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|
/*
* Copyright (c) 2015 Cisco and/or its affiliates.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at:
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/*
* node.h: VLIB processing nodes
*
* Copyright (c) 2008 Eliot Dresselhaus
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef included_vlib_node_h
#define included_vlib_node_h
#include <vppinfra/cpu.h>
#include <vppinfra/longjmp.h>
#include <vppinfra/timing_wheel.h>
#include <vlib/trace.h> /* for vlib_trace_filter_t */
/* Forward declaration. */
struct vlib_node_runtime_t;
struct vlib_frame_t;
/* Internal nodes (including output nodes) move data from node to
node (or out of the graph for output nodes). */
typedef uword (vlib_node_function_t) (struct vlib_main_t * vm,
struct vlib_node_runtime_t * node,
struct vlib_frame_t * frame);
typedef enum {
/* An internal node on the call graph (could be output). */
VLIB_NODE_TYPE_INTERNAL,
/* Nodes which input data into the processing graph.
Input nodes are called for each iteration of main loop. */
VLIB_NODE_TYPE_INPUT,
/* Nodes to be called before all input nodes.
Used, for example, to clean out driver TX rings before
processing input. */
VLIB_NODE_TYPE_PRE_INPUT,
/* "Process" nodes which can be suspended and later resumed. */
VLIB_NODE_TYPE_PROCESS,
VLIB_N_NODE_TYPE,
} vlib_node_type_t;
typedef struct _vlib_node_registration {
/* Vector processing function for this node. */
vlib_node_function_t * function;
/* Node name. */
char * name;
/* Name of sibling (if applicable). */
char * sibling_of;
/* Node index filled in by registration. */
u32 index;
/* Type of this node. */
vlib_node_type_t type;
/* Error strings indexed by error code for this node. */
char ** error_strings;
/* Buffer format/unformat for this node. */
format_function_t * format_buffer;
unformat_function_t * unformat_buffer;
/* Trace format/unformat for this node. */
format_function_t * format_trace;
unformat_function_t * unformat_trace;
/* Function to validate incoming frames. */
u8 * (* validate_frame) (struct vlib_main_t * vm,
struct vlib_node_runtime_t *,
struct vlib_frame_t * f);
/* Per-node runtime data. */
void * runtime_data;
/* Process stack size. */
u16 process_log2_n_stack_bytes;
/* Number of bytes of per-node run time data. */
u8 runtime_data_bytes;
/* State for input nodes. */
u8 state;
/* Node flags. */
u16 flags;
/* Size of scalar and vector arguments in bytes. */
u16 scalar_size, vector_size;
/* Number of error codes used by this node. */
u16 n_errors;
/* Number of next node names that follow. */
u16 n_next_nodes;
/* Constructor link-list, don't ask... */
struct _vlib_node_registration * next_registration;
/* Names of next nodes which this node feeds into. */
char * next_nodes[];
} vlib_node_registration_t;
#define VLIB_REGISTER_NODE(x,...) \
__VA_ARGS__ vlib_node_registration_t x; \
static void __vlib_add_node_registration_##x (void) \
__attribute__((__constructor__)) ; \
static void __vlib_add_node_registration_##x (void) \
{ \
vlib_main_t * vm = vlib_get_main(); \
x.next_registration = vm->node_main.node_registrations; \
vm->node_main.node_registrations = &x; \
} \
__VA_ARGS__ vlib_node_registration_t x
#if CLIB_DEBUG > 0
#define VLIB_NODE_FUNCTION_CLONE_TEMPLATE(arch, fn)
