/* * Copyright (c) 2018 Cisco and/or its affiliates. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at: * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include /** @file @brief Simple first-fit virtual space allocator */ /** Add a chunk of memory to a virtual allocation arena @param vam - clib_valloc_main_t * pointer to the allocation arena @param template - clib_valloc_chunk_t * pointer to a template chunk which describes the virtual address range to add @note only the baseva and size member of the template chunk are significant It's perfectly OK for the new chunk to be discontinuous with previous chunks, the chunk fusion algorithm won't merge them. */ void clib_valloc_add_chunk (clib_valloc_main_t * vam, clib_valloc_chunk_t * template) { clib_valloc_chunk_t *ch, *new_ch; u32 index; ASSERT (vam->flags & CLIB_VALLOC_INITIALIZED); clib_spinlock_lock_if_init (&vam->lock); /* Add at the beginning, or at the end... */ index = vam->first_index; /* * Make sure we're not trying to add an overlapping chunk.. * It's worth checking, because someone will eventually do that. */ if (CLIB_DEBUG > 0 && index != ~0) { while (index != ~0) { ch = pool_elt_at_index (vam->chunks, index); ASSERT (template->baseva < ch->baseva || template->baseva >= (ch->baseva + ch->size)); ASSERT (template->baseva + template->size < ch->baseva || template->baseva + template->size >= (ch->baseva + ch->size)); index = ch->next; } index = vam->first_index; } if (index != ~0) ch = pool_elt_at_index (vam->chunks, index); if (index == ~0 || template->baseva < ch->baseva) { pool_get (vam->chunks, new_ch); clib_memset (new_ch, 0, sizeof (*new_ch)); if (index != ~0) { ch = pool_elt_at_index (vam->chunks, index); new_ch->next = index; new_ch->prev = ~0; ch->prev = new_ch - vam->chunks; } else { new_ch->next = new_ch->prev = ~0; } new_ch->baseva = template->baseva; new_ch->size = template->size; vam->first_index = new_ch - vam->chunks; hash_set (vam->chunk_index_by_baseva, new_ch->baseva, vam->first_index); } else { /* Walk to the end of the chunk chain */ while (index != ~0) { ch = pool_elt_at_index (vam->chunks, index); index = ch->next; } /* we want the last chunk index */ index = ch - vam->chunks; pool_get (vam->chunks, new_ch); clib_memset (new_ch, 0, sizeof (*new_ch)); ch = pool_elt_at_index (vam->chunks, index); new_ch->next = ~0; new_ch->prev = index; ch->next = new_ch - vam->chunks; new_ch->baseva = template->baseva; new_ch->size = template->size; hash_set (vam->chunk_index_by_baseva, new_ch->baseva, new_ch - vam->chunks); } clib_spinlock_unlock_if_init (&vam->lock); } /** Initialize a virtual memory allocation arena @param vam - clib_valloc_main_t * pointer to the arena to initialize @param template - clib_valloc_chunk_t * pointer to a template chunk which describes the initial virtual address range */ void clib_valloc_init (clib_valloc_main_t * vam, clib_valloc_chunk_t * template, int need_lock) { ASSERT (template && template->baseva && template->size); clib_memset (vam, 0, sizeof (*vam)); if (need_lock) clib_spinlock_init (&vam->lock); vam->chunk_index_by_baseva = hash_create (0, sizeof (uword)); vam->first_index = ~0; vam->flags |= CLIB_VALLOC_INITIALIZED; clib_valloc_add_chunk (vam, template); } /** Allocate virtual space @param vam - clib_valloc_main_t * pointer to the allocation arena @param size - u64 number of bytes to allocate @os_out_of_memory_on_failure - 1=> panic on allocation failure @return uword allocated space, 0=> failure */ uword clib_valloc_alloc (clib_valloc_main_t * vam, uword size, int os_out_of_memory_on_failure) { clib_valloc_chunk_t *ch, *new_ch, *next_ch; u32 index; clib_spinlock_lock_if_init (&vam->lock); index = vam->first_index; while (index != ~0) { ch = pool_elt_at_index (vam->chunks, index); /* If the chunk is free... */ if ((ch->flags & CLIB_VALLOC_BUSY) == 0) { /* Too small? */ if (ch->size < size) goto next_chunk; /* Exact match? */ if (ch->size == size) { ch->flags |= CLIB_VALLOC_BUSY; clib_spinlock_unlock_if_init (&vam->lock); return ch->baseva; } /* * The current free chunk is larger than necessary, split the block. */ pool_get (vam->chunks, new_ch); /* ch might have just moved */ ch = pool_elt_at_index (vam->chunks, index); clib_memset (new_ch, 0, sizeof (*new_ch)); new_ch->next = new_ch->prev = ~0; new_ch->baseva = ch->baseva + size; new_ch->size = ch->size - size; ch->size = size; /* Insert into doubly-linked list */ new_ch->next = ch->next; new_ch->prev = ch - vam->chunks; if (ch->next != ~0) { next_ch = pool_elt_at_index (vam->chunks, ch->next); next_ch->prev = new_ch - vam->chunks; } ch->next = new_ch - vam->chunks; hash_set (vam->chunk_index_by_baseva, new_ch->baseva, new_ch - vam->chunks); ch->flags |= CLIB_VALLOC_BUSY; clib_spinlock_unlock_if_init (&vam->lock); return ch->baseva; } next_chunk: index = ch->next; } clib_spinlock_unlock_if_init (&vam->lock); if (os_out_of_memory_on_failure) os_out_of_memory (); return 0; } /** Free virtual space @param vam - clib_valloc_main_t * pointer to the allocation arena @param baseva - uword base virtual address of the returned space @return uword - size of the freed virtual chunk @note the size is returned since we know it / in case the caller doesn't memorize chunk sizes */ uword clib_valloc_free (clib_valloc_main_t * vam, uword baseva) { clib_valloc_chunk_t *ch, *prev_ch, *next_ch, *n2_ch; u32 index; uword return_size = 0; uword *p; clib_spinlock_lock_if_init (&vam->lock); p = hash_get (vam->chunk_index_by_baseva, baseva); /* Check even in production images */ if (p == 0) os_panic (); index = p[0]; ch = pool_elt_at_index (vam->chunks, index); return_size = ch->size; ASSERT (ch->baseva == baseva); ASSERT ((ch->flags & CLIB_VALLOC_BUSY) != 0); ch->flags &= ~CLIB_VALLOC_BUSY; /* combine with previous entry? */ if (ch->prev != ~0) { prev_ch = pool_elt_at_index (vam->chunks, ch->prev); /* * Previous item must be free as well, and * tangent to this block. */ if ((prev_ch->flags &