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-rw-r--r--src/plugins/l2e/l2e.h43
1 files changed, 43 insertions, 0 deletions
diff --git a/src/plugins/l2e/l2e.h b/src/plugins/l2e/l2e.h
index 954950149f9..e548d333f9d 100644
--- a/src/plugins/l2e/l2e.h
+++ b/src/plugins/l2e/l2e.h
@@ -20,6 +20,47 @@
#include <vnet/vnet.h>
/**
+ * Per-interface L2 configuration
+ */
+typedef struct l2_emulation_t_
+{
+ /**
+ * Enabled or Disabled.
+ * this is required since one L3 protocl can be enabled, but others not
+ */
+ u8 enabled;
+} l2_emulation_t;
+
+/**
+ * per-packet trace data
+ */
+typedef struct l2_emulation_trace_t_
+{
+ /* per-pkt trace data */
+ u8 extracted;
+} l2_emulation_trace_t;
+
+/**
+ * Grouping of global data for the L2 emulation feature
+ */
+typedef struct l2_emulation_main_t_
+{
+ u16 msg_id_base;
+
+ u32 l2_emulation_node_index;
+
+ /**
+ * Per-interface vector of emulation configs
+ */
+ l2_emulation_t *l2_emulations;
+
+ /**
+ * Next nodes for L2 output features
+ */
+ u32 l2_input_feat_next[32];
+} l2_emulation_main_t;
+
+/**
* L2 Emulation is a feautre that is applied to L2 ports to 'extract'
* IP packets from the L2 path and inject them into the L3 path (i.e.
* into the appropriate ip[4|6]_input node).
@@ -30,6 +71,8 @@
extern void l2_emulation_enable (u32 sw_if_index);
extern void l2_emulation_disable (u32 sw_if_index);
+extern l2_emulation_main_t l2_emulation_main;
+
#endif
/*