#define VLIB_NODE_FUNCTION_MULTIARCH_CLONE(fn)
#define VLIB_NODE_FUNCTION_MULTIARCH(node, fn)
#else
#define VLIB_NODE_FUNCTION_CLONE_TEMPLATE(arch, fn, tgt) \
uword \
__attribute__ ((flatten)) \
__attribute__ ((target (tgt))) \
CLIB_CPU_OPTIMIZED \
fn ## _ ## arch ( struct vlib_main_t * vm, \
struct vlib_node_runtime_t * node, \
struct vlib_frame_t * frame) \
{ return fn (vm, node, frame); }
#define VLIB_NODE_FUNCTION_MULTIARCH_CLONE(fn) \
foreach_march_variant(VLIB_NODE_FUNCTION_CLONE_TEMPLATE, fn)
#define VLIB_NODE_FUNCTION_MULTIARCH(node, fn) \
VLIB_NODE_FUNCTION_MULTIARCH_CLONE(fn) \
CLIB_MULTIARCH_SELECT_FN(fn, static inline) \
static void __attribute__((__constructor__)) \
__vlib_node_function_multiarch_select_##node (void) \
{ node.function = fn ## _multiarch_select(); }
#endif
always_inline vlib_node_registration_t *
vlib_node_next_registered (vlib_node_registration_t * c)
{
c = clib_elf_section_data_next (c, c->n_next_nodes * sizeof (c->next_nodes[0]));
return c;
}
typedef struct {
/* Total calls, clock ticks and vector elements processed for this node. */
u64 calls, vectors, clocks, suspends;
u64 max_clock;
u64 max_clock_n;
} vlib_node_stats_t;
#define foreach_vlib_node_state \
/* Input node is called each iteration of main loop. \
This is the default (zero). */ \
_ (POLLING) \
/* Input node is called when device signals an interrupt. */ \
_ (INTERRUPT) \
/* Input node is never called. */ \
_ (DISABLED)
typedef enum {
#define _(f) VLIB_NODE_STATE_##f,
foreach_vlib_node_state
#undef _
VLIB_N_NODE_STATE,
} vlib_node_state_t;
typedef struct vlib_node_t {
/* Vector processing function for this node. */
vlib_node_function_t * function;
/* Node name. */
u8 * name;
/* Node name index in elog string table. */
u32 name_elog_string;
/* Total statistics for this node. */
vlib_node_stats_t stats_total;
/* Saved values as of last clear (or zero if never cleared).
Current values are always stats_total - stats_last_clear. */
vlib_node_stats_t stats_last_clear;
/* Type of this node. */
vlib_node_type_t type;
/* Node index. */
u32 index;
/* Index of corresponding node runtime. */
u32 runtime_index;
/* Runtime data for this node. */
void * runtime_data;
/* Node flags. */
u16 flags;
/* Processing function keeps frame. Tells node dispatching code not
to free frame after dispatch is done. */
#define VLIB_NODE_FLAG_FRAME_NO_FREE_AFTER_DISPATCH (1 << 0)
/* Node counts as output/drop/punt node for stats purposes. */
#define VLIB_NODE_FLAG_IS_OUTPUT (1 << 1)
#define VLIB_NODE_FLAG_IS_DROP (1 << 2)
#define VLIB_NODE_FLAG_IS_PUNT (1 << 3)
#define VLIB_NODE_FLAG_IS_HANDOFF (1 << 4)
/* Set if current node runtime has traced vectors. */
#define VLIB_NODE_FLAG_TRACE (1 << 5)
#define VLIB_NODE_FLAG_SWITCH_FROM_INTERRUPT_TO_POLLING_MODE (1 << 6)
#define VLIB_NODE_FLAG_SWITCH_FROM_POLLING_TO_INTERRUPT_MODE (1 << 7)
/* State for input nodes. */
u8 state;
/* Number of bytes of run time data. */
u8 runtime_data_bytes;
/* Number of error codes used by this node. */
u16 n_errors;
/* Size of scalar and vector arguments in bytes. */
u16 scalar_size, vector_size;
/* Handle/index in error heap for this node. */
u32 error_heap_handle;
u32 error_heap_index;
/* Error strings indexed by error code for this node. */
char ** error_strings;
/* Vector of next node names.
