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/*
* Copyright (c) 2018 Cisco and/or its affiliates.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at:
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef included_vector_avx2_h
#define included_vector_avx2_h
#include <vppinfra/clib.h>
#include <x86intrin.h>
/* *INDENT-OFF* */
#define foreach_avx2_vec256i \
_(i,8,32,epi8) _(i,16,16,epi16) _(i,32,8,epi32) _(i,64,4,epi64)
#define foreach_avx2_vec256u \
_(u,8,32,epi8) _(u,16,16,epi16) _(u,32,8,epi32) _(u,64,4,epi64)
#define foreach_avx2_vec256f \
_(f,32,8,ps) _(f,64,4,pd)
#define _mm256_set1_epi64 _mm256_set1_epi64x
/* splat, load_unaligned, store_unaligned, is_all_zero, is_equal,
is_all_equal */
#define _(t, s, c, i) \
static_always_inline t##s##x##c \
t##s##x##c##_splat (t##s x) \
{ return (t##s##x##c) _mm256_set1_##i (x); } \
\
static_always_inline t##s##x##c \
t##s##x##c##_load_unaligned (void *p) \
{ return (t##s##x##c) _mm256_loadu_si256 (p); } \
\
static_always_inline void \
t##s##x##c##_store_unaligned (t##s##x##c v, void *p) \
{ _mm256_storeu_si256 ((__m256i *) p, (__m256i) v); } \
\
static_always_inline int \
t##s##x##c##_is_all_zero (t##s##x##c x) \
{ return _mm256_testz_si256 ((__m256i) x, (__m256i) x); } \
\
static_always_inline int \
t##s##x##c##_is_equal (t##s##x##c a, t##s##x##c b) \
{ return t##s##x##c##_is_all_zero (a ^ b); } \
\
static_always_inline int \
t##s##x##c##_is_all_equal (t##s##x##c v, t##s x) \
{ return t##s##x##c##_is_equal (v, t##s##x##c##_splat (x)); } \
\
static_always_inline t##s##x##c \
t##s##x##c##_interleave_lo (t##s##x##c a, t##s##x##c b) \
{ return (t##s##x##c) _mm256_unpacklo_##i ((__m256i) a, (__m256i) b); } \
\
static_always_inline t##s##x##c \
t##s##x##c##_interleave_hi (t##s##x##c a, t##s##x##c b) \
{ return (t##s##x##c) _mm256_unpackhi_##i ((__m256i) a, (__m256i) b); } \
foreach_avx2_vec256i foreach_avx2_vec256u
#undef _
/* *INDENT-ON* */
always_inline u32x8
u32x8_permute (u32x8 v, u32x8 idx)
{
return (u32x8) _mm256_permutevar8x32_epi32 ((__m256i) v, (__m256i) idx);
}
/* _extract_lo, _extract_hi */
/* *INDENT-OFF* */
#define _(t1,t2) \
always_inline t1 \
t2##_extract_lo (t2 v) \
{ return (t1) _mm256_extracti128_si256 ((__m256i) v, 0); } \
\
always_inline t1 \
t2##_extract_hi (t2 v) \
{ return (t1) _mm256_extracti128_si256 ((__m256i) v, 1); } \
\
always_inline t2 \
t2##_insert_lo (t2 v1, t1 v2) \
{ return (t2) _mm256_inserti128_si256 ((__m256i) v1, (__m128i) v2, 0); }\
\
always_inline t2 \
t2##_insert_hi (t2 v1, t1 v2) \
{ return (t2) _mm256_inserti128_si256 ((__m256i) v1, (__m128i) v2, 1); }\
_(u8x16, u8x32)
_(u16x8, u16x16)
_(u32x4, u32x8)
_(u64x2, u64x4)
#undef _
/* *INDENT-ON* */
static_always_inline u32
u8x32_msb_mask (u8x32 v)
{
return _mm256_movemask_epi8 ((__m256i) v);
}
/* _extend_to_ */
/* *INDENT-OFF* */
#define _(f,t,i) \
static_always_inline t \
f##_extend_to_##t (f x) \
{ return (t) _mm256_cvt##i ((__m128i) x); }
_(u16x8, u32x8, epu16_epi32)
_(u16x8, u64x4, epu16_epi64)
_(u32x4, u64x4, epu32_epi64)
_(u8x16, u16x16, epu8_epi64)
_(u8x16, u32x8, epu8_epi32)
_(u8x16, u64x4, epu8_epi64)
_(i16x8, i32x8, epi16_epi32)
_(i16x8, i64x4, epi16_epi64)
