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Simply call pool_init_fixed(...) before using the pool. Note that
fixed, preallocated pools live in individually-mmap'ed address
segments, except for the free element bitmap. A large fixed pool can
exceed 4gb.
Fix tcp buffer allocator leak, remove broken assert
Change-Id: I4421082e12a77c41c6e20f7747f3150dcd01fc26
Signed-off-by: Dave Barach <dave@barachs.net>
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Change-Id: I36bb47faea55a6fea7af7ee58d87d8f6dd28f93d
Signed-off-by: Dave Barach <dave@barachs.net>
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Best guess, tested carefully, should do no harm. Clang doesn't
complain either way; it's not certain that this patch will make the
coverity warnings in tw_timer_template.c disappear.
Change-Id: I75aa0cfd8970751e823a1165df2a755e947c4cf9
Signed-off-by: Dave Barach <dave@barachs.net>
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prep work for s/timing_wheel/tw_timer/ in the vlib process model
Change-Id: I763f4968a8fce1764a3778b12def0afbd30086b1
Signed-off-by: Dave Barach <dave@barachs.net>
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Change-Id: I9ac04b15440297c154ed1e3fba888915044cb245
Signed-off-by: Florin Coras <fcoras@cisco.com>
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The idea is to prevent a huge processing burst if, say, the network goes
down 10' for some reason, and so that we don't need to expire 1M timer
sessions on the first call.
The maximum is not an exact value, but a value after which the
expiration process is postponed until the next call.
That way, we don't have to process the same tick twice, nor to unlink
timers once at a time when processing a tick.
The fact that a timer slot could contain many entries should be dealt
with by changing the number of ticks per second.
Change-Id: I892d07f965094102a3d53e7dbf4e6f5ad22d4967
Signed-off-by: Gabriel Ganne <gabriel.ganne@enea.com>
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to be used for node statistics
Also fix tw_timer_stop() description
Change-Id: I84b529e330c4534fd55487e7e2b8b089ee68ca11
Signed-off-by: Gabriel Ganne <gabriel.ganne@enea.com>
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Change-Id: I5499dd6b768425a56936afae50bd578620c83d30
Signed-off-by: Dave Barach <dave@barachs.net>
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