Only used before next_nodes array is initialized. */
char ** next_node_names;
/* Next node indices for this node. */
u32 * next_nodes;
/* Name of node that we are sibling of. */
char * sibling_of;
/* Bitmap of all of this node's siblings. */
uword * sibling_bitmap;
/* Total number of vectors sent to each next node. */
u64 * n_vectors_by_next_node;
/* Hash table mapping next node index into slot in
next_nodes vector. Quickly determines whether this node
is connected to given next node and, if so, with which slot. */
uword * next_slot_by_node;
/* Bitmap of node indices which feed this node. */
uword * prev_node_bitmap;
/* Node/next-index which own enqueue rights with to this node. */
u32 owner_node_index, owner_next_index;
/* Buffer format/unformat for this node. */
format_function_t * format_buffer;
unformat_function_t * unformat_buffer;
/* Trace buffer format/unformat for this node. */
format_function_t * format_trace;
/* Function to validate incoming frames. */
u8 * (* validate_frame) (struct vlib_main_t * vm,
struct vlib_node_runtime_t *,
struct vlib_frame_t * f);
/* for pretty-printing, not typically valid */
u8 * state_string;
} vlib_node_t;
#define VLIB_INVALID_NODE_INDEX ((u32) ~0)
/* Max number of vector elements to process at once per node. */
#define VLIB_FRAME_SIZE 256
#define VLIB_FRAME_ALIGN VLIB_MAX_CPUS
/* Calling frame (think stack frame) for a node. */
typedef struct vlib_frame_t {
/* Frame flags. */
u16 flags;
/* Number of scalar bytes in arguments. */
u8 scalar_size;
/* Number of bytes per vector argument. */
u8 vector_size;
/* Number of vector elements currently in frame. */
u16 n_vectors;
/* Owner cpuid / heap id */
u16 cpu_index;
/* Scalar and vector arguments to next node. */
u8 arguments[0];
} vlib_frame_t;
typedef struct {
/* Frame index. */
u32 frame_index;
/* Node runtime for this next. */
u32 node_runtime_index;
/* Next frame flags. */
u32 flags;
/* Reflects node frame-used flag for this next. */
#define VLIB_FRAME_NO_FREE_AFTER_DISPATCH \
VLIB_NODE_FLAG_FRAME_NO_FREE_AFTER_DISPATCH
/* This next frame owns enqueue to node
corresponding to node_runtime_index. */
#define VLIB_FRAME_OWNER (1 << 15)
/* Set when frame has been allocated for this next. */
#define VLIB_FRAME_IS_ALLOCATED VLIB_NODE_FLAG_IS_OUTPUT
/* Set when frame has been added to pending vector. */
#define VLIB_FRAME_PENDING VLIB_NODE_FLAG_IS_DROP
/* Set when frame is to be freed after dispatch. */
#define VLIB_FRAME_FREE_AFTER_DISPATCH VLIB_NODE_FLAG_IS_PUNT
/* Set when frame has traced packets. */
#define VLIB_FRAME_TRACE VLIB_NODE_FLAG_TRACE
/* Number of vectors enqueue to this next since last overflow. */
u32 vectors_since_last_overflow;
} vlib_next_frame_t;
always_inline void
vlib_next_frame_init (vlib_next_frame_t * nf)
{
memset (nf, 0, sizeof (nf[0]));
nf->frame_index = ~0;
nf->node_runtime_index = ~0;
}
/* A frame pending dispatch by main loop. */
typedef struct {
/* Node and runtime for this frame. */
u32 node_runtime_index;
/* Frame index (in the heap). */
u32 frame_index;
/* Start of next frames for this node. */
u32 next_frame_index;
/* Special value for next_frame_index when there is no next frame. */
#define VLIB_PENDING_FRAME_NO_NEXT_FRAME ((u32) ~0)
} vlib_pending_frame_t;
typedef struct vlib_node_runtime_t {
/* Node function to call. */
vlib_node_function_t * function;
/* Vector of errors for this node. */
vlib_error_t * errors;
/* Number of clock cycles. */
u32 clocks_since_last_overflow;
/* Maximum clock cycle for an invocation. */
u32 max_clock;
/* Number of vectors in the recorded max_clock. */
u32 max_clock_n;
