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trajectory trace has been broken for a while because we used to save the
buffer trajectory in a vector pointed to in opaque2. This does not work
well when opaque2 is copied (eg. because of a clone) as 2 buffers end up
sharing the same vector.
This dedicates a full cacheline in the buffer metadata instead when
trajectory is compiled in. No dynamic allocation, no sharing, no tears.
Type: refactor
Change-Id: I6a028ca1b48d38f393a36979e5e452c2dd48ad3f
Signed-off-by: Benoît Ganne <bganne@cisco.com>
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Change-Id: I63c36644c9d93f2c3ec6606ca0205b407499de4e
Signed-off-by: Eyal Bari <ebari@cisco.com>
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- add debugging scaffolding for simulating buffer shortage
Change-Id: Ice519d74f9c4e4094c4586c548185135b7bb5f2d
Signed-off-by: Florin Coras <fcoras@cisco.com>
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Use a proper u16 * vector to capture node indices, since vpp w/
plugins now exceeds 255 graph nodes
Change-Id: Ic48cad676fa3a6116413ddf08c083dd9660783f1
Signed-off-by: Dave Barach <dave@barachs.net>
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