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the sequence number increment and the anti-replay window
checks must be atomic. Given the vector nature of VPP we
can't simply use atomic increments for sequence numbers,
since a vector on thread 1 with lower sequence numbers could
be 'overtaken' by packets on thread 2 with higher sequence
numbers.
The anti-replay logic requires a critical section, not just
atomics, and we don't want that.
So when the SA see the first packet it is bound to that worker
all subsequent packets, that arrive on a different worker,
are subject to a handoff.
Type: feature
Change-Id: Ia20a8645fb50622ea6235ab015a537f033d531a4
Signed-off-by: Neale Ranns <nranns@cisco.com>
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