/* Number of calls. */
u32 calls_since_last_overflow;
/* Number of vector elements processed by this node. */
u32 vectors_since_last_overflow;
/* Start of next frames for this node. */
u32 next_frame_index;
/* Node index. */
u32 node_index;
/* For input nodes: decremented on each main loop interation until it reaches zero
and function is called. Allows some input nodes to be called
more than others. */
u32 input_main_loops_per_call;
/* Saved main loop counter of last dispatch of this node. */
u32 main_loop_count_last_dispatch;
u32 main_loop_vector_stats[2];
/* Copy of main node flags. */
u16 flags;
/* Input node state. */
u16 state;
u16 n_next_nodes;
/* Next frame index that vector arguments were last enqueued to
last time this node ran. Set to zero before first run
of this node. */
u16 cached_next_index;
/* CPU this node runs on */
u16 cpu_index;
/* Function dependent node-runtime. */
uword runtime_data[(128
- 1 * sizeof (vlib_node_function_t *)
- 1 * sizeof (vlib_error_t *)
- 11 * sizeof (u32)
- 5 * sizeof (u16)) / sizeof (uword)];
} vlib_node_runtime_t;
typedef struct {
/* Number of allocated frames for this scalar/vector size. */
u32 n_alloc_frames;
/* Vector of free frame indices for this scalar/vector size. */
u32 * free_frame_indices;
} vlib_frame_size_t;
typedef struct {
/* Users opaque value for event type. */
uword opaque;
} vlib_process_event_type_t;
typedef struct {
/* Node runtime for this process. */
vlib_node_runtime_t node_runtime;
/* Where to longjmp when process is done. */
clib_longjmp_t return_longjmp;
#define VLIB_PROCESS_RETURN_LONGJMP_RETURN ((uword) ~0 - 0)
#define VLIB_PROCESS_RETURN_LONGJMP_SUSPEND ((uword) ~0 - 1)
/* Where to longjmp to resume node after suspend. */
clib_longjmp_t resume_longjmp;
#define VLIB_PROCESS_RESUME_LONGJMP_SUSPEND 0
#define VLIB_PROCESS_RESUME_LONGJMP_RESUME 1
u16 flags;
#define VLIB_PROCESS_IS_SUSPENDED_WAITING_FOR_CLOCK (1 << 0)
#define VLIB_PROCESS_IS_SUSPENDED_WAITING_FOR_EVENT (1 << 1)
/* Set to indicate that this process has been added to resume vector. */
#define VLIB_PROCESS_RESUME_PENDING (1 << 2)
/* Process function is currently running. */
#define VLIB_PROCESS_IS_RUNNING (1 << 3)
/* Size of process stack. */
u16 log2_n_stack_bytes;
u32 suspended_process_frame_index;
/* Number of times this process was suspended. */
u32 n_suspends;
/* Vectors of pending event data indexed by event type index. */
void ** pending_event_data_by_type_index;
/* Bitmap of event type-indices with non-empty vectors. */
uword * non_empty_event_type_bitmap;
/* Bitmap of event type-indices which are one time events. */
uword * one_time_event_type_bitmap;
/* Type is opaque pointer -- typically a pointer to an event handler
function. Hash table to map opaque to a type index. */
uword * event_type_index_by_type_opaque;
/* Pool of currently valid event types. */
vlib_process_event_type_t * event_type_pool;
/* When suspending saves cpu cycle counter when process is to be resumed. */
u64 resume_cpu_time;
/* Default output function and its argument for any CLI outputs
within the process. */
vlib_cli_output_function_t *output_function;
uword output_function_arg;
#ifdef CLIB_UNIX
/* Pad to a multiple of the page size so we can mprotect process stacks */
#define PAGE_SIZE_MULTIPLE 0x1000
#define ALIGN_ON_MULTIPLE_PAGE_BOUNDARY_FOR_MPROTECT __attribute__ ((aligned (PAGE_SIZE_MULTIPLE)))
#else
#define ALIGN_ON_MULTIPLE_PAGE_BOUNDARY_FOR_MPROTECT
#endif
/* Process stack. Starts here and extends 2^log2_n_stack_bytes
bytes. */
#define VLIB_PROCESS_STACK_MAGIC (0xdead7ead)
u32 stack[0] ALIGN_ON_MULTIPLE_PAGE_BOUNDARY_FOR_MPROTECT;