_(i32x4, i64x4, epi32_epi64)
_(i8x16, i16x16, epi8_epi64)
_(i8x16, i32x8, epi8_epi32)
_(i8x16, i64x4, epi8_epi64)
#undef _
/* *INDENT-ON* */
static_always_inline u16x16
u16x16_byte_swap (u16x16 v)
{
u8x32 swap = {
1, 0, 3, 2, 5, 4, 7, 6, 9, 8, 11, 10, 13, 12, 15, 14,
1, 0, 3, 2, 5, 4, 7, 6, 9, 8, 11, 10, 13, 12, 15, 14
};
return (u16x16) _mm256_shuffle_epi8 ((__m256i) v, (__m256i) swap);
}
static_always_inline u32x8
u32x8_hadd (u32x8 v1, u32x8 v2)
{
return (u32x8) _mm256_hadd_epi32 ((__m256i) v1, (__m256i) v2);
}
static_always_inline u16x16
u16x16_mask_last (u16x16 v, u8 n_last)
{
const u16x16 masks[17] = {
{0},
{-1},
{-1, -1},
{-1, -1, -1},
{-1, -1, -1, -1},
{-1, -1, -1, -1, -1},
{-1, -1, -1, -1, -1, -1},
{-1, -1, -1, -1, -1, -1, -1},
{-1, -1, -1, -1, -1, -1, -1, -1},
{-1, -1, -1, -1, -1, -1, -1, -1, -1},
{-1, -1, -1, -1, -1, -1, -1, -1, -1, -1},
{-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1},
{-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1},
{-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1},
{-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1},
{-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1},
{-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1},
};
ASSERT (n_last < 17);
return v & masks[16 - n_last];
}
static_always_inline f32x8
f32x8_from_u32x8 (u32x8 v)
{
return (f32x8) _mm256_cvtepi32_ps ((__m256i) v);
}
static_always_inline u32x8
u32x8_from_f32x8 (f32x8 v)
{
return (u32x8) _mm256_cvttps_epi32 ((__m256) v);
}
#define u16x16_blend(v1, v2, mask) \
(u16x16) _mm256_blend_epi16 ((__m256i) (v1), (__m256i) (v2), mask)
static_always_inline u64x4
u64x4_gather (void *p0, void *p1, void *p2, void *p3)
{
u64x4 r = {
*(u64 *) p0, *(u64 *) p1, *(u64 *) p2, *(u64 *) p3
};
return r;
}
static_always_inline u32x8
u32x8_gather (void *p0, void *p1, void *p2, void *p3, void *p4, void *p5,
void *p6, void *p7)
{
u32x8 r = {
*(u32 *) p0, *(u32 *) p1, *(u32 *) p2, *(u32 *) p3,
*(u32 *) p4, *(u32 *) p5, *(u32 *) p6, *(u32 *) p7,
};
return r;
}
static_always_inline void
u64x4_scatter (u64x4 r, void *p0, void *p1, void *p2, void *p3)
{
*(u64 *) p0 = r[0];
*(u64 *) p1 = r[1];
*(u64 *) p2 = r[2];
*(u64 *) p3 = r[3];
}
static_always_inline void
u32x8_scatter (u32x8 r, void *p0, void *p1, void *p2, void *p3, void *p4,
void *p5, void *p6, void *p7)
{
*(u32 *) p0 = r[0];
*(u32 *) p1 = r[1];
*(u32 *) p2 = r[2];
*(u32 *) p3 = r[3];
*(u32 *) p4 = r[4];
*(u32 *) p5 = r[5];
*(u32 *) p6 = r[6];
*(u32 *) p7 = r[7];
}
static_always_inline void
u64x4_scatter_one (u64x4 r, int index, void *p)
{
*(u64 *) p = r[index];
}
static_always_inline void
u32x8_scatter_one (u32x8 r, int index, void *p)
{
*(u32 *) p = r[index];
}
static_always_inline u8x32
u8x32_is_greater (u8x32 v1, u8x32 v2)
{
return (u8x32) _mm256_cmpgt_epi8 ((__m256i) v1, (__m256i) v2);
}
static_always_inline u8x32
u8x32_blend (u8x32 v1, u8x32 v2, u8x32 mask)
{
return (u8x32) _mm256_blendv_epi8 ((__m256i) v1, (__m256i) v2,
(__m256i) mask);
}
#endif /* included_vector_avx2_h */
/*
* fd.io coding-style-patch-verification: ON
*
* Local Variables:
* eval: (c-set-style "gnu")
* End:
*/
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