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/*
* replication.h : packet replication
*
* Copyright (c) 2013 Cisco and/or its affiliates.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at:
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef included_replication_h
#define included_replication_h
#include <vlib/vlib.h>
#include <vnet/vnet.h>
#include <vnet/replication.h>
typedef struct {
// The entire vnet buffer header restored for each replica
u8 vnet_buffer[32]; // 16B aligned to allow vector unit copy
u8 reserved[32]; // space for future expansion of vnet buffer header
// feature state used during this replication
u64 feature_replicas; // feature's id for its set of replicas
u32 feature_counter; // feature's current index into set of replicas
u32 recycle_node_index; // feature's recycle node index
// data saved from the start of replication and restored at the end of replication
u32 saved_clone_count; // from vlib buffer
u32 saved_free_list_index; // from vlib buffer
// data saved from the original packet and restored for each replica
u64 l2_header[3]; // 24B (must be at least 22B for l2 packets)
u16 ip_tos; // v4 and v6
u16 ip4_checksum; // needed for v4 only
// data saved from the vlib buffer header and restored for each replica
i16 current_data; // offset of first byte of packet in packet data
u8 pad[6]; // to 64B
u8 l2_packet; // flag for l2 vs l3 packet data
} replication_context_t; // 128B
typedef struct {
u32 recycle_list_index;
// per-thread pools of replication contexts
replication_context_t ** contexts;
vlib_main_t * vlib_main;
vnet_main_t * vnet_main;
} replication_main_t;
extern replication_main_t replication_main;
// Return 1 if this buffer just came from the replication recycle handler.
always_inline u32
replication_is_recycled (vlib_buffer_t * b0)
{
return b0->flags & VLIB_BUFFER_IS_RECYCLED;
}
// Clear the recycle flag. If buffer came from the replication recycle
// handler, this flag must be cleared before the packet is transmitted again.
always_inline void
replication_clear_recycled (vlib_buffer_t * b0)
{
b0->flags &= ~VLIB_BUFFER_IS_RECYCLED;
}
// Return the active replication context if this buffer has
// been recycled, otherwise return 0. (Note that this essentially
// restricts access to the replication context to the replication
// feature's prep and recycle nodes.)
always_inline replication_context_t *
replication_get_ctx (vlib_buffer_t * b0)
{
replication_main_t * rm = &replication_main;
return replication_is_recycled (b0) ?
pool_elt_at_index (rm->contexts[os_get_cpu_number()], b0->clone_count) :
0;
}
// Prefetch the replication context for this buffer, if it exists
always_inline void
replication_prefetch_ctx (vlib_buffer_t * b0)
{
replication_context_t *ctx = replication_get_ctx (b0);
if (ctx) {
CLIB_PREFETCH (ctx, (2*CLIB_CACHE_LINE_BYTES), STORE);
}
}
replication_context_t *
replication_prep (vlib_main_t * vm,
vlib_buffer_t * b0,
u32 recycle_node_index,
u32 l2_packet);
replication_context_t *
replication_recycle (vlib_main_t * vm,
vlib_buffer_t * b0,
u32 is_last);
#endif
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