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If the bitmap has no bit clear after the input bit position i,
the function will return i even if its bit is set.
Fix is to return the next bit just beyond the free bitmap.
This can cause IP neighbor scan crash in ip_neighbor_scan() with
a debug image. With production image, ip_neighbor_scan() may still
function, AFAICT, with extra neighbor delete attempts for entries
already deleted, until these entries are reused for new neighbors.
Change-Id: If6422ef6f63908ea39651de4ccbd8cb0b294bd69
Signed-off-by: John Lo <loj@cisco.com>
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Change-Id: Ifd155e2980a9f8e6af9bb6b08619c15b2bf18ef1
Signed-off-by: Florin Coras <fcoras@cisco.com>
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Change-Id: I16395bbf843e338cdd366d85bb4df3de95d9b265
Signed-off-by: Damjan Marion <damarion@cisco.com>
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Change-Id: Ib3a55598a83cc99485b40e38e7c406ecb126fd42
Signed-off-by: Damjan Marion <damarion@cisco.com>
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It is much cheaper to use ctzll than to do shift,subtract and mask
in likely case when we are looking for 1st set bit in the uword.
Change-Id: I31954081571978878c7098bafad0c85a91755fa2
Signed-off-by: Damjan Marion <damarion@cisco.com>
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Change-Id: I7b51f88292e057c6443b12224486f2d0c9f8ae23
Signed-off-by: Damjan Marion <damarion@cisco.com>
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