} vlib_process_t __attribute__ ((aligned (CLIB_CACHE_LINE_BYTES)));
#ifdef CLIB_UNIX
/* Ensure that the stack is aligned on the multiple of the page size */
typedef char assert_process_stack_must_be_aligned_exactly_to_page_size_multiple
[(sizeof(vlib_process_t) - PAGE_SIZE_MULTIPLE) == 0 ? 0 : -1];
#endif
typedef struct {
u32 node_index;
u32 one_time_event;
} vlib_one_time_waiting_process_t;
typedef struct {
u16 n_data_elts;
u16 n_data_elt_bytes;
/* n_data_elts * n_data_elt_bytes */
u32 n_data_bytes;
/* Process node & event type to be used to signal event. */
u32 process_node_index;
u32 event_type_index;
union {
u8 inline_event_data[64 - 3 * sizeof (u32) - 2 * sizeof (u16)];
/* Vector of event data used only when data does not fit inline. */
u8 * event_data_as_vector;
};
} vlib_signal_timed_event_data_t;
always_inline uword
vlib_timing_wheel_data_is_timed_event (u32 d)
{ return d & 1; }
always_inline u32
vlib_timing_wheel_data_set_suspended_process (u32 i)
{ return 0 + 2*i; }
always_inline u32
vlib_timing_wheel_data_set_timed_event (u32 i)
{ return 1 + 2*i; }
always_inline uword
vlib_timing_wheel_data_get_index (u32 d)
{ return d / 2; }
typedef struct {
/* Public nodes. */
vlib_node_t ** nodes;
/* Node index hashed by node name. */
uword * node_by_name;
u32 flags;
#define VLIB_NODE_MAIN_RUNTIME_STARTED (1 << 0)
/* Nodes segregated by type for cache locality.
Does not apply to nodes of type VLIB_NODE_TYPE_INTERNAL. */
vlib_node_runtime_t * nodes_by_type[VLIB_N_NODE_TYPE];
/* Node runtime indices for input nodes with pending interrupts. */
u32 * pending_interrupt_node_runtime_indices;
/* Input nodes are switched from/to interrupt to/from polling mode
when average vector length goes above/below polling/interrupt
thresholds. */
u32 polling_threshold_vector_length;
u32 interrupt_threshold_vector_length;
/* Vector of next frames. */
vlib_next_frame_t * next_frames;
/* Vector of internal node's frames waiting to be called. */
vlib_pending_frame_t * pending_frames;
/* Timing wheel for scheduling time-based node dispatch. */
timing_wheel_t timing_wheel;
vlib_signal_timed_event_data_t * signal_timed_event_data_pool;
/* Opaque data vector added via timing_wheel_advance. */
u32 * data_from_advancing_timing_wheel;
/* CPU time of next process to be ready on timing wheel. */
u64 cpu_time_next_process_ready;
/* Vector of process nodes.
One for each node of type VLIB_NODE_TYPE_PROCESS. */
vlib_process_t ** processes;
/* Current running process or ~0 if no process running. */
u32 current_process_index;
/* Pool of pending process frames. */
vlib_pending_frame_t * suspended_process_frames;
/* Vector of event data vectors pending recycle. */
void ** recycled_event_data_vectors;
/* Current counts of nodes in each state. */
u32 input_node_counts_by_state[VLIB_N_NODE_STATE];
/* Hash of (scalar_size,vector_size) to frame_sizes index. */
uword * frame_size_hash;
/* Per-size frame allocation information. */
vlib_frame_size_t * frame_sizes;
/* Time of last node runtime stats clear. */
f64 time_last_runtime_stats_clear;
/* Node registrations added by constructors */
vlib_node_registration_t * node_registrations;
} vlib_node_main_t;
#define FRAME_QUEUE_MAX_NELTS 32
typedef struct {
CLIB_CACHE_LINE_ALIGN_MARK(cacheline0);
u64 head;
u64 head_hint;
u64 tail;
u32 n_in_use;
u32 nelts;
u32 written;
u32 threshold;
i32 n_vectors[FRAME_QUEUE_MAX_NELTS];
} frame_queue_trace_t;
typedef struct {
u64 count[FRAME_QUEUE_MAX_NELTS];
} frame_queue_nelt_counter_t;
#endif /* included_vlib_node_h */
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