diff options
Diffstat (limited to 'src/vppinfra')
-rw-r--r-- | src/vppinfra/vector.h | 12 | ||||
-rw-r--r-- | src/vppinfra/vector_neon.h | 60 |
2 files changed, 64 insertions, 8 deletions
diff --git a/src/vppinfra/vector.h b/src/vppinfra/vector.h index 5da1c19037b..e786275f5d4 100644 --- a/src/vppinfra/vector.h +++ b/src/vppinfra/vector.h @@ -46,6 +46,10 @@ #define CLIB_HAVE_VEC64 #endif +#if defined (__aarch64__) && defined(__ARM_NEON) +#define CLIB_HAVE_VEC128 +#endif + #if defined (__SSE2__) && __GNUC__ >= 4 #define CLIB_HAVE_VEC128 #endif @@ -69,14 +73,6 @@ #define _vector_size(n) __attribute__ ((vector_size (n))) -#if defined (__aarch64__) || defined (__arm__) -typedef unsigned int u32x4 _vector_size (16); -typedef u8 u8x16 _vector_size (16); -typedef u16 u16x8 _vector_size (16); -typedef u32 u32x4 _vector_size (16); -typedef u64 u64x2 _vector_size (16); -#endif - #ifdef CLIB_HAVE_VEC64 /* Signed 64 bit. */ typedef char i8x8 _vector_size (8); diff --git a/src/vppinfra/vector_neon.h b/src/vppinfra/vector_neon.h index cea5275949f..6357d68fabb 100644 --- a/src/vppinfra/vector_neon.h +++ b/src/vppinfra/vector_neon.h @@ -31,8 +31,68 @@ #define u16x8_sub_saturate(a,b) vsubq_u16(a,b) #define i16x8_sub_saturate(a,b) vsubq_s16(a,b) + +/* Compare operations. */ +#define u8x16_is_equal(a,b) vceqq_u8(a,b) +#define i8x16_is_equal(a,b) vceqq_s8(a,b) #define u16x8_is_equal(a,b) vceqq_u16(a,b) #define i16x8_is_equal(a,b) vceqq_i16(a,b) +#define u32x4_is_equal(a,b) vceqq_u32(a,b) +#define i32x4_is_equal(a,b) vceqq_s32(a,b) +#define i8x16_is_greater(a,b) vcgtq_s8(a,b) +#define i16x8_is_greater(a,b) vcgtq_u8(a,b) +#define i32x4_is_greater(a,b) vcgtq_s32(a,b) + +always_inline u8x16 +u8x16_is_zero (u8x16 x) +{ + u8x16 zero = { 0 }; + return u8x16_is_equal (x, zero); +} + +always_inline u16x8 +u16x8_is_zero (u16x8 x) +{ + u16x8 zero = { 0 }; + return u16x8_is_equal (x, zero); +} + +always_inline u32x4 +u32x4_is_zero (u32x4 x) +{ + u32x4 zero = { 0 }; + return u32x4_is_equal (x, zero); +} + +/* Converts all ones/zeros compare mask to bitmap. */ +always_inline u32 +u8x16_compare_byte_mask (u8x16 x) +{ + static int8_t const __attribute__ ((aligned (16))) xr[8] = + { + -7, -6, -5, -4, -3, -2, -1, 0}; + uint8x8_t mask_and = vdup_n_u8 (0x80); + int8x8_t mask_shift = vld1_s8 (xr); + + uint8x8_t lo = vget_low_u8 (x); + uint8x8_t hi = vget_high_u8 (x); + + lo = vand_u8 (lo, mask_and); + lo = vshl_u8 (lo, mask_shift); + + hi = vand_u8 (hi, mask_and); + hi = vshl_u8 (hi, mask_shift); + + lo = vpadd_u8 (lo, lo); + lo = vpadd_u8 (lo, lo); + lo = vpadd_u8 (lo, lo); + + hi = vpadd_u8 (hi, hi); + hi = vpadd_u8 (hi, hi); + hi = vpadd_u8 (hi, hi); + + return ((hi[0] << 8) | (lo[0] & 0xff)); +} always_inline u32 u16x8_zero_byte_mask (u16x8 input) |