometry header files, although +extreme caution would required to use the TW and TWT macros in such a +case. + +### API usage examples + +The unit test code in .../src/vppinfra/test_tw_timer.c provides a +concrete API usage example. It uses a synthetic clock to rapidly +exercise the underlying tw_timer_expire_timers(...) template. + +There are not many API routines to call. + +#### Initialize a two-timer, single 2048-slot wheel w/ a 1-second timer granularity + +``` + tw_timer_wheel_init_2t_1w_2048sl (&tm->single_wheel, + expired_timer_single_callback, + 1.0 / * timer interval * / ); +``` + +#### Start a timer + +``` + handle = tw_timer_start_2t_1w_2048sl (&tm->single_wheel, elt_index, + [0 | 1] / * timer id * / , + expiration_time_in_u32_ticks); +``` + +#### Stop a timer + +``` + tw_timer_stop_2t_1w_2048sl (&tm->single_wheel, handle); +``` + +#### An expired timer callback + +``` + static void + expired_timer_single_callback (u32 * expired_timers) + { + int i; + u32 pool_index, timer_id; + tw_timer_test_elt_t *e; + tw_timer_test_main_t *tm = &tw_timer_test_main; + + for (i = 0; i < vec_len (expired_timers); + { + pool_index = expired_timers[i] & 0x7FFFFFFF; + timer_id = expired_timers[i] >> 31; + + ASSERT (timer_id == 1); + + e = pool_elt_at_index (tm->test_elts, pool_index); + + if (e->expected_to_expire != tm->single_wheel.current_tick) + { + fformat (stdout, "[%d] expired at %d not %d\n", + e - tm->test_elts, tm->single_wheel.current_tick, + e->expected_to_expire); + } + pool_put (tm->test_elts, e); + } + } +``` + +We use wheel timers extensively in the vpp host stack. Each TCP +session needs 5 timers, so supporting 10 million flows requires up to +50 million concurrent timers. + +Timers rarely expire, so it's of utmost important that stopping and +restarting a timer costs as few clock cycles as possible. + +Stopping a timer costs a doubly-linked list dequeue. Starting a timer +involves modular arithmetic to determine the correct timer wheel and +slot, and a list head enqueue. + +Expired timer processing generally involves bulk link-list retirement +with user callback presentation. Some additional complexity at wheel +wrap time, to relocate timers from slower-turning timer wheels into +faster-turning wheels. + Format ------ |