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/*
 * Copyright (c) 2017-2019 Cisco and/or its affiliates.
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at:
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.sudo make instamake install
 */

#pragma once

#include <memory>

namespace utils {

template <class T, std::size_t growSize = 1024>
class MemoryPool {
  struct Block {
    Block *next;
  };

  class Buffer {
    static const std::size_t blockSize = sizeof(T) > sizeof(Block)
                                             ? sizeof(T)
                                             : sizeof(Block);
    uint8_t data[blockSize * growSize];

   public:
    Buffer *const next;

    Buffer(Buffer *next) : next(next) {}

    T *getBlock(std::size_t index) {
      return reinterpret_cast<T *>(&data[blockSize * index]);
    }
  };

  Block *firstFreeBlock = nullptr;
  Buffer *firstBuffer = nullptr;
  std::size_t bufferedBlocks = growSize;

 public:
  MemoryPool() = default;
  MemoryPool(MemoryPool &&memoryPool) = delete;
  MemoryPool(const MemoryPool &memoryPool) = delete;
  MemoryPool operator=(MemoryPool &&memoryPool) = delete;
  MemoryPool operator=(const MemoryPool &memoryPool) = delete;

  ~MemoryPool() {
    while (firstBuffer) {
      Buffer *buffer = firstBuffer;
      firstBuffer = buffer->next;
      delete buffer;
    }
  }

  T *allocate() {
    if (firstFreeBlock) {
      Block *block = firstFreeBlock;
      firstFreeBlock = block->next;
      return reinterpret_cast<T *>(block);
    }

    if (bufferedBlocks >= growSize) {
      firstBuffer = new Buffer(firstBuffer);
      bufferedBlocks = 0;
    }

    return firstBuffer->getBlock(bufferedBlocks++);
  }

  void deallocate(T *pointer) {
    Block *block = reinterpret_cast<Block *>(pointer);
    block->next = firstFreeBlock;
    firstFreeBlock = block;
  }
};

template <class T, std::size_t growSize = 1024>
class Allocator : private MemoryPool<T, growSize> {
#ifdef _WIN32
  Allocator *copyAllocator;
  std::allocator<T> *rebindAllocator = nullptr;
#endif

 public:
  typedef std::size_t size_type;
  typedef std::ptrdiff_t difference_type;
  typedef T *pointer;
  typedef const T *const_pointer;
  typedef T &reference;
  typedef const T &const_reference;
  typedef T value_type;

  template <class U>
  struct rebind {
    typedef Allocator<U, growSize> other;
  };

#ifdef _WIN32
  Allocator() = default;

  Allocator(Allocator &allocator) : copyAllocator(&allocator) {}

  template <class U>
  Allocator(const Allocator<U, growSize> &other) {
    if (!std::is_same<T, U>::value) rebindAllocator = new std::allocator<T>();
  }

  ~Allocator() { delete rebindAllocator; }
#endif

  pointer allocate(size_type n, const void *hint = 0) {
#ifdef _WIN32
    if (copyAllocator) return copyAllocator->allocate(n, hint);

    if (rebindAllocator) return rebindAllocator->allocate(n, hint);
#endif

    if (n != 1 || hint) throw std::bad_alloc();

    return MemoryPool<T, growSize>::allocate();
  }

  void deallocate(pointer p, size_type n) {
#ifdef _WIN32
    if (copyAllocator) {
      copyAllocator->deallocate(p, n);
      return;
    }

    if (rebindAllocator) {
      rebindAllocator->deallocate(p, n);
      return;
    }
#endif

    MemoryPool<T, growSize>::deallocate(p);
  }

  void construct(pointer p, const_reference val) { new (p) T(val); }

  void destroy(pointer p) { p->~T(); }
};

}