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diff --git a/src/vpp-api/vom/object_base.hpp b/src/vpp-api/vom/object_base.hpp
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-/*
- * Copyright (c) 2017 Cisco and/or its affiliates.
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at:
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef __VOM_OBJECT_H__
-#define __VOM_OBJECT_H__
-
-#include <memory>
-#include <string>
-
-#include "vom/types.hpp"
-
-namespace VOM {
-/**
- * A base class for all object_base in the VPP object_base-Model.
- * provides the abstract interface.
- */
-class object_base
-{
-public:
- /**
- * convert to string format for debug purposes
- */
- virtual std::string to_string() const = 0;
-
- /**
- * Sweep/reap the object if still stale
- */
- virtual void sweep(void) = 0;
-
- /**
- * replay the object to create it in hardware
- */
- virtual void replay(void) = 0;
-
-protected:
- /**
- * Constructable by derived classes only
- */
- object_base() = default;
- /**
- * Destructor
- */
- virtual ~object_base() = default;
-
-private:
- /**
- * note we are not maintaining dependencies back to the
- * keys. i.e. this object does not know all the keys that
- * refer to it.
- */
-};
-
-/**
- * object state
- */
-enum obj_state_t
-{
- OBJECT_STATE_NONE = 0,
- /**
- * indicates the object is stale. This flag is set
- * when a new epoch is declared. the flag is cleared
- * when the object is updated in the new epoch. If the
- * flag is still set after convergence is declared then
- * the object is deleted
- */
- OBJECT_STATE_STALE,
-};
-
-/**
- * A represenation of a reference to a VPP object.
- * the reference counting is held through the use of shared pointers.
- * We also maintain the state of the object ready for mark n' sweep.
- */
-class object_ref
-{
-public:
- /**
- * Constructor
- */
- object_ref(std::shared_ptr<object_base> obj);
-
- /**
- * less than operator
- */
- bool operator<(const object_ref& other) const;
-
- /**
- * Return the shared pointer
- */
- std::shared_ptr<object_base> obj() const;
-
- /**
- * Mark the reference object as stale
- */
- void mark() const;
-
- /**
- * Clear the stale flag on the object
- */
- void clear() const;
-
- /**
- * Query if the object is stale
- */
- bool stale() const;
-
-private:
- /**
- * The reference object
- */
- std::shared_ptr<object_base> m_obj;
-
- /**
- * Not part of the key (in the set) so we can change it
- * whilst iterating
- */
- mutable obj_state_t m_state;
-};
-
-/**
- * ostream print of a VPP Obect
- */
-std::ostream& operator<<(std::ostream& os, const object_base& o);
-};
-
-/*
- * fd.io coding-style-patch-verification: ON
- *
- * Local Variables:
- * eval: (c-set-style "mozilla")
- * End:
- */
-
-#endif